Prune vs plopp
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Prune
Cultivate a digital tree in a hostile world by guiding its growth towards sunlight. Uncover a hidden story and bring life to a forgotten landscape with this meditative and beautiful game.
- Grow and shape trees
- Minimalist art and interface
- Meditative music and sound
- No in-app purchases or monetization
- Share tree creations
- iCloud progress synchronization
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~ Apple Game of the Year 2015 ~ ~ TIME Magazine Game of the Year 2015 ~ Prune is a love letter to trees. A game about the beauty and joy of cultivation. With a swipe of a finger, grow and shape your tree into the sunlight while avoiding the dangers of a hostile world. Bring life to a forgotten landscape and uncover a story hidden deep beneath the soil. • A unique digital plant for your pocket • Beautiful, minimalist art and a super clean interface—it's just you and the trees • Meditative music and sound design for you to zen out to • No IAP, no monetization strategy, no currencies • Share screenshots of your unique tree creations with friends • Synchronize progress across all your devices using iCloud ----- RECEPTION ----- "Unlike anything I've played before... the kind of experience I want to pull out to show my friends." - The Verge "Wildly creative, totally addictive, and oddly soothing" - Entertainment Weekly "Prune is a gorgeous and unique experience." - 5/5 TouchArcade "Prune is an awe-inspiring work of digital poetry that transcends its initial subject material to explore a much larger, much more complex theme, in an articulate and powerfully moving manner" - 10/10 Pocket Gamer "A collaboration that feels more like a dance than puzzle-solving." - Kill Screen ----- AWARDS ----- • Winner - Best Upcoming Game - 11th International Mobile Gaming Awards • Finalist - IndieCade Festival 2015 • Official Selection - Brazil's FILE Festival • Runner-Up - IndiePlus "Make Something Great" Contest • Official Selection - Out of Index Experimental Games Festival
plopp
Experience the satisfying sensation of popping bubble wrap on your iPhone and iPad. This app offers realistic pressure and haptic feedback, with Apple Pencil support for enhanced interaction. Track your pops across devices and compete with friends through GameCenter.
- Realistic pressure and haptic feedback
- Apple Pencil pressure sensitivity
- Bubbles resize under pressure
- Cross-device iCloud pop count
- GameCenter integration for challenges
- Watch app for wrist-based popping
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Addicted to bubble wrap? Can't resist to plop it whenever you get it in your hand? Now on iPhone and iPad! * real pressure, real haptic feedback (3dtouch supported iPhones only) * Apple Pencil support - touch or plopp the bubble using the pencil pressure * Bubbles resize under pressure (3dtouch, Apple Pencil) * number of plops are counted across devices via iCloud * count is reported in GameCenter - challenge your friends! * Watch app - plopp on your wrist, independent of your phone! Download the app and start plopping today!
Screenshots
Verdict
The clearest difference is review sentiment: Prune at 66% against plopp's 36%. Prune also leads on rating (4.3 vs 3.9) and ratings volume (568 vs 50). plopp's advantage is price ($1.99 vs $4.99) and device support (5 vs 3). On ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Prune costs $4.99 and plopp $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Prune holds the better App Store score, 4.3 against 3.9. That said, the two scores are not equally well evidenced: Prune has 568 ratings behind it against 50, so its average is the more settled of the two. Written reviews point the same way: 66% of Prune's written reviews are positive against 36% of plopp's.
Prune ships an update every 6 weeks, plopp every 3 months. The most recent releases landed on October 20, 2026 and October 8, 2026 respectively.
| Parameter | Prune | plopp |
|---|---|---|
| Price | $4.99 | $1.99 — better |
| Rating | 4.3 (568 ratings) — better | 3.9 (50 ratings) |
| Positive reviews | 66.2% of reviews — better | 36.4% of reviews |
| Number of ratings | 568 — better | 50 |
| Update frequency | Every 6 weeks — better | Every 3 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | #60 — better | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod, Apple TV, Apple Watch — better |
| Requires iOS | 11.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 123 MB | 9 MB |
| Age rating | 4+ | 4+ |
| Developer | Joel McDonald LLC | grapevine-cottage |
Customer experience
Prune
plopp
Bugs and requests
Prune
Reported bugs
2 issues- Progress reset after updates
- Unresponsive controls at times
Requested features
4 requests- More levels and content updates
- Zen mode with no time constraints
- Level editor and sharing capabilities
- Improved tutorials and explanations
plopp
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Prune
No in-app purchases
plopp
No in-app purchases









