EyesBot VR vs SDT VR (Google Cardboard)
Price, ratings, monetisation and update history for both apps, side by side โ with what reviewers say about each.
EyesBot VR
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This app is developed for a specific type of user, namely: - People who build robots - Electrical engineers - Makers (ie, people who build devices) The app provides these features: - Ability to pull a stream of jpeg images from a REST endpoint - Ability to send commands to a Rest endpoint from the app UI - Ability to integrate with an mFi certified game controller to control the robot while your phone is in a VR headset - The details about the protocol the app uses to communicate to the robot are here: https://www.eyesbot.com/blog/eyesbot_driver_app/ Please be aware: - The iOS device and the server device stream images and receiving commands must be on the same network. - You may need to turn off cellular data while connected to the server device (so that the iOS device looks for the server device on the local network) - You will need to turn off auto lock and low power mode to prevent locking when using the app in VR mode - If you use a game controller, like with any iOS app, the game controller needs to be mFi certified. Most are not There are risks working with electricity, electronics, robots and associated technologies. The user assumes all risks for use of this app and any associated hardware or software.
SDT VR (Google Cardboard)
Explore the capabilities of the SDT340 Ultrasound Solution. This application demonstrates how to predict failures, manage energy expenses, and enhance product quality for improved asset uptime.
- Predict equipment failures
- Control energy costs
- Improve product quality
- Enhance asset uptime
- Demonstrates SDT340 Ultrasound Solution
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The SDT VR Experience show you how the SDT340 Ultrasound Solution will help you predict failures, control energy costs, and improve product quality while contributing to the overall uptime of your assets.
Screenshots
Verdict
The clearest difference is update cadence: SDT VR (Google Cardboard) at every 3 weeks against EyesBot VR's every 59 months. SDT VR (Google Cardboard) also leads on device support (3 vs 1) and iOS requirement (8.0 vs 16.6). On price, ads and in-app purchases there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
EyesBot VR ships an update every 59 months, SDT VR (Google Cardboard) every 3 weeks. The most recent releases landed on November 1, 2026 and November 2, 2026 respectively.
| Parameter | EyesBot VR | SDT VR (Google Cardboard) |
|---|---|---|
| Price | Free | Free |
| Positive reviews | โ | 100.0% of reviews |
| Update frequency | Every 59 months | Every 3 weeks โ better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | โ | Free |
| Devices | iPhone | iPhone, iPad, iPod โ better |
| Requires iOS | 16.6 | 8.0 โ better |
| Further details โ not scored | ||
| Size | 9 MB | 248 MB |
| Age rating | 4+ | 4+ |
| Developer | John Keogh | SDT International SA |
In-app purchases
EyesBot VR
No in-app purchases
SDT VR (Google Cardboard)
No in-app purchases
Questions
Is EyesBot VR free?
Is SDT VR (Google Cardboard) free?
Do EyesBot VR or SDT VR (Google Cardboard) have ads?
Which is updated more often, EyesBot VR or SDT VR (Google Cardboard)?
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