Celestrike vs Skymar
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Celestrike
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They came to shut your black-budget satellite programme down. Something didn't smell right, so you took it rogue: the satellites, the stealth launch site, all of it. Now you spy on the world from orbit, fight a cold war nobody admits is happening, and chase the UFOs everyone says aren't there. Celestrike is a spy-satellite strategy game played on real orbits, over an Earth drawn from NASA imagery, with drifting cloud and city lights after dark. SPY Secret sites are invisible from orbit until you zoom in and hunt for them. Pick a satellite, pick a site, and collect intel every time it passes overhead. Collection carries on with the app closed. Sell the intel for credits, then spend them on better parts or another satellite. STRIKE Other satellites share your sky. Fly past one for a look, or fall in behind it and shadow it. Hold close and you steal its technology; hold at any range and you drain the data it has collected. Arm your satellites with mines, a railgun or EMPs and bring rivals down. Some targets fire back. INVESTIGATE Not everything up there is ours. UFOs circle faster than any orbit allows and answer to no registry. Your camera catches them as blurs at first; a better camera shows shapes nobody has on file. Plot your sightings and they lead you to alien bases hidden under open ocean and polar ice. Craft come down, sit on the ground for days, then leave: find one from orbit and send a recovery team to take what it leaves behind. Enough recovered hardware builds the TRB-01, a strike craft fast enough to catch a UFO in flight and bring it down in a real-time dogfight. Then send a team to collect the wreckage. Alien technology unlocks parts no human factory builds. EVERY MOVE COSTS Where a satellite flies decides what it can see and how often it comes back. Every manoeuvre burns propellant, and only a paid servicing flight puts any back. Imaging satellites need daylight, and a storm under the pass slows them down; signals satellites work at three in the morning, in any weather. You never need to know orbital mechanics: every option says what it costs and what it buys. BUILD YOUR FLEET Start with one satellite; your first finished site pays for a second. Three hulls, and every bay is an upgrade ladder researched from the intel you collect, so the targets you chase decide what you unlock. No level gates. Satellites, parts and propellant are only ever bought with credits the fleet earns. SKIP THE WAIT, IF YOU WANT TO One real minute is one game hour, and waiting always works. If you would rather not wait, an optional purchase sells packs of in-game hours that fast-forward the whole world: every satellite collects, every mission lands, every tank burns. You choose how many hours to spend each time, and the game never spends them for you. New campaigns start with 200 hours free. Single player. Fully offline: no account, no sign-in, no server, no ads, no tracking.
Skymar
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Take control of a harbor crane in Skymar: Port Simulator. Pick up containers, carry them across the dock and place them in matching color zones aboard the ship. You have 90 seconds: make every move count. LOAD WITH PRECISION Line up the hook, grab your cargo and guide it to the right loading bay. Match colors, work around stacked containers and plan your route to keep the operation moving. SIMPLE TOUCH CONTROLS Move with the virtual joystick on the left and use the red button on the right to grab or release a container. The crane handles lowering and lifting the hook automatically, so you can focus on positioning and timing. ONE MORE ROUND Aim to load all 36 containers before the timer ends. Improve your handling, beat your best result and compare scores on the global leaderboard. An internet connection is required for online rankings. A HARBOR IN 3D Play in a colorful port scene with a cargo ship, container stacks, tugboats and animated water. Designed for landscape play on iPhone and iPad. The game opens in your device language when supported: English, Turkish, Spanish, German, Dutch, Italian or French. Your crane. Your cargo. Your next best score.
Screenshots
Verdict
The clearest difference is in-app purchases: Skymar at none against Celestrike's 3. On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Celestrike sells 3 one-off in-app purchases. Skymar asks for nothing beyond the download.
| Parameter | Celestrike | Skymar |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 11 days | โ |
| Ads | No | No |
| In-app purchases | Yes | No โ better |
| Devices | iPhone, iPod | iPhone, iPad, iPod โ better |
| Requires iOS | 15.1 | 15.0 โ better |
| Further details โ not scored | ||
| Size | 68 MB | 82 MB |
| Age rating | 4+ | 4+ |
| Developer | ANDREW IRELAND | SKYMAR LOGISTICS |
In-app purchases
Celestrike
- 2 Weeks of Game Time$1.99
- 1 Month of Game Time$4.99
- 3 Months of Game Time$9.99
Skymar
No in-app purchases









