Comparison

Colony Wars vs Neverstill

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Colony Wars

Engage in fast-paced strategy battles to control the board. Automatically spawn and evolve units with unique roles, making strategic upgrade choices to adapt your colony's growth and combat style in every match.

Highlights
  • Four player colony battles
  • Automatic unit spawning and combat
  • Tank, melee, and ranged unit roles
  • Strategic unit evolution
  • Randomized upgrade choices
  • Deep strategic decisions
Features
Read full description

Build a growing colony and battle for control of the board in a fast paced strategy game where every choice matters. Your colony expands automatically as new units spawn into nearby cells. Each unit has a different role in battle, from durable tanks to powerful ranged attackers and protective melee fighters. Units stay in position and automatically attack enemies within range, creating constantly changing battle lines across the board. At regular intervals, the match pauses and you choose one of three upgrade cards. Improve unit spawn rates, evolve specific unit types, increase overall colony growth, convert units into stronger roles, or build toward a specialized strategy. Every match develops differently depending on the upgrades you choose and how your colony forms. Features : - Four player colony battles - Automatic unit spawning and combat - Tank, melee, and ranged unit roles - Strategic unit evolution - Common, Rare, Epic, and Legendary upgrade cards - Randomized upgrade choices - Fast matches with constant colony growth - Different strategies and colony builds every match - Simple controls with deep strategic decisions Grow faster, evolve smarter, and become the last colony standing.

About

Neverstill

Pilot a drone to defend a moving train from waves of monsters. Upgrade your train cars and drone with salvaged resources to survive increasingly difficult challenges. Decide when to end a run and bank your progress, or push further for greater rewards.

Highlights
  • Drone piloting and combat
  • Train car upgrades
  • Resource management
  • Wave-based survival
  • Run banking and progression
  • Strategic car fusion
Features
Read full description

Fly the drone above the train and defend it from all the monsters trying to wreck it. The armoured cars fight on their own. But you are the thing that can support them, and you can only be in one place at a time. Fly the roof. Overcharge the car you are standing over. Stomp the boarders off the deck. Drag in the scrap and upgrade the cars and drone at the stations. TWELVE WAVES TO A TERMINUS the line asks how long you want to keep going. Pull in and bank the run, or run on into the next division, where everything that was hard is worse. There is no last stop, only the one you chose or lose. THE TRAIN Laser, mortar, tesla, shield, flak, carrier. Three of a kind in a row unlocks pierce, chain, salvo and reach. Three of a kind anywhere can instead be fused into one car a level higher, a railgun, a jericho, a gatling, which costs a single coupling instead of three. Breadth or depth. You cannot have both. THE DRONE Whatever car you hover over fires harder and faster. Scrap only magnetises to where you are. Boarders only come off under your boots. Nothing you do is free, because everything you do is somewhere else. THE STATION Goods on plinths, a board shows what a repair costs, and a lever marked DEPART sends you back out. Buy a car. Bolt a module to it. Decide what the train is for. THE DEPOT A dead run still pays. Bonds buy the shape of the next run, never power inside this one. A warranty costs thirty and buys you a single derail. After that it is percentages. WHAT IT COSTS Free is the whole game: every wave, every car, every module, the depot. A couple of the cars and modules are earned by playing rather than handed over, and none of them are for sale. The Line Pass is one optional purchase. It clears the hoardings, opens the difficulty ladder past the first line, and unlocks the deeper depot ranks. A one-time unlock, not a subscription. Nothing behind it changes the balance of a free run.

Screenshots

Colony Wars4 screens
Neverstill4 screens

Verdict

The call

The clearest difference is rating: Colony Wars at 5.0 against Neverstill's 3.0. Colony Wars also leads on monetization model (ad-supported vs free with in-app purchases) and device support (3 vs 1). Neverstill's advantage is update cadence (every 3 days vs every 11 days). On price, review sentiment, ratings volume and ads there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Colony Wars holds the better App Store score, 5.0 against 3.0. Both are backed by a comparable volume of ratings — 1 and 2 respectively. Written reviews split almost evenly too, at 100% and 100% positive.

UpkeepUpdate frequency

Colony Wars ships an update every 11 days, Neverstill every 3 days. The most recent releases landed on October 7, 2026 and October 3, 2026 respectively.

Scorecard4 real differences · 6 level
Colony Wars versus Neverstill: the parameters behind the verdict, then further details
ParameterColony WarsNeverstill
PriceFreeFree
Rating5.0 (1 ratings) — better3.0 (2 ratings)
Positive reviews100.0% of reviews100.0% of reviews
Number of ratings12 — better
Update frequencyEvery 11 daysEvery 3 days — better
AdsYesYes
In-app purchasesNoNo
MonetizationAd-supported — betterFree with in-app purchases
DevicesiPhone, iPad, iPod — betteriPhone
Requires iOS15.0 — better16.4
Further details — not scored
Size145 MB41 MB
Age rating9+12+
DeveloperDipayon Debnath DipFurkan Donmez

Customer experience

Colony Wars

All ratings1 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews1 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

Neverstill

All ratings2 ratings
Positive50.0%
Neutral0.0%
Negative50.0%
Written reviews1 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

None

Colony Wars

No in-app purchases

None

Neverstill

No in-app purchases

Questions

Is Colony Wars free?
Colony Wars is free to download, with no in-app purchases.
Is Neverstill free?
Neverstill is free to download, with no in-app purchases.
Which has better reviews, Colony Wars or Neverstill?
Colony Wars is rated higher. Colony Wars averages 5.0 out of 5 from 1 ratings, while Neverstill averages 3.0 from 2 ratings.
Do Colony Wars or Neverstill have ads?
Both Colony Wars and Neverstill show ads.
Which is updated more often, Colony Wars or Neverstill?
Colony Wars ships an update every 11 days, and Neverstill every 3 days. Most recently, Colony Wars was updated on October 7, 2026 and Neverstill on October 3, 2026.

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