Celestrike vs Last Hill
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Celestrike
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They came to shut your black-budget satellite programme down. Something didn't smell right, so you took it rogue: the satellites, the stealth launch site, all of it. Now you spy on the world from orbit, fight a cold war nobody admits is happening, and chase the UFOs everyone says aren't there. Celestrike is a spy-satellite strategy game played on real orbits, over an Earth drawn from NASA imagery, with drifting cloud and city lights after dark. SPY Secret sites are invisible from orbit until you zoom in and hunt for them. Pick a satellite, pick a site, and collect intel every time it passes overhead. Collection carries on with the app closed. Sell the intel for credits, then spend them on better parts or another satellite. STRIKE Other satellites share your sky. Fly past one for a look, or fall in behind it and shadow it. Hold close and you steal its technology; hold at any range and you drain the data it has collected. Arm your satellites with mines, a railgun or EMPs and bring rivals down. Some targets fire back. INVESTIGATE Not everything up there is ours. UFOs circle faster than any orbit allows and answer to no registry. Your camera catches them as blurs at first; a better camera shows shapes nobody has on file. Plot your sightings and they lead you to alien bases hidden under open ocean and polar ice. Craft come down, sit on the ground for days, then leave: find one from orbit and send a recovery team to take what it leaves behind. Enough recovered hardware builds the TRB-01, a strike craft fast enough to catch a UFO in flight and bring it down in a real-time dogfight. Then send a team to collect the wreckage. Alien technology unlocks parts no human factory builds. EVERY MOVE COSTS Where a satellite flies decides what it can see and how often it comes back. Every manoeuvre burns propellant, and only a paid servicing flight puts any back. Imaging satellites need daylight, and a storm under the pass slows them down; signals satellites work at three in the morning, in any weather. You never need to know orbital mechanics: every option says what it costs and what it buys. BUILD YOUR FLEET Start with one satellite; your first finished site pays for a second. Three hulls, and every bay is an upgrade ladder researched from the intel you collect, so the targets you chase decide what you unlock. No level gates. Satellites, parts and propellant are only ever bought with credits the fleet earns. SKIP THE WAIT, IF YOU WANT TO One real minute is one game hour, and waiting always works. If you would rather not wait, an optional purchase sells packs of in-game hours that fast-forward the whole world: every satellite collects, every mission lands, every tank burns. You choose how many hours to spend each time, and the game never spends them for you. New campaigns start with 200 hours free. Single player. Fully offline: no account, no sign-in, no server, no ads, no tracking.
Last Hill
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One small hill. Four troop types. Twenty-four waves. Block the approaches with guards, strike with rifles and mortars, and keep your line alive with medics. • Merge three units of the same type and choose one of two evolution paths • Choose special and tactical upgrades between waves • Combine piercing rounds, chain lightning, frost shells and more • Counter runners, armored enemies, healers, splitters, sappers, shield wardens and charging enemies • Twenty-four waves with bosses at waves 8, 12, 16, 20 and 24 • Spend supplies to repair a damaged base between waves • Adaptive late-game threat levels and varied assault conditions • Pause, double speed and saved preparation checkpoints Play offline without purchases or an account. After a defeat, an optional rewarded ad can restore the troops, supplies and base from the start of that wave, once per wave. A free restart is always available without watching an ad. Ads require an internet connection and may not always be available. If the app closes during combat, resume from that wave’s preparation phase. Supports Korean, English, Japanese, Simplified Chinese and Traditional Chinese. Change language in Info during preparation. On waves 3, 5, 7 and every second wave after that, you may optionally watch a rewarded ad during preparation for 75 supplies, once per eligible wave. You can continue without watching. Merge three tier-one units of the same troop type into a tier-two unit while keeping the selected unit’s evolution path and position. New flying enemies bypass the cliff and ground line; ranged spitters attack clustered defenders from behind the entrance. Use rifles and artillery support against air, and mortars against spitters. The 24 waves form six four-wave operations. Each battle has vanguard, main assault and final-push fronts with short regrouping pauses between them.
Screenshots
Verdict
The clearest difference is in-app purchases: Last Hill at none against Celestrike's 3. Last Hill also leads on update cadence (daily vs every 11 days). Celestrike's advantage is ads (none vs shown). On price, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Celestrike sells 3 one-off in-app purchases. Last Hill asks for nothing beyond the download.
Celestrike ships an update every 11 days, Last Hill daily. The most recent releases landed on October 24, 2026 and October 13, 2026 respectively.
| Parameter | Celestrike | Last Hill |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 11 days | Daily — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Devices | iPhone, iPod | iPhone, iPod |
| Requires iOS | 15.1 | 15.0 — better |
| Further details — not scored | ||
| Size | 68 MB | 7 MB |
| Age rating | 4+ | 12+ |
| Developer | ANDREW IRELAND | Jeongje Jo |
In-app purchases
Celestrike
- 2 Weeks of Game Time$1.99
- 1 Month of Game Time$4.99
- 3 Months of Game Time$9.99
Last Hill
No in-app purchases









