Calamity Kingdom vs Last Hill
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Calamity Kingdom
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Calamity Kingdom is a fantasy resource-management game born at the Minsk Global Game Jam 2016. It all started with soup. The Archmage was just trying to cook dinner — but one wrong ingredient later, a calamity curse came crashing down on the entire kingdom. Oops. Now the realm's survival is in your hands. Travel from town to town, face a parade of absurd disasters — rampaging monsters, plagues, curses and worse — and pick the perfect counterspell for each one. Spend your mana wisely, keep the king (and the people) on your side, and don't let your reputation rot into darkness. Every choice matters. Save a city today, or save your mana for tomorrow's storm? You can't rescue everyone — so choose well. Will you be remembered as the kingdom's savior… or as the wizard who turned it into a monster-infested wasteland? FEATURES • A whole kingdom of quirky towns to save • Strategic mana & reputation management • Dozens of disasters, each with the right (and very wrong) counterspell • Quick, replayable runs — easy to learn, tough to master • Hand-crafted, absurd fantasy humor • Born at the Global Game Jam • 100% free, forever — no ads, no in-app purchases, no catch The soup is ruined. The kingdom isn't — yet. Grab your staff and start casting!
Last Hill
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One small hill. Four troop types. Twenty-four waves. Block the approaches with guards, strike with rifles and mortars, and keep your line alive with medics. • Merge three units of the same type and choose one of two evolution paths • Choose special and tactical upgrades between waves • Combine piercing rounds, chain lightning, frost shells and more • Counter runners, armored enemies, healers, splitters, sappers, shield wardens and charging enemies • Twenty-four waves with bosses at waves 8, 12, 16, 20 and 24 • Spend supplies to repair a damaged base between waves • Adaptive late-game threat levels and varied assault conditions • Pause, double speed and saved preparation checkpoints Play offline without purchases or an account. After a defeat, an optional rewarded ad can restore the troops, supplies and base from the start of that wave, once per wave. A free restart is always available without watching an ad. Ads require an internet connection and may not always be available. If the app closes during combat, resume from that wave’s preparation phase. Supports Korean, English, Japanese, Simplified Chinese and Traditional Chinese. Change language in Info during preparation. On waves 3, 5, 7 and every second wave after that, you may optionally watch a rewarded ad during preparation for 75 supplies, once per eligible wave. You can continue without watching. Merge three tier-one units of the same troop type into a tier-two unit while keeping the selected unit’s evolution path and position. New flying enemies bypass the cliff and ground line; ranged spitters attack clustered defenders from behind the entrance. Use rifles and artillery support against air, and mortars against spitters. The 24 waves form six four-wave operations. Each battle has vanguard, main assault and final-push fronts with short regrouping pauses between them.
Screenshots
Verdict
The clearest difference is ads: Calamity Kingdom at none against Last Hill's shown. Calamity Kingdom also leads on iOS requirement (12.0 vs 15.0). Last Hill's advantage is update cadence (daily vs every 10 days). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Calamity Kingdom ships an update every 10 days, Last Hill daily. The most recent releases landed on October 28, 2026 and October 26, 2026 respectively.
| Parameter | Calamity Kingdom | Last Hill |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 10 days | Daily — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 83 MB | 7 MB |
| Age rating | 4+ | 12+ |
| Developer | Pavel Stoma | Jeongje Jo |
In-app purchases
Calamity Kingdom
No in-app purchases
Last Hill
No in-app purchases









