Comparison

Zéphyr, fusée vs COCO THINKS and COCO MOVES

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Zéphyr, fusée

Features
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Dans ce jeu vous allez pouvoir contrôler l'atterrissage de votre fusée sur une planète. Cette application vient en complément du livre « la fusée » de la collection Zéphyr (la fusée en papier est fournie avec livre).

About

COCO THINKS and COCO MOVES

This app combines educational games with physical activity breaks for children aged 5-10. It offers over 30 games covering reading, math, and logic, alongside age-appropriate exercises to promote a balanced learning experience. It's also designed to be inclusive for children with special educational needs.

Highlights
  • Over 30 educational games
  • Integrated sports breaks
  • Content adapted for ages 5-10
  • Inclusive for special educational needs
  • Developed by health professionals
  • Multiplayer games
Features
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Discover COCO THINKS and COCO MOVES: the educational and sports app that transforms learning for children aged 5 to 10 COCO THINKS and COCO MOVES is the app that combines education and physical activity to offer children a balanced learning experience. Designed for children aged 5 to 10, this app allows young learners to have fun while developing their cognitive and physical skills, in an environment tailored to their learning pace. Try the program for free for one week! You’re going to love it. After that, subscription plans start at 4.99 euros per month. Why choose COCO THINKS and COCO MOVES? - Fun learning: Over 30 educational games covering reading, math, geography, logic, and more. Each game is designed to stimulate children’s memory, concentration, and thinking skills, all while having fun. - Integrated sports breaks: After 15 minutes of play, COCO encourages children to get up and move with age-appropriate physical exercises. A fun way to ensure a balance between mental and physical activity. - Content adapted for children aged 5 to 10: Whether used at school or at home, COCO supports children from first to fifth grade, with progressive levels tailored to each age and learning pace. - Inclusivity: COCO THINKS and COCO MOVES is also suitable for children with special educational needs (DYS disorders, autism, multiple disabilities), offering adjustable difficulty levels to avoid putting children in situations of failure. - Developed by experts: All games have been created in collaboration with health professionals (occupational therapists, psychomotor therapists, speech therapists) to ensure enriching educational content and appropriate progression for each child. - A shared experience: Some games can be played by two people, allowing children to share fun moments with parents, siblings, or friends, and learn together. COCO THINKS and COCO MOVES in schools and special schools COCO THINKS and COCO MOVES is widely used in primary schools and Special Schools. The app easily integrates into school and after-school activities, allowing teachers to use COCO in the classroom as a teaching tool. In class and after-school activities: Teachers use COCO to reinforce core subjects like reading and math, while making lessons more dynamic. During after-school activities, the sports part of COCO is projected on a big screen for collective physical activities, helping achieve the recommended 30 minutes of daily exercise. In Special Schools and Centers for autism CARD: Children with specific needs, whether autistic, DYS, or with multiple disabilities, benefit from COCO's inclusive approach. The games are adapted with adjustable difficulty levels, allowing each child to progress at their own pace while having fun. User testimonials Ann, mother of Tim, 7 years old: “The sports breaks are great for keeping my son focused! Tim loves learning with COCO, but the real game-changer is the sports break. After 15 minutes of play, he gets up, does some exercises, and comes back even more focused. It has really transformed his way of learning." Julia, mother of Leo, 8 years old, autistic: “Finally, a program tailored to my autistic child. COCO is the app we were waiting for. The adjustable difficulty levels and regular breaks allow Théo to learn without frustration. It’s a truly inclusive program." Claire, mother of Sam, 6 years old, DYS disorders: "Sam is finally progressing at his own pace with COCO. The adapted games and sports breaks help him stay focused." Contact More info: https://www.dynseo.com/en/brain-games-apps/coco-educational-games/ Instagram: https://www.instagram.com/coco_educationalgames/ Email: coco@dynseo.com Terms of Use : https://www.dynseo.com/en/terms-of-use/ Privacy policy: https://www.dynseo.com/en/privacy-policy/

Screenshots

Zéphyr, fusée3 screens
COCO THINKS and COCO MOVES4 screens

Verdict

The call

The clearest difference is in-app purchases: Zéphyr, fusée at none against COCO THINKS and COCO MOVES's 10. Zéphyr, fusée also leads on iOS requirement (12.0 vs 15.0). COCO THINKS and COCO MOVES's advantage is update cadence (weekly vs every 32 months). On price, ads and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. COCO THINKS and COCO MOVES sells 10 in-app purchases, starting at $4.49 per month. Zéphyr, fusée asks for nothing beyond the download.

UpkeepUpdate frequency

Zéphyr, fusée ships an update every 32 months, COCO THINKS and COCO MOVES weekly. Both last shipped on November 6, 2026.

Scorecard3 real differences · 7 level
Zéphyr, fusée versus COCO THINKS and COCO MOVES: the parameters behind the verdict, then further details
ParameterZéphyr, fuséeCOCO THINKS and COCO MOVES
PriceFreeFree
Rating—4.0 (1 ratings) — better
Positive reviews—83.3% of reviews
Number of ratings—1 — better
Update frequencyEvery 32 monthsWeekly — better
AdsNoNo
In-app purchasesNo — betterYes
Monetization—Freemium
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS12.0 — better15.0
Further details — not scored
Size123 MB111 MB
Age rating4+4+
Developerles éditions volumiquesDynseo

In-app purchases

None

Zéphyr, fusée

No in-app purchases

10 purchases

COCO THINKS and COCO MOVES

Subscriptions4
  • Monthly subscription$4.491 Month
  • Monthly subscription$7.491 Month
  • Quarterly subscription$14.493 Months
Show 1 more
  • Yearly subscription$38.991 Year
One-time6
  • Starter Pack$2.99
  • Coco Subscription 1 month$3.99
  • Standard Pack$8.99
Show 3 more
  • 3 months for individual$13.99
  • Premium Pack$24.99
  • 1 year for individual$35.99

Questions

Is Zéphyr, fusée free?
Zéphyr, fusée is free to download, with no in-app purchases.
Is COCO THINKS and COCO MOVES free?
COCO THINKS and COCO MOVES is free to download, with in-app purchases available.
Do Zéphyr, fusée or COCO THINKS and COCO MOVES have ads?
Neither Zéphyr, fusée nor COCO THINKS and COCO MOVES shows ads.
Which is updated more often, Zéphyr, fusée or COCO THINKS and COCO MOVES?
Zéphyr, fusée ships an update every 32 months, and COCO THINKS and COCO MOVES weekly. Most recently, Zéphyr, fusée was updated on November 6, 2026 and COCO THINKS and COCO MOVES on November 6, 2026.

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