Comparison

MOVE vs Bubble Swing

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

MOVE

Features
Read full description

MOVE looks simple. Swipe one tile. Then everything else moves. Fallers drop from above. Runners cut across the board. Bombers arm before exploding into four directions. Turners change lanes. Speeders cover two tiles at once. Hunters stop following the rules entirely and come straight for you. Your job is simple: KEEP MOVING. Every swipe is a decision. Move too early and you can trap yourself. Wait too long and the clock runs out. Survive long enough and the board gets faster, busier and much harder to read. But you’re not completely helpless. Collect charges during a run to unlock powerful moves: • DASH — move two tiles in a single turn • TIME STOP — freeze the entire board for one beat • SHOCKWAVE — clear enemies surrounding you • SHIELD — survive one otherwise fatal hit Only the tile you finish on can kill you, so sometimes the safest move is straight through danger. Chain near misses. Learn enemy patterns. React fast. Plan ahead. Push your score higher every run. Every point you earn also becomes currency. Use it to unlock new characters and completely different board themes, then jump back in and try to beat your best. MOVE is built for quick sessions, one-thumb play and the dangerous feeling of saying: “one more run.” HOW LONG CAN YOU KEEP MOVING? FEATURES • Fast one-thumb swipe controls • Endless arcade survival gameplay • Simple rules with increasingly difficult patterns • Multiple enemy types with unique behavior • Dash, Time Stop, Shockwave and Shield abilities • Unlockable characters • Unlockable color themes • High-score chasing • Synthesized sound effects and haptic feedback • No complicated controls — just swipe and survive

About

Bubble Swing

Features
Read full description

Bubble Swing: Extreme is a fun physics puzzle game for all ages - a bubble shooter where timing, not aiming, decides everything. You don't aim. You let go. A bubble hangs from a crane on a swinging chain. It is moving before you touch the screen and it will keep moving after. Swipe to cut, and everything that happens next was decided in the instant you chose - the speed it had, the angle it was travelling, the wall it will glance off on the way down. Cut a moment early and it falls short. A moment late and it sails past. There is no aiming line, no dotted arc, no second chance. There is a pendulum and there is your timing, and the whole game lives in the gap between them. THE PILE GROWS THE WRONG WAY Forget everything a bubble shooter taught you. Here the bubbles stack up from the floor, and they hang off it - cut a group's last link to the ground and the whole cluster tears away and falls out of the level. Learn to read the pile from underneath and you can drop half a board with one bubble. AND IT IS COMING FOR YOU A crane is winching the whole platform upward, one row at a time, toward a line you must not cross. You get a warning: a few seconds of the pile shuddering before it lifts. A few seconds to find a shot, or to spend something. SIX THINGS TO SPEND A bomb that clears everything it touches. A saw that shears straight through the pile and keeps falling. Electricity that leaps between neighbours whatever their colour. A teleport that hunts every bubble sharing a colour with what it lands against. A one-ton weight that slams the platform back down a row. And a sniper scope that masks the screen to a single hole you walk across the board by tilting the phone. HUNDREDS OF BOARDS, AND THEY ARE NOT RANDOM They were drawn. Flags, fruit, faces, mosaics, geometry, and one board with a hungry mouth left open, waiting to be fed. Every one of them is a picture before it is a puzzle, and every one can be taken apart if you find the right thread to pull. Reach the end and the game does not stop. It folds back and keeps counting, and the number on your screen keeps climbing. ALSO INSIDE - Game Center leaderboard and achievements, several of them genuinely hard - Tilt controls for the scope and the parachute - Picks up exactly where you left off, even if the app was closed mid-swing - Universal - iPhone and iPad Bubble Swing: Extreme - a fun, fast puzzle game built on physics, timing, and a pile that will not wait. Easy to pick up, hard to put down.

Screenshots

MOVE4 screens
Bubble Swing4 screens

Verdict

The call

The clearest difference is in-app purchases: MOVE at none against Bubble Swing's 4. Bubble Swing's advantage is device support (3 vs 1) and iOS requirement (13.0 vs 16.6). On price and ads there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Bubble Swing sells 4 one-off in-app purchases. MOVE asks for nothing beyond the download.

Scorecard3 real differences · 3 level
MOVE versus Bubble Swing: the parameters behind the verdict, then further details
ParameterMOVEBubble Swing
PriceFreeFree
Update frequencyFortnightly—
AdsNoNo
In-app purchasesNo — betterYes
DevicesiPhoneiPhone, iPad, iPod — better
Requires iOS16.613.0 — better
Further details — not scored
Size1 MB21 MB
Age rating4+4+
DeveloperDenis ZernovElad Ben Refael

In-app purchases

None

MOVE

No in-app purchases

4 purchases

Bubble Swing

One-time4
  • Mini Pack$0.99
  • Ultra Pack$1.99
  • Extreme Pack$3.99
Show 1 more
  • WOW Pack$9.99

Questions

Is MOVE free?
MOVE is free to download, with no in-app purchases.
Is Bubble Swing free?
Bubble Swing is free to download, with in-app purchases available.
Do MOVE or Bubble Swing have ads?
Neither MOVE nor Bubble Swing shows ads.

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