codeSpark vs TouchTimes
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
codeSpark
This app introduces children aged 3-10 to coding through a variety of fun puzzles, games, and creative tools. Kids can design their own games, participate in contests, and learn computational thinking without needing to read. It offers a safe, ad-free environment with a parent dashboard for progress tracking.
- Hundreds of coding games and activities
- Create and publish own games
- Storytelling and creativity tools
- Monthly coding contests
- Multiplayer coding games
- Parent dashboard for progress tracking
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codeSpark: The Award-Winning Learn-to-Code App for Kids (Ages 3–10) 100s of coding games & activities—plus tools to create your own! Kids as young as 3 can start coding through play with puzzles, storytelling, and creativity tools designed just for them. Older kids can design and publish their own games, join monthly contests, and explore projects created by other kid coders. Get full access with a monthly or annual subscription—try membership free for 7 days! Annual subscribers can create up to 5 child profiles, making codeSpark perfect for families with multiple learners. OR play limited content through Hour of Code with no credit card required. Learn Coding Through Play - Puzzles – Master core coding and problem-solving concepts level by level - Create – Design and code your own games and interactive stories - Made by Kids – Play and explore games created by other young coders around the world - Monthly Coding Contests – Showcase creativity, code projects, and win prizes - Code Together – Join friends in a multiplayer water balloon fight while practicing coding logic - Pre-Coding for Preschoolers – Activities designed for early learners ages 3–4 - Adventure Maps – Unlock new puzzles and challenges while progressing through fun coding worlds Educational Benefits Backed by Research codeSpark’s curriculum is based on research from MIT, Princeton, and Carnegie Mellon. Kids learn the basics of computer science in a fun, accessible way—without words. - Coding concepts: sequencing, loops, conditionals, events, and debugging - Computational thinking: problem-solving, logic, pattern recognition, and creativity - Reinforces early skills: reading, math, and critical thinking - Builds confidence, perseverance, and collaboration through play - Encourages design thinking by letting kids turn ideas into working games and stories Kid-Safe & Ad-Free - Every game and story is reviewed before publishing to ensure safety - No ads, no micro-transactions, no distractions - Parent dashboard to manage profiles and track progress - A trusted environment for independent learning Praise from Parents & Teachers “My daughters are 6 and 8, and this is their new favorite game. Now they want to be programmers!” – Parent Review “I loved seeing how my children enjoyed working together on the puzzles.” – Parent Review Teachers and parents worldwide use codeSpark to introduce coding in classrooms, after-school programs, and at home. Kids stay motivated because the learning feels like play, and they are proud to share their creations. - Awards & Recognition - The LEGO Foundation – Pioneer in Reimagining Learning & Play - Children’s Technology Review – Editor’s Choice Award - Parent’s Choice Award – Gold Medal - Collision Conference – Kids & Family Silver Winner Why Families Choose codeSpark - Designed for kids ages 3–10 with no reading required - Builds STEM skills through fun, engaging coding challenges - Supports creativity with open-ended game and story design tools - Encourages collaboration through multiplayer games and contests - Trusted by parents, teachers, and schools worldwide - Helps kids see themselves as creators, problem-solvers, and future innovators Subscription & Download Start with a 7-day free membership trial. Subscriptions renew automatically; manage or cancel anytime in Account Settings. Annual subscribers can create up to 5 child profiles, making it easy to support the whole family. Privacy Policy: http://codespark.com/privacy/ Terms of Use: http://codespark.com/terms/ Start your child’s coding journey today with codeSpark—the award-winning learn-to-code app that makes programming fun, safe, and accessible for every kid ages 3–10!
TouchTimes
This app uses interactive, two-handed gestures to help children understand multiplication concepts. It offers two distinct worlds for exploring multiplicative meanings and relationships through hands-on manipulation.
- Two-handed gesture interaction
- Grasplify World for unit creation
- Zaplify World for lightning bolt multiplication
- Focus on multiplicative meanings
- Exploration-based learning environment
- Visual, haptic, and tactile representations
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TouchTimes lets children learn multiplication through powerful, embodied approaches. By using two-handed gestures to create and manipulate their own factors and products, children build a strong sense of multiplicative meanings and relationships. TouchTime’ hands-on approach makes abstract ideas concrete, letting students literally "grasp" mathematical concepts. TouchTimes offers two complementary experiences: In the Grasplify World, children first create, with the fingers of one hand, some form of unit, and then—through one or more taps of the other hand—create a "unit of units,"" a product. The Grasplify World enables experiences of multiplication that go beyond approaches based on additive thinking and repeated addition. In the Zaplify World, children create simultaneous bolts of lightning—horizontal from one hand, vertical from another. Orange sparks appear where these bolts cross as a product of the lightning-bolt factors. (These terms may also be displayed numerically.) This dynamic model of multiplication emphasizes the commutative property of multiplication and the symmetry of multiplicative factors, and gives learners conceptual and geometric building blocks for understanding multiplicative relationships. Neither a repetitive drill-and-practice worksheet nor a rigid "level-driven" game, TouchTimes is a mathematics exploration environment designed to allow students to discover, pose and examine their own questions and understandings. Since TouchTimes displays the product that results from any multiplicative expression, learners focus less on how to compute than on how multiplicative relationships work, and on how, with their hands, to coordinate and combine multiplicative factors into given multiplicative products. Learners also encounter and work with numbers, symbols and equations, and move back and forth between symbolic/numeric forms and more visual, haptic, and tactile representations of multiplicative relationships. As children begin to learn about multiplication, TouchTimes is the perfect environment to solidify that understanding and help them generalize patterns beyond their ability to count and compute. Based on contemporary research understandings of how children learn mathematics, and developed by the Tangible Mathematics Learning Project in the Faculty of Education at Simon Fraser University, TouchTimes is intended for use in school and at home; in small groups, or in 1:1 pairings of a learner and a parent or teacher. Website: http://www.touchcounts.ca/touchtimes Reach us anytime at: tangible.mathematics@gmail.com
Screenshots
Verdict
The clearest difference is review sentiment: TouchTimes at 100% against codeSpark's 52%. TouchTimes also leads on in-app purchases (none vs 10) and rating (5.0 vs 4.6). codeSpark's advantage is update cadence (every 2 weeks vs every 10 months) and ratings volume (41K vs 1). On price and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. codeSpark sells 8 in-app purchases, starting at $7.99 per month. TouchTimes asks for nothing beyond the download.
TouchTimes holds the better App Store score, 5.0 against 4.6. That said, the two scores are not equally well evidenced: codeSpark has 41K ratings behind it against 1, so its average is the more settled of the two. Written reviews point the same way: 52% of codeSpark's written reviews are positive against 100% of TouchTimes's.
codeSpark ships an update every 2 weeks, TouchTimes every 10 months. The most recent releases landed on November 10, 2026 and November 3, 2026 respectively.
| Parameter | codeSpark | TouchTimes |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (41K ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 51.6% of reviews | 100.0% of reviews — better |
| Number of ratings | 41K — better | 1 |
| Update frequency | Every 2 weeks — better | Every 10 months |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod — better | iPad |
| Requires iOS | 15.0 | 9.0 — better |
| Further details — not scored | ||
| Size | 132 MB | 23 MB |
| Age rating | 4+ | 4+ |
| Developer | Homer | Nathalie Sinclair |
Customer experience
codeSpark
TouchTimes
Bugs and requests
codeSpark
Reported bugs
5 issues- Disappearing progress and lost stories
- Inconsistent performance and crashes
- Incorrect item purchases and coin deductions
- Inability to access drafts and profiles
- Incompatibility issues with newer devices
Requested features
5 requests- Add more pet foos and customization options
- Improve story sharing and collaboration features
- Introduce more puzzles and challenges
- Allow custom character and block creation
- Implement better communication between coders
TouchTimes
Not enough reviews yet to summarise bugs or requests.
In-app purchases
codeSpark
- codeSpark Academy Enrollment7 Days trial$7.991 Month
- codeSpark Academy Enrollment7 Days trial$9.991 Month
- codeSpark Academy Enrollment1 Month trial$9.991 Month
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- codeSpark Academy Enrollment7 Days trial2 variants$12.991 Month
- codeSpark Academy Enrollment7 Days trial$15.001 Month
- codeSpark Academy Enrollment7 Days trial2 variants$79.991 Year
- codeSpark Academy Enrollment7 Days trial$90.001 Year
- codeSpark Academy Enrollment7 Days trial$99.991 Year
TouchTimes
No in-app purchases









