Creatures Such as We vs Lifeline
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Creatures Such as We
Embark on a philosophical romance novel set on the moon. Your choices shape a text-based narrative where you interact with game designers, explore art, and seek a better ending to your virtual escape. Discover love and inspiration in the vastness of space.
- Philosophical romance novel
- Text-based interactive story
- Choice-driven narrative
- Moon-bound setting
- Interact with game designers
- Multiple character paths
- Inclusive character options
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"Creatures Such as We" is a philosophical interactive romance novel by Lynnea Glasser, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination. Living on the moon is lonely, and stressful, and exhausting. Video games have always offered you an escape to a better life. The easy, happy life you wish you had. Which makes it so frustrating when the game you've been playing ends badly. But you have a chance to figure it out, because the next tourist group is the designers. You can debate with them about art, inspire them with the beauty of outer space, get closer to any one specific designer in particular, and finally find out how to get the ending you always wanted. Awarded Second Place in the 20th Annual Interactive Fiction Competition (IFComp) "You absolutely need to play through Creatures Such as We" -- Leigh Alexander "Well-paced and richly written" -- Emily Short "I couldn't tear myself away" -- Game Theory Podcast • Immerse in the beautiful setting of a moon-bound tourist destination a tourist destination. • Explore the meaning of gaming as a form of artistic expression with a cast of game designers. • Inspire profound discussions, courage, and even love with the visiting space tourists. • Six unique character paths, with options to be romantic or maintain strict professionalism. • Play both your character, and the character of the game-within-a-game. • Decide for yourself the best way to bridge the gap between game players and designers. • Inclusive options for gender identity, orientation, race, and age.
Lifeline
An interactive horror game where your choices determine a woman's survival in a mysterious facility. Guide her through dark hallways and make critical decisions to help her escape an unknown threat.
- Interactive horror experience
- Branching narrative choices
- Real-time heart-rate monitor feedback
- Multi-platform play (phone, Apple Watch)
- Multiple language support
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The Lifeline series takes a terrifying turn in this interactive horror experience. Every decision you make could help Wynn to safety, or lead her to an untimely end. Something has gone horribly wrong... Venture deep into a mysterious scientific facility, where a woman named Wynn has just woken up strapped to a hospital bed. She doesn't remember what happened to her - all she knows right now is that she has to get out of this place. And her only link to the outside world... is YOU! Help Wynn navigate creepy darkened hallways as the shrieks of something inhuman get closer... In this thrilling interactive horror experience, your choices shape the story and ultimately decide Wynn's fate! • A truly immersive horror experience! • The Green Series continues with a terrifying twist! • Written by award-winning author Daryl Gregory. • Norman Fairbanks returns with an original bone-chilling score. • Wynn’s heart-rate monitor gives real-time feedback as you make decisions in the story. • Interact with the story on your phone, Apple Watch, or through notifications! • Play in English, German, French, Japanese, Russian, or Chinese at launch! WATCH US: http://www.youtube.com/c/LifelineGame Praise for Lifeline: “I’ve played many games that I find engrossing, but Lifeline may be one of the first that changed the way I thought about my daily routine, which leapt off the screen and became a part of my lived experience.” - Eli Cymet, Gamezebo “For a few brief hours I cared – really cared – about the fate of a completely fictional character. I don’t think any other game I’ve played has made me feel that way before.” - Matt Thrower, PocketGamer
Screenshots
Verdict
The clearest difference is price: Creatures Such as We at Free against Lifeline's $2.99. Creatures Such as We also leads on rating (4.8 vs 4.3) and review sentiment (95% vs 67%). Lifeline's advantage is in-app purchases (none vs 2) and ads (none vs shown). On ratings volume and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Creatures Such as We is free to download; Lifeline costs $2.99 up front. Creatures Such as We sells 2 one-off in-app purchases. Lifeline asks for nothing beyond the download.
Creatures Such as We holds the better App Store score, 4.8 against 4.3. Both are backed by a comparable volume of ratings — 605 and 351 respectively. Written reviews point the same way: 95% of Creatures Such as We's written reviews are positive against 67% of Lifeline's.
Creatures Such as We ships an update every 8 months, Lifeline weekly. The most recent releases landed on October 20, 2026 and October 29, 2026 respectively.
| Parameter | Creatures Such as We | Lifeline |
|---|---|---|
| Price | Free — better | $2.99 |
| Rating | 4.8 (605 ratings) — better | 4.3 (351 ratings) |
| Positive reviews | 94.7% of reviews — better | 67.5% of reviews |
| Number of ratings | 605 — better | 351 |
| Update frequency | Every 8 months | Weekly — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases — better | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod, Apple Watch — better |
| Requires iOS | 12.0 | 8.4 — better |
| Further details — not scored | ||
| Size | 27 MB | 142 MB |
| Age rating | 9+ | 9+ |
| Developer | Choice of Games LLC | 3 Minute Games, Inc. |
Customer experience
Creatures Such as We
Lifeline
User reviews
Creatures Such as We
From 605 App Store ratingsWhat we love
- 💖 Beautiful, emotional story
- 👍 Diverse character representation
- 🤔 Thought-provoking philosophical themes
- 🎮 Engaging interactive gameplay
- ❤️ Captivating romance options
Room to improve
- 🕰️ Long wait times between chapters
- 💰 Expensive to remove ads
- 🤖 Lack of personality in main character
Lifeline
From 351 App Store ratingsWhat we love
- 🚀 Engaging story
- 👍 Immersive experience
- 🔒 Ties into larger Lifeline universe
- 💡 Innovative use of heart rate monitoring
Room to improve
- 🕰️ Frequent long pauses in gameplay
- 👎 Protagonist Wynn can be frustrating or unlikable
- 🐛 Inconsistencies between dialogue options and actual responses
Bugs and requests
Creatures Such as We
Reported bugs
2 issues- Occasional spelling and grammar errors
- Some choices feel like they have little impact on the story
Requested features
3 requests- Expand the story with a sequel
- Add more customization options for the main character
- Improve the pacing and flow of the narrative
Lifeline
Reported bugs
2 issues- Website links in-game no longer working
- Game restarting from the beginning unexpectedly
Requested features
3 requests- Option to skip long pauses
- More impactful choices that affect the story
- Ability to revisit past decisions
In-app purchases
Creatures Such as We
- Restart the Game Once$0.99
- Remove Advertising$4.99
Lifeline
No in-app purchases
Questions
Is Creatures Such as We free?
Is Lifeline free?
Which has better reviews, Creatures Such as We or Lifeline?
Do Creatures Such as We or Lifeline have ads?
Which is updated more often, Creatures Such as We or Lifeline?
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