Comparison

Trism II vs Monsters Project

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Trism II

Experience a rich narrative adventure in a fully interactive open world. This sequel to a beloved indie game offers branching quests, multiple endings, and ongoing episodic content.

Highlights
  • Fully interactive open world
  • Deep narrative storyline
  • Branching subquests
  • Multiple endings
  • Episodic content
Features
Read full description

Return to the world of TRISM. In July 2008, Steve Demeter launched his indie game TRISM the first day the AppStore opened. TRISM went on to chart in the Top 10 overall for many months, winning a landslide of industry awards. Among a number of media appearances, Apple featured Steve in an Apple keynote as the first of their AppStore developer showcase documentaries. Released ten years to the day since TRISM and the AppStore first launched, TRISM 2 is a return to form in AppStore gaming. Offering a level of vision and uniqueness that could only be achieved via an indie passion project, TRISM 2 boasts a fully interactive open world, deep narrative storyline, branching subquests, multiple endings, and episodic content.

About

Monsters Project

Explore a mysterious world filled with unique abilities, challenging levels, and hidden secrets. Discover potions and avatars as you navigate this strange new place. This game offers a unique experience with mini-games and a focus on exploration.

Highlights
  • 3 Unique Abilities
  • 8+ Levels
  • 14 Potions
  • 13 Avatars
  • Mini-Games
  • Exploration
Features
Read full description

MONSTERS Discover the world of Monsters. It is the world we hide from our children. But they know it's there... MONSTERS, by Dana Hocking and Josh Funk, is a rare peek into a different world. You are free to explore this strange new place, but do so carefully. Once you know, you can't unknow. Featuring: - 3 Unique Abilities - 8+ Levels - 14 Potions - 13 Avatars - Mini-Games - Absolutely No Secrets (you wouldn't want to cheat and UNLOCKEVERYTHING, would you?)

Screenshots

Trism II4 screens
Monsters Project4 screens

Verdict

The call

The clearest difference is review sentiment: Monsters Project at 100% against Trism II's 33%. Monsters Project also leads on price (Free vs $2.99) and rating (5.0 vs 3.6). Trism II's advantage is ratings volume (119 vs 13) and iOS requirement (10.0 vs 12.0). On ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Monsters Project is free to download; Trism II costs $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Monsters Project holds the better App Store score, 5.0 against 3.6. That said, the two scores are not equally well evidenced: Trism II has 119 ratings behind it against 13, so its average is the more settled of the two. Written reviews point the same way: 33% of Trism II's written reviews are positive against 100% of Monsters Project's.

Scorecard6 real differences · 4 level
Trism II versus Monsters Project: the parameters behind the verdict, then further details
ParameterTrism IIMonsters Project
Price$2.99Free — better
Rating3.6 (119 ratings)5.0 (13 ratings) — better
Positive reviews32.8% of reviews100.0% of reviews — better
Number of ratings119 — better13
Update frequency—Every 93 months
AdsNoNo
In-app purchasesNoNo
MonetizationPaidFree — better
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS10.0 — better12.0
Further details — not scored
Size135 MB65 MB
Age rating9+9+
DeveloperDemiforce LLCDana Hocking

Customer experience

Trism II

All ratings119 ratings
Positive62.2%
Neutral10.9%
Negative26.9%
Written reviews61 reviews
Positive32.8%
Neutral13.1%
Negative54.1%

Monsters Project

All ratings11 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews7 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

Bugs and requests

Trism II

Reported bugs

22 issues
  • App crashes
  • Tilt/orientation issues
  • Game freezes
  • Black screen on load
  • Login/GameCenter issues
Show 17 more
  • Strobe lights cause migraines
  • Typo in speech bubbles
  • Random move decrease
  • Blocks not moving
  • Boss fights reload animatic
  • Doesn't allow background audio
  • Keyboard not sized correctly
  • Music/podcast stops
  • Bomb fill leaves no playable move
  • Unclear next level destination
  • Cannot earn all stars if level passed too fast
  • Purchased power-ups not appearing
  • Missing keys/chests
  • Unclear goal requirements (e.g., 'quickly')
  • Game upside down on iPad
  • Needs own volume controls
  • Forces online account login

Requested features

6 requests
  • New levels
  • Update original Trism
  • Add arcade modes (Infinism, time trial)
  • More game modes
  • Quick travel between zones
Show 1 more
  • German localization

Monsters Project

Not enough reviews yet to summarise bugs or requests.

In-app purchases

None

Trism II

No in-app purchases

None

Monsters Project

No in-app purchases

Questions

Is Trism II free?
Trism II costs $2.99, with no in-app purchases.
Is Monsters Project free?
Monsters Project is free to download, with no in-app purchases.
Which has better reviews, Trism II or Monsters Project?
Monsters Project is rated higher. Trism II averages 3.6 out of 5 from 119 ratings, while Monsters Project averages 5.0 from 13 ratings.
Do Trism II or Monsters Project have ads?
Neither Trism II nor Monsters Project shows ads.

Other comparisons