Color Drop vs Sliceball
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Color Drop
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The balls stay put. The holes do the moving. Every hole on the board is locked to its own row or column - drag it along that fixed track and it soaks up any ball of its color sitting in the way. Each hole shows exactly how many balls it still needs. Clear that number and the hole disappears, opening new paths for the holes around it. With tracks crossing in every direction, sliding one hole can block or free up the ones next to it. Plan your order carefully - the wrong move can trap a color in a corner with no path left to reach it. Hundreds of boards, from a handful of crossing tracks to dense grids where every slide matters. Clear every ball, one careful drag at a time.
Sliceball
A one-tap timing game where players hold to slice through a stack and release at the perfect moment to land a ball. It features over 200 levels with changing environments and unlockable skins, playable offline.
- One-tap slicing and dropping
- Over 200 challenging levels
- Five distinct room environments
- Unlockable ball and item skins
- Offline play supported
- Real physics simulation
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Slice the stack. Time the drop. Land the ball. Sliceball is a one-tap timing game built around a single perfect moment - the instant you stop slicing and let the ball fall. Hold to carve down through the stack, release at the right height, and the ball drops clean onto the table. Release too early and it never lands. Hold too long and it shatters. That is the whole game. It takes five seconds to learn and a lot longer to get good at. FEATURES - Over 200 hand-built levels that get genuinely tricky - Five rooms, and the room changes every 20 levels - One-tap, one-handed controls - hold to slice, release to drop - Real physics: every slice tumbles and falls differently - A shop full of unlockable skins - swap the ball for an eyeball, a bomb or a spiked mine, or trade sticky notes for cheese, notepaper, poker chips, cards, cartridges or vinyl - Earn coins by clearing levels and spend them in the shop - Plays fully offline - no wifi needed - Free to play, no in-app purchases WHY YOU WILL KEEP PLAYING Every level is a reflex test you can read in a second and miss in a hundred ways. The slicing feels good, the landing is satisfying, and a run takes about fifteen seconds - right for a queue, a commute, or ten minutes before bed. No timers. No lives. No waiting. Just slice, drop, and go again. Free to play, supported by ads.
Screenshots
Verdict
The clearest difference is in-app purchases: Sliceball at none against Color Drop's 9. Color Drop's advantage is ads (none vs shown). On price, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Color Drop sells 9 in-app purchases, starting at $6.99 per month. Sliceball asks for nothing beyond the download.
| Parameter | Color Drop | Sliceball |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | — | Every 2 days |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | — | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 229 MB | 169 MB |
| Age rating | 4+ | 4+ |
| Developer | BRAINWAVE MC PTE. LTD. | Jonathan Mayran |
In-app purchases
Color Drop
- 1 Month Subscribe$6.991 Month
- 200 Coins$1.99
- Beginner Bundle$1.99
- 650 Coins$4.99
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- Remove Ads$4.99
- 1500 Coins$9.99
- 3200 Coins$19.99
- 6000 Coins$29.99
- 9000 Coins$39.99
Sliceball
No in-app purchases









