MONOLISK User Reviews

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  • Good, but some IDEAS

    The game overall is great, but just playing through shards again and again getting not too much rewards is disappointing. Furthermore, some basic stuff should be added to the game, such as swimming areas, possibly a new aquatic and sky hero, etc. packs for specific shards would make it more interesting and add a specialness to the packs since they are so bland. instead of a only one raised platform you should create stackable platforms, stairs, and ladders to add more interesting mechanics to the game. There should be a joystick in general because tapping doesn’t work out all the time. You should also add your own unique campaigns and stories, as well as daily boss fights with different bosses that players up to 4 must deal as much damage as possible, and the amounts of damage will determine the rarity of items and value of rewards. There should also be a multiplayers pvp where players in special maps must kill each other. These are only just a few of my suggestions, and I hope you will be able to come across this and take these ideas into consideration to make it all possible in a huge update some time in 2021
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  • 👏🏼👏🏼👏🏼

    Love this game, concept and execution are great! I wish the quests weren’t on a 24 hour cycle. That’s a pretty long time and it’s really the only boost to getting orbs. A daily pack would be nice. Packs in general are a little slow to earn and usually contain things you already have. More cards would be the most welcome update. There are some terrains that seem almost identical and it would be nice to see more options for each terrain and more individual differences between them. Crafting is an option but unless you shatter every card you get you won’t really build enough crafting materials to matter. 10/10 my favorite game app I’ve downloaded though. Definitely had a ton of fun and am highly anticipating what the devs bring to this game next!

    Free packs for xmas was super nice 👍🏼
    Maybe an exclusive event next year?
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  • This is a awesome game! 🤩

    This game is awesome! You make shards, fight monsters, equip gear and it’s fantasy! I Love ❤️ it! I would never delete this game! But I think maybe you should increase the amount of orbs in chest because I only get like three, and I need 1000 for a card pack. Otherwise this is the best game I have on my iPhone! Thanks for reading this and I can’t wait for your next update, I hope you add more monsters!
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  • Play it

    Trust me, play it. You don’t even have to create levels if you don’t want to. You can really just play for fun. Now the one thing that would make this a bit cooler is if there was a way to trigger something. Let’s say I destroy a barrel and then a piece of land comes up allowing me to get to a chest on a distant little block. That would be amazing. A few things also I had in mind but it’s for a later review.
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  • Overlooked Gem

    I’m not a huge fan of mobile games but this has to be by far the most impressive and ambitious one I have ever played. The loot system is great and prevents boredom and the level design is a simple yet effective storytelling device. With enough time and creativity you can literally create your own world by building campaigns to reflect a cohesive story. The classes all play different and offer something unique and support different play styles to keep it fresh and interesting. I would really love to see a console port someday but until then I will be enjoying this to its fullest on my phone.
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  • Is that a dungeon in your pocket or are you just happy to see me?

    A simple dungeon builder fused with a Diablo style dungeon crawler with lots of potential.

    Every level you play is built by someone in the community. It’s a great concept and it plays well.

    I wish there was a better monetization scheme but I understand the devs options are limited nowadays if they actually want to earn a living.

    Please consider a one time purchase that increases advancement and/or card acquisition or something similar.
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  • Great fun⭐️⭐️⭐️⭐️⭐️

    If you like dungeon crawl games, dungeons and dragons, and/or building and creation games, than you’ll love monolisk. There are no ads or subscriptions, but there are pretty large purchases available. Nothing necessary to progressing in the game. You can only make one dungeon(shard) per realm card, And it’s difficult to get new ones, so you’re limited in the creation part of the game. You can also make campaigns with at least five shards, and there are signs that display whatever text you type in. There are six characters, each one a different class, including:
    Warrior, hunter, shadow, mage, and artificer. Combat is not hard, if you tap a monster or breakable object, your character automatically walks over and attacks, and when its done with one, it goes to the next. There are spells and special attacks that are available after you have hit monsters and objects certain number of times, and they activate after you tap it.
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  • Great game but not worth playing

    Very smooth gameplay and design. But I’m afraid the idea of relying on players to design levels for the game failed miserably. Without a story arc this way too boring. Also the game has near to none progression.

    Developer Response

    Thanks for the feedback fjjdhdkfjvkf! Monolisk has its own lore, which players can use to craft their own campaigns and shards or create something brand new! While we do have developer created levels in the game, we also have tons of amazingly designed player made creations! If you're looking for more progression aspects, check out the skill points available for each hero!
  • Cool concept, confusing execution

    I got this game because the style seemed interesting and high-quality, and I suppose that did not disappoint. Cool ideas and style. But it’s executed in such a strange way, particularly at the beginning. They show you about a million icons on the menu, but don’t explain any of them, forcing you to pick the one option they want you to pick. And there’s no words to explain what you’re doing, just arrows telling you where to click. I would like this a lot more if everything was explained.
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  • Great stuff

    I really enjoy this game.

    It’s the first of its kind I have really spent any time on. The growth is slow unless you pay but it does move and it isn’t really a pay to win model.

    The creating of shards and customisation is fun and hopefully will expand to even greater lengths.

    Good job guys.

    A few things maybe to add in further updates would be:
    -more types of shards and scenery
    -a clan or guild system where a collective shard could be done between a group of people
    -maybe add a customisable base for a character build.
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