Comparison

CocoMico Tactics vs ぼうの一族

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

CocoMico Tactics

Engage in turn-based tactical combat with a unique "paint, then strike" mechanic. Stack up to three moves to unleash powerful combos and strategically position your character. Explore branching paths, collect skills and relics, and grow stronger with each run.

Highlights
  • Stack up to three moves for combos
  • Unique "paint, then strike" skill system
  • Branching map with 5 regions and 50 waves
  • Collect 26 skills and 60 relics
  • Permanent progression through Cat Shrine blessings
  • Offline play and resume functionality
  • Daily goals and competitive daily runs
Features
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Coco the cat sets out to recover the fifth coin lost deep in the forest. On a single-lane board you stack moves and release them together. Positioning each turn and building "paint, then strike" combos decide every fight — a roguelite meets tactics. STACK MOVES, STRIKE AS ONE Queue up to three moves. They fire in order, and chaining two or more adds combo damage. Queuing costs a turn. The number above each enemy is turns until it attacks — wait, hit, or step back. PAINT, THEN STRIKE Poison first, then hit for a follow-up. Freeze first, then shatter for a big break. Open a gap, then pierce for the critical. Pair a "paint" move with a "strike" move and the same skill deals several times the damage. EVERY FORK, A DIFFERENT RUN Battle, elite, rest, merchant, event. Pick your path on a branching map through 5 regions and 50 waves. A chapter boss guards the end of each region — the Slime King, the Twin-Headed Weathercock, the Crimson Parasol, the Frost Guardian and the Obsidian Dragon. Two of them wait over every region, and which one takes the seat changes from run to run. 26 SKILLS, 60 RELICS, 113 ENEMIES Skills come in five rarities. Relics are active and passive, 60 in all, including boss relics that pair a great power with a real price. Enemies change with each region, and up to six rush you in the deep. Across 25 roadside events you can even take on a curse to claim a higher-tier relic. FALL, THEN COME BACK STRONGER Cat Souls gathered on the road go into the seven blessings of the Cat Shrine — Prayer of Vitality, Merchant's Bond, Art of Skill and more. Every point makes the next run easier. Rebuild your starting deck in the Armory, let go of a skill at the merchant to sharpen it further, and raise the difficulty through thirteen Ascension levels. DAILY GOALS AND THE DAILY RUN Three goals a day. The once-a-day Daily Run shares one seed with everyone, so you compete on the same board. Ranks, titles and 33 achievements make your progress visible. EASY TO PICK UP - Portrait, one-handed - Playable offline - Close mid-run and resume where you left off - 9 languages: Japanese, English, Chinese (Simplified & Traditional), Korean, German, French, Spanish, Portuguese And past the ending, one more finish waits without a name. Soft cat art, hard-nosed fights. Join Coco and bring back the fifth coin.

About

ぼうの一族

Features
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あなたの遊び方で、棒人間の生き方が決まる。 ぼうの一族は、転生と分身で一族をつないでいく放置育成RPGです。 ■ 放置で育つ 修行と戦闘は、アプリを閉じていても進みます。戻ったら「おかえりなさい」でまとめて受け取るだけ。 ■ 遊び方で進化する 朝に遊ぶか、夜に遊ぶか。自分の手で戦うか、分身と一緒に戦うか。その命の生き方に合わせて、11の系統のどれかに進化します。同じ命の中で育て続けると第二進化。前世も同じ系統だった代だけが「極み」に届きます。姿も段階ごとに変わります。 ■ 転生で、一族が強くなる 転生すると次の代として Lv1 から生まれ直しますが、一族が蓄えた概念は生まれつきの強さに、取り込んだ概念はその命の気質になります。何を引き継ぎ、何を失うかは、転生の画面で一目でわかります。 ■ 分身と変異 いまの自分を写し取った分身は、自分で修行して経験を還してくれます。ときどき、写しではない何かへ変わり始めることも。 ■ 研究と技 分身や師範代と研究して、新しい技を見つけましょう。奥義・秘伝も。効くのは「技の枠」に付けた技だけ。何を付けるかは、あなた次第です。 ■ 東から西へ 東の10の道場を制した一族だけが、西へ渡れます。最後の師範戦だけは、自分の手で戦えます。西の師範は門外の技を使い、破ると「異国の概念の欠片」が残ります。育った分身を送り出せば師範代になり、自分の道場が開きます。 ■ 一族の歴史 誰が転生し、誰が分身で、誰がどの道場を破ったか。すべてが家系図と一族の格、そして進化図鑑に残っていきます。「一族の道」で、このゲームの全体像と、いまの一族がどこにいるかがわかります。 ※ 広告は待ち時間を短くしたいときだけ。見なくても損はしません。 ※ 課金はすべて買い切りです(広告なしパス・分身の枠 +1・放置の上限 +4時間)。強さや進化・変異の結果は売っていません。

Screenshots

CocoMico Tactics4 screens
ぼうの一族4 screens

Verdict

The call

CocoMico Tactics and ぼうの一族 are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. CocoMico Tactics sells 2 one-off in-app purchases and ぼうの一族 sells 3 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

ScorecardNo meaningful differences
CocoMico Tactics versus ぼうの一族: the parameters behind the verdict, then further details
ParameterCocoMico Tacticsぼうの一族
PriceFreeFree
Positive reviews100.0% of reviews—
Update frequency—Daily
AdsYesYes
In-app purchasesYesYes
MonetizationFree with in-app purchases—
DevicesiPhone, iPodiPhone, iPod
Requires iOS15.015.0
Further details — not scored
Size34 MB73 MB
Age rating4+9+
DeveloperTakuto MiyoshiKyogo Hiramatsu

In-app purchases

2 purchases

CocoMico Tactics

One-time2
  • Support Pack$2.99
  • Remove Ads$3.99
3 purchases

ぼうの一族

One-time3
  • 放置の上限 +4時間$1.99
  • 分身の枠 +1$2.99
  • 広告なしパス$5.99

Questions

Is CocoMico Tactics free?
CocoMico Tactics is free to download, with in-app purchases available.
Is ぼうの一族 free?
ぼうの一族 is free to download, with in-app purchases available.
Do CocoMico Tactics or ぼうの一族 have ads?
Both CocoMico Tactics and ぼうの一族 show ads.

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