MoJUKo's Tower Defence vs Novarchy
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
MoJUKo's Tower Defence
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MoJuKo's Tower Defence is a classic tower defence game where strategy wins the day. Place your towers, plan your defences, and stop wave after wave of enemies before they break through. NEW IN 1.2 โ ONLINE 1v1 VERSUS Take on a live opponent. Quick Match pairs you with the first player waiting, or create a room and share the 6-letter code with a friend. You both fight the same map on your own board, at the same time: - Their lives, wave and status update on your screen in real time - Spend credits on attack squads to send extra enemies at their base - Attack enemies pay only half bounty, so soaking a squad is never free money - Waves auto-start on a countdown โ Versus is a race, not a staring contest - Win by outlasting them, or by clearing all five waves first THE CAMPAIGN 18 handcrafted levels, each five escalating waves ending in an Overlord boss. There's no timer between waves, so take as long as you need to plan โ then press START WAVE when your line is ready. EIGHT TURRETS, THREE TIERS EACH - Pulse โ cheap, rapid single-target fire - Missile โ slow, explosive splash damage - Frost โ an aura that slows and damages everything in range - Tesla โ chain lightning that arcs across several enemies - Laser โ long-range, high-damage beam - Venom โ stacking poison that melts armour over time - Railgun โ a piercing shot that hits everything in a line - Mortar โ heavy long-range bombardment Upgrade any turret through three tiers, set its target priority (First, Last, Strongest or Closest), or sell it back when the map turns against you. SIX KINDS OF TROUBLE Drones, fast Scouts, armoured Mechs, swarming Spores, heavy Brutes โ and the Overlord waiting at the end of every level. WORLDWIDE LEADERBOARD Sign in to publish your best score and see where you land against everyone else. The leaderboard is browsable any time, signed in or not. Plus a 1x/2x speed toggle, pause whenever you need it, and a full campaign that plays offline.
Novarchy
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Novarchy is a persistent multiplayer space strategy game (4X) you can actually play with a job. One shared galaxy, always on. Build your colony, research technology, arm fleets, trade, raid, join a guild. Ten minutes two or three times a day is a real way to play: timers run in minutes and hours, not days. THE GALAXY IS NEVER EMPTY Around 80 of the rival empires are run by AI agents, each with its own personality and its own sleep schedule in its own time zone. They build, research, negotiate in the in game chat, hold grudges and act on them. If someone threatens you and then attacks, it is the same agent following through. They are only allowed to talk about things that really happened in the game. WHAT YOU DO โข Found and grow colonies, placing buildings freely โข Research a deep tech tree โข Build fleets, raid rivals, defend with bastions and shields โข Trade on a player market, sign contracts, collect bounties โข Join a guild, coordinate objectives, climb the leaderboard โข Get a push notification when your colony is under attack HONEST NOTES The art is AI generated (solo developer, no budget). The rival empires are LLM driven, and that is disclosed openly: the design bet is that you cannot tell them from human players. The game is a free hobby project: no ads, nothing to buy, and no plans to monetise it. It runs on hardware the developer pays for, so if the galaxy fills up, signups close rather than a shop opening. NO ACCOUNT NEEDED Pick a commander name and you are in. Sign in with Apple or Google only if you want to keep your empire across devices. You can delete your account at any time from Settings. Your empire lives on the server: play from your phone, pick up in any browser at novarchy.com. There is a small Discord community and the developer reads everything.
Screenshots
Verdict
MoJUKo's Tower Defence and Novarchy are too close to call on the numbers: across 6 compared parameters โ price, update cadence, ads and in-app purchases among them โ neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
MoJUKo's Tower Defence ships an update weekly, Novarchy every 5 days. Both last shipped on October 31, 2026.
| Parameter | MoJUKo's Tower Defence | Novarchy |
|---|---|---|
| Price | Free | Free |
| Update frequency | Weekly | Every 5 days โ better |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details โ not scored | ||
| Size | 54 MB | 351 MB |
| Age rating | 4+ | 9+ |
| Developer | Jude Erasmus | alessio rocchi |
In-app purchases
MoJUKo's Tower Defence
No in-app purchases
Novarchy
No in-app purchases
Questions
Is MoJUKo's Tower Defence free?
Is Novarchy free?
Do MoJUKo's Tower Defence or Novarchy have ads?
Which is updated more often, MoJUKo's Tower Defence or Novarchy?
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