Color Flow Dots vs Driftleaf
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Color Flow Dots
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Connect the matching dots and fill the board without crossing your paths. Color Flow Dots is a calm puzzle game that keeps getting harder. Drag your finger to link two dots of the same color. Paths can never cross each other - and if you fill every square, you earn 3 stars. - 100 levels: boards growing from 4x4 up to 9x9 - Difficulty that climbs from 2 colors to 8, with blocked squares later on - A HARD challenge every 6th level and a SUPER HARD one every 8th - Move budget: try to solve each level in as few moves as possible - Hint when you are stuck, Undo when you slip - Daily ranking: climb past the other players with the stars you earn each day - 8 visual themes to change the mood of the board - Permanent upgrades: more maximum lives and extra moves - Daily bonus: earn coins every day you open the game - No account, no sign-up Free to play, with no in-app purchases: everything in the store is bought with coins you earn, or unlocked by watching a video if you choose to. With its soothing visuals and fluid drawing feel, Color Flow Dots is a satisfying brain exercise for a short break or a long session. Plays in English, Spanish, Portuguese, German, Russian and Turkish - the game follows your device language, and you can switch it any time in Settings.
Driftleaf
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You drop a leaf on a grid of arrows and let go. It drifts the way the arrow beneath it points โ and here is the whole game in one line: as the leaf leaves a tile, that tile turns a quarter. So the path rewrites itself while you watch. Come back to a square a second time and it sends you somewhere new. Loops untie themselves. A route that looked hopeless closes like a door. You never touch the leaf. Before you release it you may turn three or four arrows โ no more โ and then you watch. The puzzle is not "draw the path". It is "build a current that will solve itself", and watching it run is the reward. Sixty-three puzzles across four worlds โข Creek (2ร1โ5ร5) โ arrows and rocks, and the one rule everything else is built on. โข Whirl (5ร5โ6ร6) โ marble arrows that never turn, and whirls that turn the other way. Two spins on one board. โข Lily (6ร6โ7ร7) โ reaching the pond is no longer enough. Every lily has to be touched on the way. โข Delta (7ร7) โ everything at once, on the widest water, with the tightest budgets in the game. And then it does not stop The campaign teaches the vocabulary and ends. What follows is a creek that keeps going: a hundred and eighty more proven boards, whose difficulty rises and falls on a twelve-board wave instead of climbing for ever. You are never more than six boards from a breather, and never more than six from a fight. One board a day The same puzzle for everyone, changing at midnight. Finish it and you can say how it went โ the taps it cost, the days you have kept โ on a card that never shows the board, so it cannot spoil it for whoever reads it. Each world has its own water The creek starts cool and green, deepens as it turns, greens again among the lilies, pales where the delta widens, and runs into dusk downstream. The leaf, the rocks and the lilies never change colour: they are things in the water, not the water. Every level is proved, not guessed Each board was generated and then brute-forced: a solution exists, no cheaper solution exists, and there are never more than a handful. When the counter says three taps, all three are needed. That is why the budget is a hint rather than a resource. A quiet game No timers. No lives. No score. Fail and the water simply settles โ your taps stay exactly where you put them, and you try the next idea. The only thing recorded is how few taps you needed. The daily keeps a streak if you want one, and forgets it without a word if you do not. Free, with one short ad between every third level โข No purchases, no accounts, no analytics, no energy timers. โข A short video runs after every third level you clear, and you can choose to watch one for an extra tap when a board has you stuck โ never more than twice, and never needed: every level is solvable within its printed budget. โข Your progress lives on your device and nowhere else; we run no servers and receive nothing about you. โข The puzzles need no connection. Offline, every level and language works normally and the ads are simply skipped. โข Full keyboard support, screen-reader labels, reduced-motion and dark themes. โข Ten languages: Turkish, English, German, French, Spanish, Portuguese, Italian, Japanese, Korean, Chinese. Set the current. Drop the leaf. Watch.
Screenshots
Verdict
The clearest difference is update cadence: Color Flow Dots at daily against Driftleaf's every 4 days. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Color Flow Dots ships an update daily, Driftleaf every 4 days. The most recent releases landed on October 8, 2026 and September 30, 2026 respectively.
| Parameter | Color Flow Dots | Driftleaf |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily โ better | Every 4 days |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone | iPhone, iPod โ better |
| Requires iOS | 16.4 | 15.0 โ better |
| Further details โ not scored | ||
| Size | 36 MB | 23 MB |
| Age rating | 4+ | 4+ |
| Developer | Bengisu Kahveci | Burak Gocegoz |
In-app purchases
Color Flow Dots
No in-app purchases
Driftleaf
No in-app purchases









