Sliceball vs HIT 100
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Sliceball
A one-tap timing game where players hold to slice through a stack and release at the perfect moment to land a ball. It features over 200 levels with changing environments and unlockable skins, playable offline.
- One-tap slicing and dropping
- Over 200 challenging levels
- Five distinct room environments
- Unlockable ball and item skins
- Offline play supported
- Real physics simulation
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Slice the stack. Time the drop. Land the ball. Sliceball is a one-tap timing game built around a single perfect moment - the instant you stop slicing and let the ball fall. Hold to carve down through the stack, release at the right height, and the ball drops clean onto the table. Release too early and it never lands. Hold too long and it shatters. That is the whole game. It takes five seconds to learn and a lot longer to get good at. FEATURES - Over 200 hand-built levels that get genuinely tricky - Five rooms, and the room changes every 20 levels - One-tap, one-handed controls - hold to slice, release to drop - Real physics: every slice tumbles and falls differently - A shop full of unlockable skins - swap the ball for an eyeball, a bomb or a spiked mine, or trade sticky notes for cheese, notepaper, poker chips, cards, cartridges or vinyl - Earn coins by clearing levels and spend them in the shop - Plays fully offline - no wifi needed - Free to play, no in-app purchases WHY YOU WILL KEEP PLAYING Every level is a reflex test you can read in a second and miss in a hundred ways. The slicing feels good, the landing is satisfying, and a run takes about fifteen seconds - right for a queue, a commute, or ten minutes before bed. No timers. No lives. No waiting. Just slice, drop, and go again. Free to play, supported by ads.
HIT 100
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**HIT 100 – THE ULTIMATE PRECISION CHALLENGE!** Think you have perfect timing? HIT 100 is a simple-to-learn, hard-to-master mobile game where every move counts. Your mission is clear: stop the moving indicator as close to 100% as possible. Sounds easy? Think again! **300 LEVELS. 30 CHAPTERS. ONE ULTIMATE GOAL.** Start with the basics, sharpen your reflexes, and work your way through increasingly challenging levels. **GAME FEATURES** • **300 Challenging Levels** – Progress through 30 chapters designed to test your timing and precision. • **Normal & Reverse Modes** – Adapt your strategy as the gameplay changes. • **Dual Flow Challenges** – Starting at Level 201, take on a new level of precision. • **Perfect Scores** – Aim for 100% and prove your skills. • **Earn Coins** – Collect PERFECT results to earn coins and unlock customization options. • **Customize Your Experience** – Personalize your cursor and line appearance. • **Life System** – Manage your lives, wait for regeneration, or watch optional rewarded ads for extra chances. • **Epic Final Challenge** – Reach Level 300, face a three-stage boss challenge, and unlock the Grand Finale. **EVERY PERCENT MATTERS** A fraction of a second can make the difference between an ordinary result and a PERFECT score. Can you master all 300 levels? Download HIT 100 and put your precision to the ultimate test!
Screenshots
Verdict
The clearest difference is update cadence: Sliceball at every 4 days against HIT 100's every 2 weeks. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Sliceball ships an update every 4 days, HIT 100 every 2 weeks. Both last shipped on October 31, 2026.
| Parameter | Sliceball | HIT 100 |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 4 days — better | Every 2 weeks |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 168 MB | 21 MB |
| Age rating | 4+ | 4+ |
| Developer | Jonathan Mayran | Seckin Temellioglu |
In-app purchases
Sliceball
No in-app purchases
HIT 100
No in-app purchases








