Blindwave vs Killer Climber Samurai
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Blindwave
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The dark is total. You guide a blind creature that sees only through echolocation: every pulse lights the walls for a heartbeat, then fades. All you keep is memory. Pulses are scarce. Blindwave is not a game of reflexes — it is a game of information. Spend a pulse and you see. Move blind and you save one. That single choice is the whole game. TWO WAYS TO SEE ◇ Short pulse — quiet, narrow, cheap ◇ Wide pulse — reveals everything, costs double, and is heard Something down there is listening. WHAT YOU WILL FIND ◇ 50 hand-built levels across 8 worlds ◇ Materials that rewrite the rules: walls that swallow the echo, amber that amplifies it, quicksilver that bends it around corners, glass you can see through but never cross ◇ Gates with their own rhythm, embers that must be lit, shadows that wake only when you shout ◇ A fog that hunts you, a glimmer that leads you, a shoal to herd home — and memories hidden off the path that tell the creature's story ◇ Every world opens and closes with its own scene, where its material answers your echo ◇ A daily challenge — the same level for everyone, every day. Build a streak, share your result ◇ Zen Wave: no enemies, nothing to count ◇ Endless Echo: descend until the echo gives out MADE FOR ONE HAND, IN THE DARK ◇ Portrait, one thumb, no buttons — tap, hold, swipe ◇ Text follows the size you choose on your iPhone ◇ Spatial audio and haptics carry the information: fully playable with the screen dimmed ◇ Works entirely offline. No account, no network, nothing to sign up for HONEST BY DESIGN Free to try: the first world and the daily challenge, forever. One payment unlocks everything else. ◇ No ads. No subscriptions. No energy timers. No loot boxes.
Killer Climber Samurai
Embark on a roguelite journey up a procedurally generated tower, battling demons with card-based combat. Each climb offers a new challenge, with permanent upgrades and a daily leaderboard to test your skills against others.
- Procedural tower generation
- Card-based combat
- Daily challenges and leaderboards
- Permanent upgrades via Soul Tree
- Multiplayer duels
- Unlockable weapons and paths
- Photo mode for capturing moments
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Slash demon bosses, dash through yokai and climb a tower that changes every time you play. The tower changes shape every night. The shadow that killed your master waits at the top. One sword, one chance — die, and you fall back to the bottom… but you remember something. • NEW in 1.7, The Tower Remembers You: the yokai that beats you takes a name and waits for your next climb; Kensei's Book hides 12 secret techniques; a new mood every day under the real moon; last the Oni's Trial without a hit and your souls double; demons redrawn by hand • The Daily Board — the same tower for everyone each day, and a prize for yesterday's best • Game Center — 3 leaderboards and 28 achievements • Fast, fluid combat: parry, dash, execute, air combos • Painted in washi paper and indigo, with vermilion as the one accent • Duel a friend: send a short code, race up the same tower for 5 minutes, then fight on the temple roof • Kiyomori waits at the summit: three endings shaped by how you climbed, then the Endless Tower • A second weapon, the spear, and the Guardian Road: five guardians in a row against the clock • Every climb is different: a procedural tower, 9 biomes, guardians, caves • 9 ink-painted biomes that breathe: lightning over the storm sea, eyes in the silk caves, lanterns rising over the night city • 70+ cards and 22 paths: three cards of one class wake a path with its own living card; five bring its mastery • The Soul Tree: 4 branches, 51 roots and 3 crowns of lasting growth • A 5-minute short climb or the whole tower • Daily challenge: everyone climbs the same tower • Photo mode and Best Moments: keep your finest kills as GIFs in Photos • Playable with one hand; haptics and accessibility options • Nothing sold gives power: purchases are looks and comfort Stylised ink violence; blood and dismemberment can be turned off completely in Settings → Gameplay → Gore Level. Terms of Use: https://dokkaxyz.github.io/kcs-legal/terms.html Privacy Policy: https://dokkaxyz.github.io/kcs-legal/privacy.html
Screenshots
Verdict
The clearest difference is ads: Blindwave at none against Killer Climber Samurai's shown. Killer Climber Samurai's advantage is update cadence (every 2 days vs every 3 weeks) and device support (3 vs 1). On price and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Blindwave sells 1 one-off in-app purchase and Killer Climber Samurai sells 10 in-app purchases, starting at $4.99 per month. Whichever you choose, the download price is not the number that matters.
Blindwave ships an update every 3 weeks, Killer Climber Samurai every 2 days. Both last shipped on November 6, 2026.
| Parameter | Blindwave | Killer Climber Samurai |
|---|---|---|
| Price | Free | Free |
| Rating | — | 3.0 (2 ratings) — better |
| Positive reviews | — | 82.6% of reviews |
| Number of ratings | — | 2 — better |
| Update frequency | Every 3 weeks | Every 2 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone | iPhone, iPad, iPod — better |
| Requires iOS | 17.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 8 MB | 133 MB |
| Age rating | 9+ | 12+ |
| Developer | ENRIQUE GOMEZ TORNERO | Mustafa Akif BAY |
In-app purchases
Blindwave
- Full Campaign$0.99
Killer Climber Samurai
- Samurai's Pledge$4.991 Month
- Wanderer's Pack$1.99
- Obon Lantern Set$2.99
- Crimson Moon Set$2.99
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- No Ads$3.99
- Jar of Sumi$4.99
- Ronin's Bundle$4.99
- Seven Paths Set$4.99
- Urn of Sumi$9.99
- Barrel of Sumi$19.99
Questions
Is Blindwave free?
Is Killer Climber Samurai free?
Do Blindwave or Killer Climber Samurai have ads?
Which is updated more often, Blindwave or Killer Climber Samurai?
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