Jukeblocks vs OutBrick
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Jukeblocks
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An addictive and challenging puzzle game! Match 4 equal tiles, and not let the falling columns to fill the screen.
OutBrick
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Slide a brick. It glides until it hits something. Get every brick out through the gate that matches its colour, and the board is clear. That's the whole rule, and you'll have it in five seconds. Then you'll spend two minutes on a board that looks impossible and isn't โ one right move opens a pocket of space, and the whole thing unlocks section by section. Every one of the 2,000 boards is proven solvable โ a solver cleared it before it shipped โ and they all play offline. No board can dead-end on you: the first undo on every board is free and can never run out. A BOULEVARD BUILT OUT OF BRICK Nothing on the Journey is a painted picture any more. All 167 villages along the road are built stud by stud out of brick โ ground, road, trees, lamps, landmarks. Twenty-eight places carry it: Garden City, Ember Volcano, Snowflake Village, Pirate Harbor, Spaceport and twenty-three more, each with its own palette, paving, level markers and motion. The road comes round six times on the way to 2,000, and every pass is a different hour of the day โ First Light, Market Day, Festival Gardens, Hidden Courtyards, Windmill Walk, Grand Promenade. Home is built from the same bricks. 2,000 LEVELS ACROSS 100 CHAPTERS Boards that teach one idea at a time: colour gates, keys and locks, frozen bricks that take three slides to thaw, generators, conveyors, immovable crates, and arenas shaped like an H, an L or a cross. Clear the thousandth and the Journey goes on into Beyond, fifty more chapters with their own terrain. Past 2,000 the chapters keep coming, generated and solved on your device before you see them. NINE BRICK FRIENDS Bloo, Peach, Sprout, Bricko, Zippy, Vio, Moss, Flurry and Poppy are real 3D characters. Three share your home screen at a time and the cast turns over as you play โ one waves goodbye and walks off, another walks on and says hello. They react when you poke them, follow you with their eyes as you tilt the phone, and each has a victory move. THE TARGET, AND WHAT A LIFE COSTS Every board has a move target โ what the solver needed to clear it. Beat it and the board pays more; run out of moves and the attempt ends. You hold five lives, eight with the Brick Pass, and one comes back every thirty minutes. A life goes only when an attempt ends without a clear โ never for playing, clearing or undoing. THREE STARS ON EVERY BOARD Clearing a board earns one star. Clearing it inside the target earns two. Doing that without a single undo earns three โ a thing you go back for. Stuck? Ask the coach and it explains the next move in plain words. Live events run on a real calendar โ Target Weekend, Pumpkin Bricks, Frost Bricks โ and change what a clear pays out, not just a banner. BUILT FOR APPLE Live Activities on the Lock Screen and in the Dynamic Island. Widgets and Lock Screen accessories. Siri, Shortcuts and Spotlight. An iMessage app with stickers and challenges. Game Center leaderboards, 57 achievements, and challenges for friends. And a standalone Apple Watch game with complications. ACCESSIBLE BY DESIGN Every brick is a VoiceOver element that says its colour, shape and position, with an action for each way it can slide โ the whole game is playable without seeing it. Colour-blind mode is on by default and stamps a distinct glyph on every brick and every gate. Type scales with Larger Text, and Reduce Motion is honoured throughout. Signed in to iCloud, a new phone picks up exactly where the old one stopped โ level, coins, streak, Collection and all. Nothing is sent to us; it lives in your own iCloud. Lives come back on their own, and every board can be cleared without spending. Coins and boosters are optional, and there is no subscription. The only advertising is a video you choose to watch โ for a life, undos, more moves, a booster, doubled coins or a wheel spin. Nothing interrupts a board, and saying no costs you nothing. Remove Ads or the Brick Pass switches it off for good, and still pays you what the videos would have.
Screenshots
Verdict
The clearest difference is in-app purchases: Jukeblocks at none against OutBrick's 10. OutBrick's advantage is update cadence (every 4 days vs every 2 months) and device support (6 vs 3). On price, ads and iOS requirement there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. OutBrick sells 10 one-off in-app purchases. Jukeblocks asks for nothing beyond the download.
Jukeblocks ships an update every 2 months, OutBrick every 4 days. The most recent releases landed on September 21, 2026 and September 30, 2026 respectively.
| Parameter | Jukeblocks | OutBrick |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 months | Every 4 days โ better |
| Ads | Yes | Yes |
| In-app purchases | No โ better | Yes |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod, Mac, Apple Watch, Vision Pro โ better |
| Requires iOS | 15.6 | 15.0 โ better |
| Further details โ not scored | ||
| Size | 38 MB | 101 MB |
| Age rating | 4+ | 4+ |
| Developer | Sonya Marcarelli | Mourad Hamdi |
In-app purchases
Jukeblocks
No in-app purchases
OutBrick
- 1,000 Coins$1.99
- Brick Bundle$4.99
- 5,000 Coins$7.99
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- Brick Bundle XL$9.99
- Brick Pass ยท Season 2$9.99
- Brick Pass ยท Season 3$9.99
- 10,000 Coins$14.99
- Premium Bundle$19.99
- 25,000 Coins$29.99
- Deluxe Bundle$49.99









