VVVVVV vs ScourgeBringer
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
VVVVVV
Experience a critically acclaimed indie platformer where you control gravity to navigate a challenging world. Avoid enemies and traps by flipping your surroundings. A retro-inspired adventure with a unique mechanic.
- Gravity flipping mechanic
- Challenging platforming
- Retro pixel art style
- Award-winning indie game
- Unique level design
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From the creator of Super Hexagon - VVVVVV, the hit 2010 indie platformer, now available on iOS! Winner of Indiecade's 2010 award for Most Fun/Compelling Game. "One of the best platformers I've ever played." - Anthony Burch, Destructoid 10/10 "This game is incredible." - Michael Rose, Indiegames.com "The very best videogames in existence leave you with a whole mess of memories that are so varied and entertaining that you can leaf through them like a photo album. VVVVVV is one of those games." - Quintin Smith, Rock Paper Shotgun
ScourgeBringer
Embark on a fast-paced roguelite platforming adventure in a post-apocalyptic world. Control Kyhra, a skilled warrior, as she battles ancient machines and monstrous foes to uncover the secrets of a mysterious entity and potentially save humanity.
- Fast-paced rogue-platforming gameplay
- Fluid platforming controls
- Frantic combat system
- Hordes of enemies and giant bosses
- Ever-changing dungeon exploration
- Uncover mysteries and secrets
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ScourgeBringer is a fast-paced free-moving roguelite platformer. Help Kyhra to explore the unknown and slash her way through ancient machines guarding the seal of her past, and maybe the redemption of humanity. Set in a post-apocalyptic world where a mysterious entity wreaked havoc on all humanity, ScourgeBringer puts you in the shoes of the deadliest warrior of her clan: Kyhra. Help her to explore the unknown and slash her way through ancient machines guarding the seal of her past, and maybe the redemption of humanity. Key Features: • Dive into fast-paced rogue-platforming gameplay described by Eurogamer as "Dead Cells meets Celeste" • Slash and shoot your way smoothly with super fluid platforming controls • Sharpen your skills with a frantic combat system focused on attacks only • Dash forward to the otherworldly adaptive sounds of Joonas Turner (Nuclear Throne, Downwell, Broforce...) • Defy hordes of unspeakable enemies and giant bosses holding the secrets of the Scourge • Explore the infinite depths of an ever-changing dungeon • Uncover mysteries and find mementos of previous explorers to unlock reality defining secrets
Screenshots
Verdict
The clearest difference is ads: VVVVVV at none against ScourgeBringer's shown. VVVVVV also leads on price ($2.99 vs $5.99) and iOS requirement (6.0 vs 15.0). ScourgeBringer's advantage is update cadence (every 2 months vs every 18 months) and rating (4.8 vs 4.5). On review sentiment, ratings volume, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
VVVVVV costs $2.99 and ScourgeBringer $5.99 up front. Neither carries in-app purchases, so what you see is what you pay.
ScourgeBringer holds the better App Store score, 4.8 against 4.5. Both are backed by a comparable volume of ratings — 187 and 485 respectively. Written reviews complicate that: 75% of VVVVVV's written reviews are positive against 70% of ScourgeBringer's, so the app with the better star average is not the one people write more warmly about.
VVVVVV ships an update every 18 months, ScourgeBringer every 2 months. The most recent releases landed on October 17, 2026 and October 14, 2026 respectively.
| Parameter | VVVVVV | ScourgeBringer |
|---|---|---|
| Price | $2.99 — better | $5.99 |
| Rating | 4.5 (187 ratings) | 4.8 (485 ratings) — better |
| Positive reviews | 74.8% of reviews — better | 69.6% of reviews |
| Number of ratings | 187 | 485 — better |
| Update frequency | Every 18 months | Every 2 months — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Paid | Ad-supported — better |
| Best chart rank | — | #178 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 6.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 83 MB | 153 MB |
| Age rating | 9+ | 9+ |
| Developer | Distractionware Limited | Plug In Digital |
Customer experience
VVVVVV
ScourgeBringer
User reviews
VVVVVV
From 187 App Store ratingsWhat we love
- 🚀 Fun, worth the money, amazing
- 👍 Great gameplay, story, and characters
- 🎶 Amazing soundtrack
Room to improve
- 🐛 Old, outdated port with issues
- 📱 Controls not optimized for mobile
- 🔍 Blurry graphics, low resolution
ScourgeBringer
From 485 App Store ratingsWhat we love
- 🎨 Excellent art style and charming graphics
- ⚡ Smooth, fast-paced, fluid combat system
- 🎮 Great controller support and button mapping
- 🎵 High-quality music and sound design
- 🧩 Engaging roguelike gameplay with solid skill tree
Room to improve
- 🐛 Frequent crashes on various iOS devices
- 🔊 Audio cuts out when other apps play sound
- ❌ No sound on some devices (iPhone Air)
- 🎮 Touch controls feel awkward and imprecise
- ⚙️ Non-customizable controls limit accessibility
Bugs and requests
VVVVVV
Reported bugs
3 issues- Impossible user-created levels
- Teleporter issues and softlocks
- Frequent crashes and performance problems
Requested features
3 requests- Add controller support
- Update for newer iOS versions
- Implement level editor
ScourgeBringer
Reported bugs
9 issues- Game crashes immediately on launch (purple screen)
- Crashes on iPad Pro with iOS 17.1.2
- Crashes when connecting wired controller
- Crashes during intense particle effects (3rd floor boss)
- Save and exit reduces HP to 1 unexpectedly
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- iCloud save only syncs one direction (iPad to iPhone)
- Touch controls cause accidental dashes
- Smashed bullets scatter instead of following directional input
- Game won't load or launch on some devices
Requested features
12 requests- Customizable control mapping
- Dash button option instead of swipe mechanic
- Static joystick position during combat
- Controller support for all devices
- Casual/easier difficulty modes with progression
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- More endgame content and new zones
- Additional enemies and bosses
- More store items and healing methods
- Better balance for early game resources
- Option to play personal music during gameplay
- Traditional roguelike mode with item-based skill trees
- Right-side dash option for touch controls
In-app purchases
VVVVVV
No in-app purchases
ScourgeBringer
No in-app purchases







