iNethack2 vs Stircery
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
iNethack2
Embark on a single-player dungeon crawl to collect treasure, find the Amulet of Yendor, and survive perilous mazes. This port offers graphical tilesets, touch controls, and customizable shortcuts for an enhanced roguelike experience.
- Single-player dungeon exploration
- Treasure collection and escape
- Multiple graphical tilesets
- Touchscreen gesture controls
- Customizable keyboard shortcuts
- Bones file sharing integration
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"NetHack is a single player dungeon exploration game. Your goal is to grab as much treasure as you can, retrieve the Amulet of Yendor, and escape the Mazes of Menace alive." -- iNethack2 is an iOS port of Nethack 3.6.7. Original port in 2009 by Dirk Zimmermann which was called iNethack. Updated by Jeff King to work on modern devices, and renamed iNethack2. Initial 3.6 update by Joe Doucette. Various other contributions from the open source community. iNethack2 features: · 9 graphical tilesets (plus IBMGraphics mode, and regular ASCII mode in color and monochrome) · 1 animated tileset: DawnHack Animated · Touchscreen gesture controls: swipe to pan, pinch to zoom · Customizable keyboard shortcut controls · Hearse (bones file sharing) integration · Works on iOS12+ Some facts about NetHack: · The first version of NetHack was released in 1987 · NetHack was a roguelike before people used the term roguelike · You can play NetHack for years and still make new discoveries · NetHack is one of the greatest games of all time
Stircery
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Build a living cauldron in a strategic potion-brewing roguelite. Arrange strange ingredients, discover powerful reactions, and turn every brew into essence for the customer at your door. Every ingredient has a clear rule. Water spreads value, fire burns vulnerable neighbors, minerals anchor combinations, and rarer discoveries can reshape the whole board. The same ingredients can produce very different totals depending on where you place them. Choose your next ingredient After each brew, visit the Pantry and decide what belongs in your satchel. More ingredients create new possibilities, but an overfilled satchel becomes less reliable. Charms, distilling, contracts, boss twists, and Night Market choices keep every career moving in a different direction. Climb from apprentice to master Fulfill ten increasingly demanding orders, overcome Guild Trials, and unlock six brewing disciplines with distinct starting plans. Experienced brewers can add Ascension rules, continue into Endless play, or face the Daily Cauldron's shared seed. Learn by experimenting The Ingredient Codex explains every discovered rule. The Reaction Journal records special interactions. Focused Guild Exams let you practice difficult ideas without risking a career run, while optional guidance teaches the complete opening loop. Made for focused solo play Progress and preferences are stored on your device. Stircery contains the complete gameplay experience with no advertising, no in-app purchases, and no account requirement.
Screenshots
Verdict
The clearest difference is update cadence: Stircery at every 3 days against iNethack2's every 2 months. iNethack2's advantage is iOS requirement (12.0 vs 15.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
iNethack2 ships an update every 2 months, Stircery every 3 days. Both last shipped on October 24, 2026.
| Parameter | iNethack2 | Stircery |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (150 ratings) — better | — |
| Positive reviews | 84.1% of reviews | — |
| Number of ratings | 150 — better | — |
| Update frequency | Every 2 months | Every 3 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 15 MB | 145 MB |
| Age rating | 9+ | 4+ |
| Developer | Future Shock Software LTD | Maxwell Cadman |
Bugs and requests
iNethack2
Reported bugs
14 issues- Game crashes when using inventory (I command)
- Crashes on Plane of Water during save restore
- File corruption errors when switching apps
- Game freezes with Chinese pinyin keyboard input
- Crashes when equipping rings
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- Crashes when dropping items
- Crashes when accessing discoveries list
- Cannot open level files error (501mobile.50)
- Game unrecoverable after certain actions
- Double-tap causes unintended character movement
- Floor tiles not rendering in corridors
- Crashes on iOS 11+ when dropping items
- Waiting for logfile access message loops
- Game crashes immediately on startup for some users
Requested features
17 requests- Separate button labels from command values
- External Bluetooth keyboard support
- Directional pad for movement
- Swipe-based movement controls
- Character name customization
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- Pet naming functionality
- Partial item stack management
- Cloud save synchronization across devices
- iPad Magic Keyboard support
- Japanese language localization
- Toggle for sparkle effects
- Multiple simultaneous game saves
- NetHack version 3.6+ support
- Slash'Em port for iOS
- Voice over support for accessibility
- Options file editing capability
- Discoveries list access without crashes
Stircery
Not enough reviews yet to summarise bugs or requests.
In-app purchases
iNethack2
No in-app purchases
Stircery
No in-app purchases









