8 Pool vs Tower Pinball
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
8 Pool
Experience realistic billiards with real physics and rules, playable offline. Engage in hundreds of solo missions across multiple game modes, including 8 ball, 9 ball, and Chinese Heyball. Customize your gameplay with buyable cues offering distinct stats.
- Offline play
- Realistic physics and rules
- 300 solo missions
- Multiple ball types (8, 9, 10 ball)
- Chinese Heyball mode
- Buyable cues with stats
Read full descriptionHide full description
The 8 ball pool game that respects your time: real physics, real rules, no internet required. • 300 solo MISSIONS across 30 seasons: one chance per shot • 8 ball, 9 ball & 10 ball: plus Call Pocket, Bank the 8 and Super Doubles • Chinese Heyball (中式八球): tight jaws, no called shots • 3-cushion Carom and 6 Reds time attack • US solids & stripes or UK reds & yellows (blackball) sets • A bot with three tempers: Rookie, Hustler, Shark • Buyable cues with real stats: power, spin, longer aim guide • Offline first: play anywhere: your progress syncs when you're back Rack up. The 8 is waiting.
Tower Pinball
Experience pinball with a unique vertical twist. Each table is a multi-story tower where the ball ascends through skillful play, with different floors offering distinct challenges and mechanics. Enjoy a realistic arcade feel with haptic feedback and a classic dot-matrix display.
- Multi-story tower pinball tables
- Unique ball climbing mechanic
- Three distinct table personalities
- Two-thumbed control scheme
- Realistic arcade machine features
- Game Center leaderboards
- Offline play
Read full descriptionHide full description
Pinball where the table is a tower. Every table in Tower Pinball is three floors stacked on top of each other, and the ball climbs them. Play well on the ground floor and a lift carries the ball up; play well again and it goes higher. Drain, and it falls back down the tower to wherever the floor below can catch it. ROCKET RANGE, the first table, is a launch site at sunrise. The pad is fire and steel, the upper atmosphere is thin cold air, and the top floor is orbit — and gravity thins as you climb. The same flipper that barely clears a ramp on the pad will fling the ball across the sky in orbit. Learn the three floors and you learn a machine with three personalities. CLOCKWORK TOWER, the second table, is a clock seen from the inside. The workshop floor is oak boards and a brass movement you wind by hand, the gear train turns a great wheel that carries the ball across the floor, and at the top the dial collects the hours and a bell strikes them. The whole floor leans with the clock's beat and the escapements open on the tick, so the table has a tempo you can learn: many of its shots score double when they land on the tick. MADE FOR TWO THUMBS. There are no tiny buttons. The left half of the screen is the left flipper and the right half is the right one, edge to edge, so you play it the way you hold your phone. Nudge the table with a lean or a two-finger tap. A short tour shows you the tower the first time you open it, and a coach shows you where your hands go. A REAL MACHINE. A dot-matrix display calls the shots, bonuses count down at the end of every ball, modes stack, multiball lands on the top floor, and the neon over the flame trench flickers the way a tired tube does. Skill shots, kickbacks, a lock, a wizard mode — the machinery of a cabinet, on a phone, with haptics you can feel and music you can turn off. Every shot is named on the deck, so the display and the table speak the same words. CLIMB THE BOARD. Every finished game posts to a Game Center leaderboard, and your best score sits on the menu. Rocket Range is complete and free. Clockwork Tower is a one-time purchase in the menu, and you can play one game of it free before you decide. It is shareable with your family, with no subscription and no currency, and every table after it will be the same. More tables are coming to the tower: a deep-sea trench and a power grid. No ads. Plays offline. Made for iPhone and iPad, held in two hands.
Screenshots
Verdict
The clearest difference is rating: Tower Pinball at 5.0 against 8 Pool's 4.0. On price, ratings volume, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. 8 Pool sells 13 one-off in-app purchases and Tower Pinball sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Tower Pinball holds the better App Store score, 5.0 against 4.0. Both are backed by a comparable volume of ratings — 2 and 1 respectively.
8 Pool ships an update every 5 days, Tower Pinball every 4 days. The most recent releases landed on October 30, 2026 and November 1, 2026 respectively.
| Parameter | 8 Pool | Tower Pinball |
|---|---|---|
| Price | Free | Free |
| Rating | 4.0 (2 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | 2 — better | 1 |
| Update frequency | Every 5 days | Every 4 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Freemium |
| Devices | iPhone, iPad, Mac — better | iPhone, iPad |
| Requires iOS | 17.0 | 17.0 |
| Further details — not scored | ||
| Size | 18 MB | 69 MB |
| Age rating | +4 | 4+ |
| Developer | Youssef Ziat | Tim Mueller |
Customer experience
8 Pool
Tower Pinball
In-app purchases
8 Pool
- Amber Ace Cue$0.99
- Handful of Coins$0.99
- Emerald Viper Cue$1.99
Show 10 moreShow fewer
- Starter Rack$1.99
- Pocket of Coins$1.99
- Inferno Cue$2.99
- Stack of Coins$2.99
- Black Galaxy Cue$4.99
- Rack of Coins$4.99
- Case of Coins$14.99
- Crate of Coins$24.99
- Safe of Coins$39.99
- Vault of Coins$79.99
Tower Pinball
- Clockwork Tower$0.99









