Comparison

Driftleaf vs Nockturn

Price, ratings, monetisation and update history for both games, side by side โ€” with what reviewers say about each.

Head to head
About

Driftleaf

Features
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You drop a leaf on a grid of arrows and let go. It drifts the way the arrow beneath it points โ€” and here is the whole game in one line: as the leaf leaves a tile, that tile turns a quarter. So the path rewrites itself while you watch. Come back to a square a second time and it sends you somewhere new. Loops untie themselves. A route that looked hopeless closes like a door. You never touch the leaf. Before you release it you may turn three or four arrows โ€” no more โ€” and then you watch. The puzzle is not "draw the path". It is "build a current that will solve itself", and watching it run is the reward. Sixty-three puzzles across four worlds โ€ข Creek (2ร—1โ€“5ร—5) โ€” arrows and rocks, and the one rule everything else is built on. โ€ข Whirl (5ร—5โ€“6ร—6) โ€” marble arrows that never turn, and whirls that turn the other way. Two spins on one board. โ€ข Lily (6ร—6โ€“7ร—7) โ€” reaching the pond is no longer enough. Every lily has to be touched on the way. โ€ข Delta (7ร—7) โ€” everything at once, on the widest water, with the tightest budgets in the game. And then it does not stop The campaign teaches the vocabulary and ends. What follows is a creek that keeps going: a hundred and eighty more proven boards, whose difficulty rises and falls on a twelve-board wave instead of climbing for ever. You are never more than six boards from a breather, and never more than six from a fight. One board a day The same puzzle for everyone, changing at midnight. Finish it and you can say how it went โ€” the taps it cost, the days you have kept โ€” on a card that never shows the board, so it cannot spoil it for whoever reads it. Each world has its own water The creek starts cool and green, deepens as it turns, greens again among the lilies, pales where the delta widens, and runs into dusk downstream. The leaf, the rocks and the lilies never change colour: they are things in the water, not the water. Every level is proved, not guessed Each board was generated and then brute-forced: a solution exists, no cheaper solution exists, and there are never more than a handful. When the counter says three taps, all three are needed. That is why the budget is a hint rather than a resource. A quiet game No timers. No lives. No score. Fail and the water simply settles โ€” your taps stay exactly where you put them, and you try the next idea. The only thing recorded is how few taps you needed. The daily keeps a streak if you want one, and forgets it without a word if you do not. Free, with one short ad between every third level โ€ข No purchases, no accounts, no analytics, no energy timers. โ€ข A short video runs after every third level you clear, and you can choose to watch one for an extra tap when a board has you stuck โ€” never more than twice, and never needed: every level is solvable within its printed budget. โ€ข Your progress lives on your device and nowhere else; we run no servers and receive nothing about you. โ€ข The puzzles need no connection. Offline, every level and language works normally and the ads are simply skipped. โ€ข Full keyboard support, screen-reader labels, reduced-motion and dark themes. โ€ข Ten languages: Turkish, English, German, French, Spanish, Portuguese, Italian, Japanese, Korean, Chinese. Set the current. Drop the leaf. Watch.

About

Nockturn

Features
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Every arrow wants out. Tap one and it flies off the way it points โ€” unless something is in the way. ONE RULE CHANGES EVERYTHING An arrow that passes a mirror FLIPS it. So whichever arrow you clear first rewrites the paths of the ones left behind. Not every open arrow is the right arrow. IT TEACHES, THEN IT TESTS The first time a new rule appears the game stops, explains it, and lets you try it in a level with no traps. Mirror, spinning arrow, rock, portal, chained arrow, iced arrow, counted arrow. 300 VERIFIED LEVELS From 7 arrows to 32, on boards from 5x5 to 8x8. Every level is proven solvable by a solver before it ships โ€” and proven to require real thought. THE DAILY DUEL One board a day, identical for every player on earth. Solve it and share your grid: green for every clean move, red for every wasted one. BUILT TO RESPECT YOU - Works completely offline - No account, no sign-up - Never an ad in the middle of a puzzle - Colorblind mode, effects can be turned off - 12 languages

Screenshots

Driftleaf4 screens
Nockturn4 screens

Verdict

The call

The clearest difference is in-app purchases: Driftleaf at none against Nockturn's 1. On price, ads, device support and iOS requirement there is nothing between them.

Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS

CostPrice ยท In-app purchases ยท Ads ยท Monetization

Both are free to download. Nockturn sells 1 one-off in-app purchase. Driftleaf asks for nothing beyond the download.

Scorecard1 real difference ยท 5 level
Driftleaf versus Nockturn: the parameters behind the verdict, then further details
ParameterDriftleafNockturn
PriceFreeFree
Update frequencyEvery 4 daysโ€”
AdsYesYes
In-app purchasesNo โ€” betterYes
DevicesiPhone, iPodiPhone, iPod
Requires iOS15.015.0
Further details โ€” not scored
Size23 MB6 MB
Age rating4+4+
DeveloperBurak GocegozSERIF SELLI

In-app purchases

None

Driftleaf

No in-app purchases

1 purchases

Nockturn

One-time1
  • Remove Ads$2.99

Questions

Is Driftleaf free?
Driftleaf is free to download, with no in-app purchases.
Is Nockturn free?
Nockturn is free to download, with in-app purchases available.
Do Driftleaf or Nockturn have ads?
Both Driftleaf and Nockturn show ads.

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