Tiny Planet vs Orbit Miners
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Tiny Planet
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Turn a bare, grey rock into a living blue-green world, one percent at a time. Tiny Planet is a calm idle game. Fill your planet with water until the globe turns blue, then dirt, air, grass, trees, flowers and animals, and finally a moon of its own. Every element earns stardust, and stardust opens the next one. NOT JUST IDLE ANYMORE Your planet grows on its own, and now you can lend a hand. Drag to spin it, tap to catch what happens on it, and come back for a daily gift that grows over seven days. Miss a day? A free streak guard keeps your streak going. • Planet events: catch shooting stars, crack geodes, time the lightning, find lucky clovers and follow the herd. Every element brings a new one, and catching them in a row builds a streak. • Collection: catches can drop shells, gems, butterflies and more. Finish a set for a permanent perk and +5% income. • Powers: finished elements become powers. Make it rain, start a quake, call the herd or summon an eclipse. • Landmarks: rare finds unlock a lighthouse, a windmill, a rocket pad and more to place on your planet. • New planets: finish your world, then start a fresh one with its own shape and colors and +25% income for good. Finished planets are kept in a gallery. • Solar system: every finished planet joins your star in orbit. Pick its type and one power recharges faster for good, and your system unlocks moonlets, a comet, star rings and more as it grows. • Weekly challenge: one bigger goal every week, on top of three daily quests, for Starseeds and a medal. HOW IT PLAYS • Fill each element 1% at a time and see it spread across the spinning globe • Each element earns stardust every second, and doubles its income when it reaches 100% • Unlock the next element with the stardust you've grown • Tap the planet for a little extra stardust whenever you like EIGHT ELEMENTS • Water, dirt, air, grass, trees, flowers, animals and a moon • Each one changes how your planet looks, from the first puddles to herds on the plains • A full planet takes about two weeks of relaxed play IT GROWS WHILE YOU'RE AWAY • Your planet keeps earning for up to 8 hours while the app is closed • Come back to a welcome-back gift of everything it made CALM BY DESIGN • No timers to race, no energy bars, no pressure • Gentle sounds and haptics, both easy to switch off • Plays offline; your progress stays on your device FAIR AND OPTIONAL • Ads only play when you choose one: ×2 income for 4 hours, a ×3 gift, or ×2 welcome-back earnings • Prefer none? One purchase removes ad offers for good and gives you ×2 income forever, ×3 gifts and ×2 welcome-back earnings automatically No account, no sign-in. Just you and a tiny planet coming to life.
Orbit Miners
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A space idle game where the rockets do the digging. Rockets fly out from your base and land on planets. The crew steps out, swings pickaxes, loads the ore into crates, and brings it home. Just watch the ore pile up. HOW IT WORKS - Spend ore to open new planets: the farther out, the more they pay (ice, iron, crystal, gas, plasma, dark matter, antimatter) - More rockets come from the spaceports at your base - Tap a planet to zoom in and see its card; pinch to zoom - It keeps going while the app is closed (up to 8 hours). Come back and collect it all FEATURES - A universe screen that is fun to watch: the base, planets that all look different, landing rockets, astronauts at work - 60 upgrades in three branches: mining, automation, exploration. Auto-repair and auto-shield - Meteors fly in now and then. Prepare with shields (meteors never touch the vault) - 96 planets in 12 zones, and the scenery changes as you go outward. Nothing ever resets: the universe just keeps growing - A town inside your base: build and grow a space colony with thirteen kinds of buildings, from homes and apartments to mining stations, labs, shops, parking lots and a spaceport that launches rockets. Residents walk the streets and kids play in parks. View it from any angle, from day through night (with small bonuses) - A history log of what happened - Random events: space merchants, solar flares, magnetic storms and space pirates, plus seasonal events like Halloween - Opening planets unlocks titles and astronaut suits - Codex of 96 planets, achievements, daily and weekly missions - iCloud sync: move to a new iPhone without losing progress - Game Center leaderboard ABOUT PURCHASES - Free to play, with a banner ad at the bottom. Watch a video ad to double mining for 30 minutes - Orbit Miners Pro (one-time): no ads, income doubled forever, up to 24 hours offline - Optional tips: they never change the gameplay. As thanks, astronaut suits (looks only)
Screenshots
Verdict
The clearest difference is update cadence: Orbit Miners at daily against Tiny Planet's every 2 weeks. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tiny Planet sells 1 one-off in-app purchase and Orbit Miners sells 4 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Tiny Planet ships an update every 2 weeks, Orbit Miners daily. Both last shipped on November 10, 2026.
| Parameter | Tiny Planet | Orbit Miners |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 weeks | Daily — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 17.0 | 17.0 |
| Further details — not scored | ||
| Size | 11 MB | 13 MB |
| Age rating | 4+ | 4+ |
| Developer | Mohamed Ali | yojiro motoba |
In-app purchases
Tiny Planet
- No Ads$2.99
Orbit Miners
- Orbit Miners Pro$0.99
- Small thanks$0.99
- Thanks$2.99
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- Big thanks$5.99









