MONOLISK User Reviews

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  • Problems need fixing!

    This game is great! I’m in love with the idea of the player-created dungeons, and the game is built really well. The graphics are beautiful and it runs really well.

    But the progression is hard. Most levels only give ~10 in-game currency, and the cost for a pack is 1000. The ‘daily’ quests are not daily, but basically weekly, because my current wait time is 36 and 58 hours for two.
    There’s no element of daily challenges, which I think would help a lot. Just some sort of list, like “kill 50 shadow creatures,” or “rate 25 levels” with ~20 challenges and a card pack as the final reward would make the daily login so much more worthwhile.
    It’s just kind of frustrating I have to play 100 levels in order to get one card pack.

    **UPDATE Daily quests are now counting up instead of down! 56 hour wait time is now 68! The only daily quest working is the 12 hour one. This is a problem that makes the game downright frustrating at times. Please fix!!
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  • Good game but too grindy

    This is a cool game with a cool concept however right now it is a bit too grindy, one thing to do could be to maybe add another source for loot.
  • Amazing work

    The game is a real blast and is in my opinion the best free to play game out at the moment

    Developer Response

    Thank you!
  • Huge potential devs need to listen

    As others have stated this game has tons of potential but the grind is way too much. Expand your items and monsters then let players earn them a little more easy. Make payments for packs and cosmetics without the greed, paying for card packs is okay they are relatively cheap but you need to have enough available and make it worthwhile to build and adventure. Add coop and a guild system and this will be highly successful. Without that the creativity and potential is there it’s so close but you need to implement a better grind system and some player interaction or coop.
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  • Amazing

    This game is crazy amounts of fun and I love it. The soundtrack is great especially the menu theme. Art style is gorgeous and amazing to look at, the mechanics and gameplay run very smooth and work really well. This game is great but I would love a pc version it would be amazing on pc. All in all this game is amazing and highly recommended it can’t think of a single bad thing honestly.
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  • Amazing game

    I do love this game so far. I feel that the time between quests could be shortened a bit. And the followers quest isn’t easy to obtain. Wish there were a few more coins/orbs for completing harder difficulty’s but. Aside from that. Graphics are great, gameplay is fun, the surprise element is nice, like buying a pack of MTG. (Although a guaranteed rare+ card would be nice. Just sayin), and the ability to design your own dungeon is fun. (Maybe a little more mobility when designing your own would be useful but, it’s a minor issue). Over all 5/5. And a 9/10. Thank you.
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  • Almost the best game!

    This is my first review ever and I think this game deserves it (TL;DR below). I stumbled across it while searching for a new RPG/Strategy game and this caught my attention immediately. I love this game and I’ve played it every day since I downloaded it, but there are some concerns that prospective gamers should be wary of.

    Pros:
    - This game is an insanely fun dungeon/RPG experience with a variety of classes, gear, enemies, and maps
    - The ability to build dungeons as well as play them makes the game extremely unique
    - The combination of a casual gaming community with a supportive art community makes this game beneficial regardless of how you play

    Cons:
    - Early game progression is incredibly slow because it requires an insane amount of orbs (in-game money) to buy packs that grant additional items
    - Some of the “best” builders (based on player rating) have such high rating because of farming maps rather than finely and artistically crafted levels
    - Quests have an immense refresh rate, making it even more difficult for players to collect in-game items

    TL;DR
    This is by far one of my favorite iOS games I have ever played and I highly recommend it for any player, but be warned that the progression is very slow and may cause early burnout unless you’re willing to spend some money.
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  • Really good game

    Honestly this is one of the most refreshing games I've played on the AppStore in a while, the idea is fun, the graphics are really cool, I don't at all feel inclined to have to pay for packs as there's no prompts or ads during

    Just some suggestions for the developers:
    The game at the moment is very grindy, you basically play to earn card packs and there's no other way to earn them other than quests (which are every 24-72 hours) I'd suggest daily card packs that just offer players one or two cards daily so they have an incentive to come online every day
    Another thing I find frustrating is the renew time for quests, when I saw there were quests I thought 'four hour wait time?' But no, 24/48/72 hour wait times for new quests, and it's not fun. When I've done all my missions, I have no incentive to continue to play the game because I'm not prepared to play dungeons for four hours. And yes, I understand you want players t progress at a somewhat challenging wait, so why not have three major quests and then little ones that offer less rewards but renew faster? It means that players can continue to earn orbs at a decent time while still wanting to return each day for the next major quest?

    Other than that I love this game and I can see myself playing this game for a very long while, it's fun, different and overall a delight to play!
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  • Great game adding a few things could make it a five star

    If I had access to health fountains which would be a strong heal one use structure it would encourage characters to engage in large arena style fights and help them survive greater traps. I could also use them as bait for an injured hero for example if there was a hidden trapdoor that I could put on the walkway in front of it and transport them to a very dangerous place that would be quite a surprise:) Also I have been playing this game for hours but I have yet to earn any traps or environments dangers. I have seen this reflected in dungeons I challenged as I hardly ever see explosive barrels and I haven’t seen any environmental dangers at all!! Maybe if every new player started with a beginner pack that had just a couple of random things like this. It would make dungeons more exciting to play and build. I believe that this would lead to more people being willing to purchase cards due to experiencing more potential map variety. Thank you for listening
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  • Great game, hard going

    The game is great. Had it for 2 days and having a blast. Great control of weapons and cool creatures. The one thing bad about is how hard it it to get more items, as the only way is to buy a pack of 5 items for 1000 or 1 item after lots of dungeons. The thing about the packs are u only get 10 ish coins per dungeon. Or do the quest which give u loads 400-1000 coins but can be difficult or tedious to do. Pls sort this out as it’s a great game with loads of potential
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