Blossom Tales™ vs Level Crawl
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Blossom Tales™
Embark on an action-adventure quest as a Knight of the Rose to rescue a kingdom from darkness. Explore a vast world, battle monsters, collect powerful items, and solve puzzles. Your choices influence the dynamic story.
- Vast open game world
- Classic action-adventure gameplay
- Collect unique weapons and spells
- Challenging boss battles
- Clever puzzle solving
- Dynamic, branching story
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Try before Buy: Play the first chapter for free and unlock the full version later. Explore a vast open game world in classic action-adventure fashion as Lily, Knight of the Rose! Slash your way through monster-infested dungeons to save the Kingdom of Blossom from eternal darkness. Collect unique weapons, spells, and more during your journey to take down powerful bosses and solve clever puzzles. Be part of a vivid, dynamic story passed down from grandfather to grandchildren by influencing the course of events yourself! Features: - 15+ hours of gameplay - game controller support - huge, diverse game world with many different locations - 5 challenging dungeons - various items impacting gameplay and fighting style - fun, charming storytelling
Level Crawl
Embark on a challenging roguelike game show where you navigate 18 floors of traps and monsters. Utilize turn-based combat, discover over 200 unique monsters, and master 23 different combos. Each floor offers a unique episode with changing rules and a boss battle.
- 16-bit pixel art graphics
- Turn-based grid combat
- Boss battles on every floor
- 23 unique combos
- 26 playable species
- Over 200 monsters
- Daily Dungeon and Endless Abyss modes
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Good evening, contestants. Welcome to LEVEL CRAWL, the only show where the contestants are the content and the content dies a lot. Nobody's sure how you got here, and the producers aren't taking questions. But here you are, at the top of 18 floors of traps, monsters and sponsor-approved violence, with a very large audience watching. Please smile. Ratings are everything. WHAT YOU GET • Hand-crafted 16-bit pixel art: every monster, Delver, item and wall, with its own tileset for every zone, from the Sewers to the Studio itself. • Turn-based grid combat. You move, they move. Nobody's rushing you except the floor clock and the audience. • Headliners: a boss at the bottom of every floor. Get close and the show cuts to a turn-based battle screen. Running is not an option. • COMBO! Set fire to an oiled monster, zap a wet one, shatter a frozen one, splat one into a wall. 23 combos to find, and the crowd loses it every time. • 26 species, from Human to Gnoll, Treant, Robot and a root vegetable with a dream. Pick a class on floor 3 and specialize on floor 9. • 200+ monsters that don't play fair: thieves, exploding beetles, gelatinous cubes that eat your loot, ghosts of Delvers who didn't make it. • 30 spells, 35+ talents and 250+ items: rare and epic gear, enchantments, cursed items, gear sets and things that fell in from other worlds. • Odd floors that change the rules: conveyor belts and crushers, a frozen lake, a flooding sewer main, a haunted manor that moves its doors, a space station with cheap airlocks. • Every floor is a different episode: Blackout, Speed Round, the Arena, the Heist, the Game Show and more. • The host is your tutorial. He explains each thing once, when it matters, then replays your death on air with a tip for next time. • Easy mode from your first run. Win once and unlock 10 Ratings, each one stacking a new twist, all the way to Prime Time. • Earn outfits, name titles, entrances and starting pets by dying in style. • Whatever killed your last Delver comes back as your Nemesis. • 300+ achievements, many of them rude. 100 of them on Game Center. • A Daily Dungeon (the same run for everyone, once a day) and the Endless Abyss, a dungeon with no bottom and a world leaderboard. • Play with friends: up to 8 Delvers, one floor clock. • Colour-blind and high-contrast modes. • One life. Death restarts the whole run. The audience considers this a feature. Free. No ads. No purchases. Your run saves on your device. Contains swearing, crude humor and cartoon violence. Art: 16-Bit Fantasy and 16-Bit Sci-Fi by Oryx Design Lab (www.oryxdesignlab.com). The original 1-bit look, from the 1-Bit Pack by Kenney (CC0), returns as an unlockable mode.
Screenshots
Verdict
The clearest difference is in-app purchases: Level Crawl at none against Blossom Tales™'s 1. Blossom Tales™'s advantage is review sentiment (100% vs 82%) and ratings volume (168 vs 54). On price, rating, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Blossom Tales™ sells 1 one-off in-app purchase. Level Crawl asks for nothing beyond the download.
Blossom Tales™ holds the better App Store score, 4.9 against 4.7. Both are backed by a comparable volume of ratings — 168 and 54 respectively. Written reviews point the same way: 100% of Blossom Tales™'s written reviews are positive against 82% of Level Crawl's.
| Parameter | Blossom Tales™ | Level Crawl |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (168 ratings) — better | 4.7 (54 ratings) |
| Positive reviews | 100.0% of reviews — better | 82.1% of reviews |
| Number of ratings | 168 — better | 54 |
| Update frequency | — | Every 2 days |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod, Apple Watch — better |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 194 MB | 42 MB |
| Age rating | 12+ | 12+ |
| Developer | FDG Entertainment GmbH & Co.KG | JAMES PETER SCHAY |
Customer experience
Blossom Tales™
Level Crawl
In-app purchases
Blossom Tales™
- Premium$4.99
Level Crawl
No in-app purchases








