Rush League vs ZERO FIGHTER
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Rush League
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Fire power-ups at your rival and outrun the cops in heavy highway traffic. One thumb, one rival, no mercy. • HIT AND DODGE: 41 power-ups — mines, rockets, lightning, magnet, oil, shield, nitro and more. • 1-ON-1 DUELS: beat league rivals, climb 9 leagues and 9 cups, reach the top 100. • OUTRUN THE COPS: the patrol joins the chase — keep your lead or get busted. • BE THE COP: switch on the siren, call the helicopter and catch the racers. • 66 CARS: five branches, 17 legends. Tune speed and handling, paint, rims, neon and vinyls. • RUSH: fill the meter with close overtakes and oncoming lanes, then tap RUSH for a burst of speed. • RAIN, MUD AND SNOW: four winter tracks; jeeps keep their grip. No sign-up, no in-app purchases. Move your progress to a new phone with the recovery code in your profile. Ads play between races; rewarded videos for double rewards are optional.
ZERO FIGHTER
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Take the controls of the Zero and soar into the skies of the Pacific War. This title is an authentic 3D flight-shooting game that puts you in the cockpit of the Mitsubishi A6M Zero (Zero-sen). You begin with flight training at Kasumigaura, mastering basic maneuvers—such as banking turns, steep dives, and loops—alongside an instructor's aircraft. Once training is complete, it is time for actual combat. You will progress through a series of campaign maps that recreate the battlefield: flying over fleets, dodging anti-aircraft tracer fire, dropping bombs on enemy ships, and engaging in dogfights to shoot down enemy fighters. Set against a backdrop of beautifully rendered cloudscapes and open ocean, the game offers an authentic aerial combat experience using intuitive gyro controls—all from your smartphone. Why not become a Zero pilot yourself and master the skies of the Pacific?
Screenshots
Verdict
Rush League and ZERO FIGHTER are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Rush League | ZERO FIGHTER |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 days | — |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 186 MB | 191 MB |
| Age rating | 4+ | 17+ |
| Developer | vlad Ovezov | E-ONLINESERVICE |
In-app purchases
Rush League
No in-app purchases
ZERO FIGHTER
No in-app purchases









