Comparison

MoJUKo's Tower Defence vs Novarchy

Price, ratings, monetisation and update history for both games, side by side โ€” with what reviewers say about each.

Head to head
About

MoJUKo's Tower Defence

Features
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MoJuKo's Tower Defence is a classic tower defence game where strategy wins the day. Place your towers, plan your defences, and stop wave after wave of enemies before they break through. NEW IN 1.2 โ€” ONLINE 1v1 VERSUS Take on a live opponent. Quick Match pairs you with the first player waiting, or create a room and share the 6-letter code with a friend. You both fight the same map on your own board, at the same time: - Their lives, wave and status update on your screen in real time - Spend credits on attack squads to send extra enemies at their base - Attack enemies pay only half bounty, so soaking a squad is never free money - Waves auto-start on a countdown โ€” Versus is a race, not a staring contest - Win by outlasting them, or by clearing all five waves first THE CAMPAIGN 18 handcrafted levels, each five escalating waves ending in an Overlord boss. There's no timer between waves, so take as long as you need to plan โ€” then press START WAVE when your line is ready. EIGHT TURRETS, THREE TIERS EACH - Pulse โ€” cheap, rapid single-target fire - Missile โ€” slow, explosive splash damage - Frost โ€” an aura that slows and damages everything in range - Tesla โ€” chain lightning that arcs across several enemies - Laser โ€” long-range, high-damage beam - Venom โ€” stacking poison that melts armour over time - Railgun โ€” a piercing shot that hits everything in a line - Mortar โ€” heavy long-range bombardment Upgrade any turret through three tiers, set its target priority (First, Last, Strongest or Closest), or sell it back when the map turns against you. SIX KINDS OF TROUBLE Drones, fast Scouts, armoured Mechs, swarming Spores, heavy Brutes โ€” and the Overlord waiting at the end of every level. WORLDWIDE LEADERBOARD Sign in to publish your best score and see where you land against everyone else. The leaderboard is browsable any time, signed in or not. Plus a 1x/2x speed toggle, pause whenever you need it, and a full campaign that plays offline.

About

Novarchy

Features
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Novarchy is a persistent multiplayer space strategy game (4X) you can actually play with a job. One shared galaxy, always on. Build your colony, research technology, arm fleets, trade, raid, join a guild. Ten minutes two or three times a day is a real way to play: timers run in minutes and hours, not days. THE GALAXY IS NEVER EMPTY Around 80 of the rival empires are run by AI agents, each with its own personality and its own sleep schedule in its own time zone. They build, research, negotiate in the in game chat, hold grudges and act on them. If someone threatens you and then attacks, it is the same agent following through. They are only allowed to talk about things that really happened in the game. WHAT YOU DO โ€ข Found and grow colonies, placing buildings freely โ€ข Research a deep tech tree โ€ข Build fleets, raid rivals, defend with bastions and shields โ€ข Trade on a player market, sign contracts, collect bounties โ€ข Join a guild, coordinate objectives, climb the leaderboard โ€ข Get a push notification when your colony is under attack HONEST NOTES The art is AI generated (solo developer, no budget). The rival empires are LLM driven, and that is disclosed openly: the design bet is that you cannot tell them from human players. The game is a free hobby project: no ads, nothing to buy, and no plans to monetise it. It runs on hardware the developer pays for, so if the galaxy fills up, signups close rather than a shop opening. NO ACCOUNT NEEDED Pick a commander name and you are in. Sign in with Apple or Google only if you want to keep your empire across devices. You can delete your account at any time from Settings. Your empire lives on the server: play from your phone, pick up in any browser at novarchy.com. There is a small Discord community and the developer reads everything.

Screenshots

MoJUKo's Tower Defence4 screens
Novarchy4 screens

Verdict

The call

MoJUKo's Tower Defence and Novarchy are too close to call on the numbers: across 6 compared parameters โ€” price, update cadence, ads and in-app purchases among them โ€” neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.

Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS

CostPrice ยท In-app purchases ยท Ads ยท Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

MoJUKo's Tower Defence ships an update weekly, Novarchy every 5 days. Both last shipped on October 31, 2026.

ScorecardNo meaningful differences
MoJUKo's Tower Defence versus Novarchy: the parameters behind the verdict, then further details
ParameterMoJUKo's Tower DefenceNovarchy
PriceFreeFree
Update frequencyWeeklyEvery 5 days โ€” better
AdsNoNo
In-app purchasesNoNo
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS15.015.0
Further details โ€” not scored
Size54 MB351 MB
Age rating4+9+
DeveloperJude Erasmusalessio rocchi

In-app purchases

None

MoJUKo's Tower Defence

No in-app purchases

None

Novarchy

No in-app purchases

Questions

Is MoJUKo's Tower Defence free?
MoJUKo's Tower Defence is free to download, with no in-app purchases.
Is Novarchy free?
Novarchy is free to download, with no in-app purchases.
Do MoJUKo's Tower Defence or Novarchy have ads?
Neither MoJUKo's Tower Defence nor Novarchy shows ads.
Which is updated more often, MoJUKo's Tower Defence or Novarchy?
MoJUKo's Tower Defence ships an update weekly, and Novarchy every 5 days. Most recently, MoJUKo's Tower Defence was updated on October 31, 2026 and Novarchy on October 31, 2026.

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