Remember vs Paintblade
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Remember
A straightforward and enjoyable game where players must accurately repeat sequences of colors. It's designed to challenge memory skills and provide entertainment, with the option to compete against friends.
- Repeat color sequences
- Challenge friends
- Memory exercise
- Simple gameplay
- Fun for all ages
Read full descriptionHide full description
Remember is a simple and fun mimic game. The goal is to repeat the sequence of colors shown. Challenge your friends, exercise your memory and have fun!
Paintblade
Read full descriptionHide full description
Throw knives at a swinging target. Every hit paints a picture: twelve to finish, and five knife styles to collect. A cannon on a rail throws straight up. Above it, a target bar swings left and right, carrying small coloured zones you have to pin. In between, blocker bars slide across the lane, and a knife that hits one rides off the side of the screen, gone. So every throw is a prediction of two moving things at once: will my lane still be clear, and will the zone be over it when the knife arrives? Knives are limited. Every level is on a clock. TWELVE PICTURES TO PAINT - Every ten levels is a chapter, and every chapter is a pixel picture on the floor under your cannon. - Every zone you pin throws its paint onto it. You paint what you hit. - From a duck in sunglasses to a cat in a taco. The ones you have not reached stay secret. - Finish one and it takes over the screen, then joins your gallery. SPARKS AND KNIFE STYLES - Earn sparks for every pin, every level and every finished picture. - Collect five knife styles with them: ember, jade, midnight, frost and gold. - Out of knives or out of time? Spend sparks, or watch an optional ad, to keep going on the same level with more knives or more time. LEVELS AND STARS - Every level you clear is yours for good. Fail one and you go again from that level, never from the start. - Earn up to three stars on every level: three for not wasting a single knife. - Later levels bring more zones, narrower zones, a faster swing, longer blockers, fewer knives and less clock. HOW TO PLAY - Drag to place the cannon, lift your thumb to throw. One hand, the whole game. - Throw early. Lift before the zone reaches your lane, so the knife and the zone arrive together. - Wait for a gap in the blockers. - Three short lessons teach the throw before level 1. A lane, a swing, and how well you read it. Plays offline. Throw your first knife.
Screenshots
Verdict
The clearest difference is ads: Remember at none against Paintblade's shown. Paintblade's advantage is update cadence (every 2 weeks vs every 3 months). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Remember ships an update every 3 months, Paintblade every 2 weeks. The most recent releases landed on October 24, 2026 and October 25, 2026 respectively.
| Parameter | Remember | Paintblade |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (14 ratings) — better | — |
| Positive reviews | 95.5% of reviews | — |
| Number of ratings | 14 — better | — |
| Update frequency | Every 3 months | Every 2 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 16.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 1 MB | 70 MB |
| Age rating | 4+ | 4+ |
| Developer | Aleph Retamal | DevCraft |
In-app purchases
Remember
No in-app purchases
Paintblade
No in-app purchases









