Emergency Hotel vs Clockwork Alibi
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Emergency Hotel
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When flights cancel, floods rise, and the city goes dark, travelers flood your lobby. Emergency Hotel puts you in the command deck of a hotel that becomes the last safe harbor during chaos. Watch funds, reputation, supplies, and meals while crisis waves arrive. Launch flight cancellations, airport closures, concert evacuations, floods, and blackouts — each stressing your building differently. Assign rooms by tier, feed hungry guests, reunite families, and read traits like VIP demands and noise sensitivity before patience breaks. Run kitchens, hire staff, repair elevators and generators, and settle disputes in mediation before reputation collapses. Free suites, dispatch housekeeping, and advance shifts as new arrivals keep coming. Dark neon visuals, hub navigation, guided onboarding, and language switching in Settings. Camera and microphone are optional for guest ID photos and voice notes when you use those tools.
Clockwork Alibi
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The bell struck eleven and the Alderman lay dead in the belfry. Three people were inside the clock tower that evening. Each one tells you where they stood at every hour. One of them is lying. Clockwork Alibi is a deduction puzzle game. You don't follow a script. You test alibis against evidence until a story breaks. TURN BACK THE CLOCK: Spin the brass dial from VI to XI and watch the tower rewind. Every suspect walks to the floor they claim to have been on at that hour. You see their alibi play out room by room. SEARCH THE ROOMS: Six floors, six hours, and a limited number of winding keys. Each search costs a key, so pick your rooms with care. Clear the fog and look for cigar ash, ink smudges, a glove fiber, a cane mark on the boards. The body only lies at the scene from the hour of the murder on, so the scene itself tells you when it happened. CONFRONT THE SUSPECTS: Every clue points to a habit: a left-handed grip, ink-stained fingers, a walking cane. Show a clue to a suspect who shares that habit and watch them react. Small liars crack and confess a petty secret. The killer sweats, denies and loses their nerve. MAKE THE ARREST: Lock in who, with what and when on the three wheels of the tower clock. The killer hid the weapon where they claimed to be one hour later. You get two arrests per case. Miss both and the killer slips into the fog. WHAT'S INSIDE: - 24 handcrafted cases with rising difficulty - 12 suspects, each with their own habits, secrets and nerves - 10 kinds of physical evidence and 6 murder weapons - 3 stars per case: solve it, get it right first time, stay under the key budget - 6 pocket watches to unlock and 5 police ranks from Constable to Chief Inspector - An evidence board and notebook that track what you've found - Animated rooms: a swinging bell, steam in the cellar, candles, pigeons and drifting fog
Screenshots
Verdict
The clearest difference is ads: Clockwork Alibi at none against Emergency Hotel's shown. On price, update cadence, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Both ship on a similar rhythm, roughly every 3 days. The most recent releases landed on October 29, 2026 and October 24, 2026 respectively.
| Parameter | Emergency Hotel | Clockwork Alibi |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 days | Every 3 days |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Devices | iPhone, iPad | iPhone, iPod |
| Requires iOS | 16.0 | 15.6 — better |
| Further details — not scored | ||
| Size | 49 MB | 55 MB |
| Age rating | 4+ | 9+ |
| Developer | Into Designers Ltd | Mariia Kryshtalenko |
In-app purchases
Emergency Hotel
No in-app purchases
Clockwork Alibi
No in-app purchases





