Wallord vs Orc Defense
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Wallord
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Build your army. Raise the walls of Troy. Conquer the battlefield. **Wallord** is a fast-paced strategy game inspired by the legendary battles of Troy, where you command growing armies, build powerful defenses, and stand your ground against relentless Spartan warriors. Build your own mighty Troy and turn it into an unbreakable fortress. Strengthen the walls, construct defensive towers, grow your army, and prepare for increasingly dangerous attacks. Command your troops through intense battles as waves of Spartan warriors march toward your kingdom. Upgrade your forces, reinforce your defenses, and face powerful enemies determined to bring your walls down. **FEATURES** • Build and grow your own army • Build a mighty fortress inspired by Troy • Command troops in fast-paced battles • Construct and upgrade defensive towers • Defend your walls against waves of Spartan warriors • Fight powerful enemies and massive bosses • Upgrade your army and strengthen your defenses • Discover tougher battle challenges as you progress • Easy to play, challenging to master Every wave grows stronger. Every battle puts your defenses to the test. Build an unstoppable army. Create an unbreakable Troy. Can you build the ultimate fortress and become the Wallord?
Orc Defense
Defend your keep against endless waves of orcs in this roguelike tower defense game. Strategically place and upgrade turrets, utilize powerful cards, and invest in permanent upgrades to survive longer with each run. Face challenging bosses and complete weekly missions for rewards.
- Endless tower defense gameplay
- Strategic turret placement and upgrades
- Permanent skill point upgrades
- Collectible and equipable cards
- Boss battles every 10 waves
- Weekly missions and rewards
- Offline play
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Orcs come down the map in a green tide. Your keep sits at the bottom. Between the two: eight turret pads, and whatever you decide to put on them. Orc Defense is an endless tower defense. No final level, no win screen. You start a run, you hold as long as you can, and when the keep falls you walk out with skill points to spend on upgrades that stay with you. Then you go again, further. BUILD THE LINE Four turrets, each with a job. Gatling shreds the front of the wave. Cannon drops splash on the pack behind it. Flame lights a lane and keeps it burning. Tesla arcs through five extra orcs at once. Eight pads per map, and you start with one turret. Unlocking the other seven is most of the early game. UPGRADE MID-RUN, THEN UPGRADE FOREVER Every orc that dies pays you. Spend that cash during the run on damage, fire rate, range and crit. When the run ends, spend skill points in the Forge on 29 permanent upgrades across attack, defense and utility: extra turret slots, base HP, shields, armor, minefields, lifesteal, crit multipliers, cash bonuses. A BOSS EVERY 10 WAVES Bosses are slow, huge, and carry a quarter of the wave's payout on their back. They also hit like a truck if they reach your keep. 26 CARDS Draw cards with diamonds and equip up to twenty at a time. Commons push your numbers up. Epics and legendaries change how a run plays: a wall that rebuilds itself every wave, a curse that strips boss health, guns that orbit your keep, a vortex that throws orcs back to the spawn. FOUR MAPS, TWELVE TIERS The map changes under you every 50 waves. Past wave 200 the difficulty tiers start stacking, enemies get four times tougher, payouts climb but never quite keep up. Nothing caps how far you go. WEEKLY MISSIONS Orcs killed, waves cleared, bosses dropped. Missions pay skill points and diamonds. The board tops itself back up through the day, and the chest track resets every Monday. STRAIGHT ABOUT ADS The only ads here are rewarded ones you tap yourself, for diamonds or a temporary bonus. Nothing cuts into a run. No pop-ups, no banner across your base. Plays offline. Portrait, one hand, no energy bar and no waiting to play. English and French. How far can you hold the line?
Screenshots
Verdict
The clearest difference is in-app purchases: Wallord at none against Orc Defense's 10. Wallord also leads on iOS requirement (13.0 vs 15.0). On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Orc Defense sells 10 one-off in-app purchases. Wallord asks for nothing beyond the download.
Wallord ships an update weekly, Orc Defense every 4 days. The most recent releases landed on October 31, 2026 and November 11, 2026 respectively.
| Parameter | Wallord | Orc Defense |
|---|---|---|
| Price | Free | Free |
| Rating | — | 4.3 (3 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 3 — better |
| Update frequency | Weekly | Every 4 days — better |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 178 MB | 61 MB |
| Age rating | 9+ | 12+ |
| Developer | Nguyen Tam | Xavier Demompion |
In-app purchases
Wallord
No in-app purchases
Orc Defense
- Handful of Diamonds$3.99
- Permanent Boost$3.99
- Starter Pack$5.99
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- Pouch of Diamonds$8.99
- Premium Pass$14.99
- Chest of Diamonds$19.99
- Elite Pack$24.99
- Crate of Diamonds$29.99
- Vault of Diamonds$59.99
- Royal Hoard$89.99









