Gem Falls vs OVERRIPE
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Gem Falls
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Match three or more, watch the cascade take the rest, and keep going. Gemfall is an endless match-3 built for picking up and putting down. Every level asks for something different. Clear a colour, break through the ice, bring the cargo home. And when you close the app mid-run, the board, the score and your powerups are waiting exactly as you left them. No timer running against your day, no lives to wait for, no move you have to make right now. FOURTEEN WORLDS Every level is set somewhere, and where never changes: level two is a Maya temple in the jungle, level four is a dead valley under an erupting volcano, and they will be next time too. A wreck on the sea floor. A sweet factory. A frozen kingdom, a haunted mansion, a marble gate in the clouds, a garden at sunset, a gorge full of waterfalls, a toy box at the end of the afternoon, a fjord under the northern lights. Each world has its own six pieces, its own board, and its own weather in the air above it. CLASSIC Endless levels, each with its own objective. Chain your matches to build heat, and every gem on the board is worth more while it lasts. Clear the level, fall through the warp, and the next one asks a little more of you. TIME ATTACK Sixty seconds. Every match buys you a few more. See how far you can stretch the clock. POWER GEMS Four in a row makes a gem that clears a whole line. An L or a T makes one that blows a hole in the board. Five in a row makes the star. The rarest piece in the game and worth waiting for. Put two power gems together and the board comes apart. ICE, STONE AND CARGO Later levels do not just hand you the board. Ice freezes gems in place until you break the shell. Stone blocks take repeated knocks. Cargo has to be walked all the way to the bottom before it counts. FAIR BY DESIGN ยท Free. No in-app purchases, no subscriptions, no ads. Nothing is locked behind a paywall, because there is no paywall. ยท Fully playable offline. ยท Nothing is collected. No analytics, no tracking, no account, no sign-up. Your run lives on your phone and nowhere else. ยท The six gems differ in shape as well as in colour, so they stay apart if you do not see colour the way most people do. GAME CENTER Sign in to Game Center and your best Classic and Time Attack scores go on Apple's global leaderboards. Skip it and the game plays exactly the same, minus a rank. Gemfall is built from scratch in Swift for iPhone, rebuilt from the browser game of the same name. iPhone, portrait, iOS 18 or later.
OVERRIPE
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Here is the secret other match 3 games keep from you: three in a row was never the prize. In OVERRIPE, three in a row is the fuse. Light it and every fruit touching that line goes with it, and every fruit touching those, out and out until the board runs out of ways to say yes. You will make a small match in a corner and watch it eat half the screen. You will spend four patient moves growing one enormous, ugly, magnificent blob, swap once, and take the lot. That moment is the whole game. We built 1,000 levels of it. And when the board falls and new fruit lands, any line that forms fires on its own while your finger hovers over nothing. You did not earn that cascade. Take it anyway. YOUR BOARD IS EVERYBODY'S BOARD Level 400 deals you the exact board it deals every other player on earth. Same fruit, same spawns, same clock. So when a level beats you, it did not cheat you. And when you come back tomorrow and break it open, that was not luck. That was you, seeing what you could not see yesterday. FIFTY WORLDS THAT KEEP THEIR PROMISES 25 FRUIT worlds. Each one hands you a new fruit, and it is yours for good. 18 SET worlds. The fruit steps out entirely and a whole new deck deals in: arcade cabinets, sushi, gemstones, fireworks. 7 SALAD worlds. One ends each act, and no level number opens it. It opens when you hold everything the act handed you. Bring the harvest or stay out. Start in the Apple Orchard. Finish in the Midnight Market, at level 1,000, if you get there. GET PAID FOR THE MOVES YOU DID NOT NEED Clear a level on three stars and your spare moves become jackpot pulls. Two to five of them. Grab the lever. The reels spin, everything that lines up pops with the flood right behind it, and every tile pays 10 points. Nothing is staked and nothing can be lost. Winning is worth points. Winning brilliantly is worth more. FOURTEEN SPECIALS, AND YOU BUY THEM LIKE A PERSON OF TASTE A HAMMER for the one tile that ruined your morning. A BEE that robs the board of a whole fruit at once. A VOLCANO that erupts in a widening V. A DISCO that takes 8 tiles nobody asked it to. Fourteen in the shop, priced in points you already scored, and dropping one costs you no move at all. THREE STARS, HONESTLY GRADED One star says you cleared it, and nothing ever takes that away. Two says you did it inside three quarters of the clock. Three says you did it inside half. Three is what opens the jackpot. No account. No sign in. Your progress lives on your phone and nowhere else. Nobody has cleared level 1,000 yet. Somebody is going to be first.
Screenshots
Verdict
The clearest difference is ads: Gem Falls at none against OVERRIPE's shown. OVERRIPE's advantage is device support (3 vs 1) and iOS requirement (15.0 vs 18.0). On price, update cadence and in-app purchases there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Gem Falls ships an update weekly, OVERRIPE every 5 days. The most recent releases landed on October 29, 2026 and November 6, 2026 respectively.
| Parameter | Gem Falls | OVERRIPE |
|---|---|---|
| Price | Free | Free |
| Update frequency | Weekly | Every 5 days โ better |
| Ads | No โ better | Yes |
| In-app purchases | No | No |
| Devices | iPhone | iPhone, iPad, iPod โ better |
| Requires iOS | 18.0 | 15.0 โ better |
| Further details โ not scored | ||
| Size | 51 MB | 334 MB |
| Age rating | 4+ | 4+ |
| Developer | Sandrino Kelders | Local Marketing Group Pty Ltd |
In-app purchases
Gem Falls
No in-app purchases
OVERRIPE
No in-app purchases









