Eclipse Runner vs Hull Rush
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Eclipse Runner
Navigate a world plunged into darkness as the last lamplighter. Master precision platforming, utilizing unique powers to overcome challenging levels and uncover hidden secrets. Collect memories and shards to piece together the past.
- Precision platforming gameplay
- Eight unique worlds with 120 levels
- Five unlockable powers (Dash, Shadow Step, Grappling Hook, Light Pulse, Time Echo)
- Collectible shards and memories
- No timers, lives, or energy refills
- Fair progression system
- iCloud save support
Read full descriptionHide full description
The sun went out. Every lamplighter who went down to relight it is still down there. You are the last one, and the lantern you carry is the last of it. Eclipse Runner is a precision platformer about crossing a world the light left behind. Eight worlds, 120 levels, and only as much of each one as your lantern will show you. **RUN, AND KEEP RUNNING** Jump, dash, swim and climb through levels built to be learned rather than survived. Every world asks something the last one didn't: flooded halls, ice that gives way, a city of glass, machinery that never stops turning, and a sky with less and less left to stand on. Five powers to earn along the way, each one taught by the level that hands it to you: • Dash • Shadow Step • Grappling Hook • Light Pulse • Time Echo Eight worlds, eight things waiting at the end of them. **THE DARK KEPT THINGS** Shards to find, and secrets hidden off the obvious path. 97 memories scattered across the eight worlds the record of everyone who came down here before you, read in the order you find it rather than the order it happened. Three stars on every level, for the time, the shards and the secrets. 360 in all, if you want them. **BUILT TO BE FAIR** • No timers, no lives to wait for, no energy to refill • If a level beats you twenty-five times, the game opens the next one anyway. You can come back to it. • Progress saves on the device, and follows you between your own devices with iCloud save • No account, nothing to sign up for, nothing to log in to **WHAT IT COSTS** Eclipse Runner is free, with an ad between levels. Eclipse Runner Pro removes those ads for good and starts you with 300 shards. The one ad it keeps is the one you choose the offer of a life when you have run out because taking that away would leave a payer with fewer ways out than a free player has. Shards can also be bought outright if you would rather not go looking. Landscape. Touch controls, left- or right-handed. One explorer. One lantern. Keep moving.
Hull Rush
Pilot unarmed spacecraft at full thrust, maneuvering to make enemy missiles collide with each other. Earn stars to unlock new hulls and discover various missile types in an endlessly generated space environment. Collect power-ups to enhance your ship's abilities.
- Missile collision gameplay
- Endless procedural generation
- Unlockable ship hulls
- Diverse missile types
- In-run power-ups
- Adjustable camera settings
Read full descriptionHide full description
You don't shoot anything in Hull Rush. You win by making the missiles hit each other. Every hull you fly is unarmed and always at full thrust. The only thing you control is where the nose points — and that's the whole game: bait a missile into a committed turn, cut inside its arc, and let it find another missile instead of you. Chains pay exponentially, and a well-set three-missile pileup is worth far more than surviving alone. THE MAP HAS NO WALLS Fly in one direction as long as you like — the world generates around you, endlessly, and comes back exactly as you left it if you circle back. TEN HULLS, TEN WAYS TO FLY From the twitchy Needle to the unshakeable Warden, each hull trades speed, turn rate, acceleration and grip differently. Pick one by feel — the first is yours from the start, and six more are bought with stars you collect in a run, in any order. Three premium hulls are bought with gold, which comes in optional packs; gold can also pay for any standard hull, but every one of those can be earned just by playing. TEN KINDS OF ORDNANCE The director introduces a new missile archetype every few seconds early on, and each one turns, corners, and hunts differently. A field manual (built from the same numbers the game actually flies on) explains every one of them, drawn to true relative scale. NOTHING BUT YOUR COURSE Overdrive, agility, a one-hit shield, a pulse that blinds seekers into flying their own line — every pickup is something you fly across the map to earn, not a button on a cooldown. BUILT TO BE FAIR Launches are biased toward your own heading, so running in a straight line is always the worst strategy. Off-screen threats get compass markers. The camera adjusts for your exact screen size, so the warning you get before a missile arrives is the same whether you're on a phone or a tablet. COMFORT, TAKEN SERIOUSLY Camera shake steps through full, soft, and off, defaults to your system's reduced-motion setting, and never touches the difficulty. No ads. No accounts. No tracking of any kind. The only purchases are optional gold packs. Your progress stays on your device; the one thing that leaves it is your best score, sent to Game Center if you are signed in.
Screenshots
Verdict
The clearest difference is ads: Hull Rush at none against Eclipse Runner's shown. Eclipse Runner's advantage is update cadence (every 3 days vs fortnightly). On price, review sentiment, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Eclipse Runner ships an update every 3 days, Hull Rush fortnightly. Both last shipped on October 31, 2026.
| Parameter | Eclipse Runner | Hull Rush |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | — | 1 — better |
| Update frequency | Every 3 days — better | Fortnightly |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 84 MB | 7 MB |
| Age rating | 9+ | 4+ |
| Developer | Hiten Soni | Caglar Kurt |
Customer experience
Eclipse Runner
Hull Rush
In-app purchases
Eclipse Runner
No in-app purchases
Hull Rush
No in-app purchases
Questions
Is Eclipse Runner free?
Is Hull Rush free?
Do Eclipse Runner or Hull Rush have ads?
Which is updated more often, Eclipse Runner or Hull Rush?
Other comparisons















