Scratch Mancer vs Wickbound
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Scratch Mancer
Engage in a unique roguelike experience where you scratch lottery tickets to meet quotas before dawn. Manage your budget, strategically reveal hidden cash and multipliers, and build powerful runs with charms and tools. Overcome wardens and challenging ticket types to beat the House.
- Strategic scratch mechanics
- Charm and tool-based run building
- Varied ticket types and challenges
- Progressive difficulty with wardens
- Offline play
- Family Sharing support
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A scratch-card roguelike. You work the night counter of a House that sells luck sealed under foil. The quota is due by dawn. Miss it, and the House keeps you. Every ticket is a grid of foil hiding cash, multipliers and skulls. Your thumb is the budget — stamina runs out long before the tickets do, so where you scratch matters as much as what's under it. THE DECISION YOU MAKE ALL GAME • Scratch a cell to 20% and you can read the fragment — it doesn't count and it doesn't trigger • Scratch to 45% and it counts for real, skulls included • One revealed skull halves the payout. Two void the ticket • Cash out whenever you like. Only what you revealed pays BUILD A RUN THAT BENDS THE ODDS • 40 charms across 5 slots: reroll skulls into coins, drift sevens toward corners, make a graze count as a hit • A warden calls every third night. Each one bends a rule you were leaning on. There are six of them • Seven ticket types, each with its own payout rule — match three, complete a crossword, climb a rising ladder, or reveal a single cell on an Offering and stop • Four single-use tools in three pockets: spray the foil to see straight through it, magnet a symbol sideways, sticker a skull into a seven • Nine nights, each with a quota due at dawn. Then endless, if you're still standing • Beat the House and the Seals open: seven stacked terms for the players who won, one added per win. Higher quotas, a skull on every ticket, wardens arriving early, two on the last night. Break all seven NO ADS. NO PAYWALLS. JUST SCRATCHING. One purchase, the whole game. The odds don't know what you paid, because there is no second payment to make: no coins to buy, no subscription, no season pass, no timers. • Plays fully offline • Family Sharing enabled • Game Center achievements and leaderboards • One thumb, portrait, a night finishes on a bus ride • Built for iPhone and iPad by one developer Scratch the foil, read what you can, and try to leave before the House notices. Scratchmancer is a work of fiction. No real money changes hands, no real lottery products appear, and the odds in it are invented.
Wickbound
A premium roguelike deckbuilder designed for one-handed play and short sessions. Build your deck, outlast the storm, and keep the light burning. Offers a full game unlock with a single purchase and offline play.
- One-handed portrait mode gameplay
- Short 5-10 minute runs
- Kill-safe save system
- 76 cards across three types
- 40 unique relics
- Three acts with 18 enemies
- Daily seeded runs with leaderboards
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You are the last lighthouse keeper on a drowning coast. The storm has teeth, and the light is all that holds it back. Wickbound is a premium roguelike deckbuilder designed for one hand and one sitting. No ads. No subscriptions. No account. One purchase unlocks the full game forever — and it plays in airplane mode. BUILT FOR YOUR THUMB Portrait-only. Every card, every choice, every enemy sits in thumb reach. Runs take 5–10 minutes, and a kill-safe save system means you can force-quit mid-combat and resume exactly where you stood. BURN OR BULWARK • 76 cards across Flares, Wards, and Beacons • The Keeper stacks Kindle and watches enemies burn down • The Salvager (unlock by winning) turns armor into a weapon • 40 relics that bend the rules of every run THREE ACTS OF STORM Fight through the Harbor Storm and the Drowned Reach to face the Mother of Storms. 18 enemies with fully telegraphed intents — every death is your mistake, and every win is your plan working. CLIMB THE LADDER Ascension 1–5 per character. Each win unlocks a crueler storm. THE DAILY WATCH One seeded run per day — identical for every player on Earth. One attempt. Game Center leaderboard. Bragging rights until midnight UTC. Keep the light. Outlast the storm.
Screenshots
Verdict
The clearest difference is price: Wickbound at Free against Scratch Mancer's $2.99. Scratch Mancer's advantage is rating (5.0 vs 4.0) and in-app purchases (none vs 1). On review sentiment, ratings volume, ads and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Wickbound is free to download; Scratch Mancer costs $2.99 up front. Wickbound sells 1 one-off in-app purchase. Scratch Mancer asks for nothing beyond the download.
Scratch Mancer holds the better App Store score, 5.0 against 4.0. Both are backed by a comparable volume of ratings — 3 and 2 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
| Parameter | Scratch Mancer | Wickbound |
|---|---|---|
| Price | $2.99 | Free — better |
| Rating | 5.0 (3 ratings) — better | 4.0 (2 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 3 — better | 2 |
| Update frequency | Every 4 days | — |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 17.0 | 17.0 |
| Further details — not scored | ||
| Size | 41 MB | 71 MB |
| Age rating | 12+ | 12+ |
| Developer | Adam Gelatka | Green Delta Technology LLC |
Customer experience
Scratch Mancer
Wickbound
In-app purchases
Scratch Mancer
No in-app purchases
Wickbound
- Wickbound — Full Game$4.99









