Last Hill

Last Hill

Deploy. Defend. Survive.

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Free
With Ads

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Released
September 14, 2026
Updated
September 28, 2026
Last Hill screenshot #1 for iPhone
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One small hill. Four troop types. Twenty-four waves. Block the approaches with guards, strike with rifles and mortars, and keep your line alive with medics. • Merge three units of the same type and choose one of two evolution paths • Choose special and tactical upgrades between waves • Combine piercing rounds, chain lightning, frost shells and more • Counter runners, armored enemies, healers, splitters, sappers, shield wardens and charging enemies • Twenty-four waves with bosses at waves 8, 12, 16, 20 and 24 • Spend supplies to repair a damaged base between waves • Adaptive late-game threat levels and varied assault conditions • Pause, double speed and saved preparation checkpoints Play offline without purchases or an account. After a defeat, an optional rewarded ad can restore the troops, supplies and base from the start of that wave, once per wave. A free restart is always available without watching an ad. Ads require an internet connection and may not always be available. If the app closes during combat, resume from that wave’s preparation phase. Supports Korean, English, Japanese, Simplified Chinese and Traditional Chinese. Change language in Info during preparation. On waves 3, 5, 7 and every second wave after that, you may optionally watch a rewarded ad during preparation for 75 supplies, once per eligible wave. You can continue without watching. Merge three tier-one units of the same troop type into a tier-two unit while keeping the selected unit’s evolution path and position. New flying enemies bypass the cliff and ground line; ranged spitters attack clustered defenders from behind the entrance. Use rifles and artillery support against air, and mortars against spitters. The 24 waves form six four-wave operations. Each battle has vanguard, main assault and final-push fronts with short regrouping pauses between them.
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What's New in Last Hill

1.9

September 28, 2026

The 24-wave campaign now reads as six operations, with vanguard, main assault and final push phases in every battle. Campaign progress and tactical choices are clearer. Optional rewarded supplies are available once every two waves from wave 3; you can always continue without watching an ad.

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