Spirit Island

Spirit Island

Co-op Settler Destruction

Details about Spirit Island

  • Released
  • Updated
  • iOS Version
  • Age Rating
  • Size
  • Devices
  • Languages

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Version History of Spirit Island

2.3.2

September 13, 2024

This update fixes a problem where subscription access was not working properly for all players. It is still multiplayer compatible with version 2.3.1.

2.3.1

September 12, 2024

This update includes various bug fixes, including: - Fixed multiplayer issues with undo that could lead to desynchronization or being unable to undo as far as you should be able to. - Deactivating the elemental thresholds of Forsake Society To Chase After Dreams no longer fails to remove Invaders. - Badlands damage no longer incorrectly applies to Invaders that are not participating in Ravage. - Fixed towns incorrectly moving twice at the end of the Slow Phase in The Great River scenario in some cases. - The Great River scenario loss condition no longer triggers 1 Town too soon. - When Towns have multiple options where to go after the Slow Phase in The Great River scenario, they now always go to the northernmost land. - Fixed an issue where Beasts can be pushed farther from events when Many Minds Move As One is in the game. - Fixed a stall during Ravage that could occur after using Dream of the Untouched Land. - Weave Together the Fabric of Place and Elemental Aegis now work together properly and no longer give extra defense. - Keeper of the Forbidden Wild's special rule can no longer incorrectly apply to powers being resolved during the Rouse the Spirits event. - Melt Earth Into Quicksand now lets you destroy all Russian Explorers pushed into the target land. - The cleanup decisions from Weave Together the Fabric of Place during Time Passes no longer lead to sync issues in multiplayer.

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2.3

September 4, 2024

A siren song fills your ears, and you feel a distant beckoning. Can you resist the lure toward the Home of the Island's Heart? The fourth phase of Jagged Earth content is now available with a new Spirit and Scenario. Lure of the Deep Wilderness: A few wanderers have spoken, in voices of wonder mingled with fear, of finding the Spirit that called them ever-further inland. But most never even saw it, only felt its distant beckoning. The Great River: The island is vast, and the Invaders are firmly entrenched in its western lands. They now seek to push east across a mighty river and open up a new frontier. Can the Spirits hold them back? No additional purchase is required; you will gain access to the new content with your existing purchase of Jagged Earth. Plus, this update includes various improvements and bug fixes, including: - Spirit Foresight now includes a toggle to show an overlay indicating the range of each land to its nearest Ocean (very helpful for The Great River scenario). - By popular request, the end game screen Details panel now shows the Spirits in the game. - Demoralized and Plan for Departure can no longer grant too much Defend in lands affected by Weave Together the Fabric of Place. - Fixed a problem where Gift of Twinned Days did not work properly in solo mode. - An extra copy of Command Beasts will no longer appear when playing Fractured Days Split the Sky without events. - Fixed Lure of the Unknown incorrectly using up Reach when used at range 0. - Choosing Spurn the Invaders on Farmers Seek the Dahan for Aid does now properly destroys multiple Dahan if they have reduced health from All Things Weaken. - Fixed Infestation of Venomous Spiders (thresholded) not getting the damage boost from Gift of Furious Might. - The "Add 1 Wilds" part of the Sprawl Contained by the Wilds event is now affected properly by Pour Time Sideways. - Fixed undoing Unrelenting Growth allowing an extra Presence placement with Stone's Unyielding Defiance. - Bringer of Dreams and Nightmares can no longer incorrectly "destroy" an Invader more than once with Utter A Curse of Dread and Bone. - Fixed an issue where in some cases, you could undo after revealing a new Event Card. - Fixed a problem where Coastal Towns Multiply did not work properly with Isolate in some situations. - The Ravage damage increases from Habsburg Level 6 and Courage of the Crowd now add up properly. - Fixed a problem interaction with multiple copies of Powerstorm when Power Progression is enabled. - When Heart of the Wildfire adds Blight with All Things Weaken in effect, you can now choose Wildfire's adjacent Presence so that no Presence is destroyed. - Fixed a prompt issue with Pour Time Sideways and Prey On The Unwary. - Fixed an issue that allowed choosing a different land for the second presence after undoing a Minor Power gain from Stone's Unyielding Defiance's presence track. - Gift of Constancy, when given by Aid From Lesser Spirits, can no longer reclaim itself. - Thundering Destruction at high thresholds no longer interacts incorrectly with Durable Towns, causing too much damage/destruction. - Fixed an issue with Russian Explorers ignoring Isolate in some cases. - Added missing audio cues for multiplayer game setup.

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2.2.2

August 8, 2024

This update includes various bug fixes: - Pour Time Sideways now works properly with England's High Immigration build and Habsburg Level 1. - Flee From Dangerous Lands now allows you to push an Invader from an Isolated land. - Exaltation of the Storm-Wind does now correctly doubles its effect if used on yourself in solo play. - When Visions of a Shifting Future reveals a card, you can now freely move the card around the screen so you can examine the game state. - Storm-Swath no longer has +1 Range without meeting the elemental threshold. - When Heart of the Wildfire adds Presence that destroys Shadows Flicker Like Flame (Madness) Presence, undo now restores the destroyed Presence properly. - Weave Together the Fabric of Place no longer causes England to build in an empty land with only 1 adjacent Town/City. - The Invaders Surge Inland event will no longer get stuck if you choose an Isolated land. - Sap the Strength of Multitudes can no longer get its range boost without having the required elements. - A Pall Upon The Land no longer fails to destroy Presence properly if you use Undo after making a series of the choices. - Using Exaltation of the Storm Wind before Gift of Wind-Sped Steps no longer prevents you from using two slow powers fast. - Seek Safety level 2 now allows you to gather into an Isolated land and is prompted properly. - Using Power Progression with one Spirit from the Core Game and another from Horizons of Spirit Island can no longer lead to a Spirit getting multiple copies of the same card. - Lead the Furious Assault may not deal the correct amount of damage against Durable Towns in some situations.

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2.2.1

July 28, 2024

This update includes various bug fixes and improvements: - Absolute Stasis no longer incorrectly triggers the end of the game if used on a land with all of a Spirit's Presence. - Russia's Escalation effect can no longer add an Explorer to a land under Absolute Stasis. - The game no longer gets stuck resolving Cultural Assimilation when Pour Time Sideways is in effect. - Slip the Flow of Time no longer allows you to reclaim the power card granted by Aid from Lesser Spirits. - Toggling focus (+/-) while Fractured Days Split the Sky is gaining or spending Time no longer causes the Presence panel to disappear and not be available anymore. - Fixed a problem where after using Unlock the Gates of Deepest Power, the prompt for keeping a card in Days That Never Were could get stuck on screen. - Carapaced Land can now be used while Reach's special rule is available. - Sky Stretches to Shore no longer interferes with Reach's special rule effect. - Resilience's special rule now increases the amount of damage Habsburg needs to deal to the land to count for its additional loss condition. - When playing with an Aspect, if you lose the game and press Try Again, the next game now includes the Aspect. - In addition to remembering your choice of Aspect for a Spirit for the next game, it now also remembers when you chose no Aspect for the Spirit. - Fixed an issue in the New Game screen where rearranging a board with a Spirit that has an Aspect selected would cause the Aspect to be deselected. - Fixed a problem where the Story So Far could be blank after using undo in some situations. - You can now double tap a resolving event section to view the full card. - Trees Radiate Celestial Brilliance no longer skips more than the first build in one turn (e.g. when using Blur the Arc of Years).

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2.2

July 22, 2024

The third phase of Jagged Earth arrives, with Visions of a Shifting Future revealing facets of existing Spirits' natures and a new Spirit that alters time as we know it. Fractured Days Split the Sky: A Spirit that exists mostly in the high reaches of the heavens, but touches the island now and then, time and possibility flowing around it like a wind-blown mantle. Aspects: New ways to play familiar Spirits, portraying some facet of that Spirit’s nature more strongly or in a different fashion. Jagged Earth includes six Aspects for the four low-complexity Spirits from the base game. No additional purchase is required; you will gain access to the new content with your existing purchase of Jagged Earth. Plus, this update includes various improvements and bug fixes, including: - A new Story So Far panel shows a game log of exactly what has happened, turn by turn. During the game, you can use it to undo back entire phases at once; after the game, you can share the complete story in text form. - Destroying X Durable Towns now lets you deal 2*X damage to any Durable Towns of your choice. - Fixed a problem where Transform to a Murderous Darkness would not allow you to use it on certain Spirits in some situations. - Dream of the Untouched Land can now remove both Blight and a Habsburg 4 Town at the same time. - Using Undo after Numinous Crisis flips the blight card no longer results in gaining not enough energy and removing too much blight. - Fixed a crash that could occur when Beasts Prey Upon the Injured resolves if Settle Into Hunting-Grounds is in effect. - The game no longer gets stuck if you destroy the last board in Dahan Insurrection. - Fixed a problem where the game could get out of sync in multiplayer with Russia 5+ if a power's effect caused enough additional Fear to reach an unused Invader card. - If the Healthy Island effect of Harvest Bounty, Harvest Dust flips the Blight Card and then you undo, the Blighted Island effect of the event no longer incorrectly occurs. - The game no longer gets stuck in multiplayer if one player uses Settle Into Hunting-Grounds while another player is in the middle of using a power that could be affected by Beasts/Badlands. - Pact of the Joined Hunt no longer deals an incorrect amount of damage when used by Devouring Teeth Lurk Underfoot in certain situations. - Fixed Creepers Tear Into Mortar incorrectly damaging multiple buildings in a land with Badlands. - Sunset's Fire Flows Across the Land no longer automatically uses a damage boost up on the first land if there is only 1 Invader there. - Dahan Reclaim Fishing Grounds now assumes no adjacencies for Isolate by default, and works properly with Weave Together the Fabric of Place. - Fixed the interaction between Discord Level 3 and Badlands. - Flee the Pestilent Land no longer pushes France 6 Explorers that were not actually going to be removed. - Isolate now works properly with Sweden Level 5. - Fixed problems with using the main Undo button after Heart of the Wildfire flips the Blight Card in growth. - Ensured that Plaguebearers can move Disease to multiple lands when that is possible. - The game no longer gets stuck in multiplayer when using Gift of Proliferation on Stone's Unyielding Defiance to place a presence that gives +1 Card Plays. - Instruments of Their Own Ruin no longer deals an incorrect amount of damage in adjacent lands with Habsburg 6. - Fixed the Energy gain prevention from Bargains of Power and Protection incorrectly applying to undoing a card play. - If both Engage on their Own Terms and Words of Warning are in effect in a land, you can now choose the timing of the Dahan counterattack. - Fixed the interaction between Let Them Break Themselves Against the Stone, Isolate, and Russia 2+. - If all Invaders in a land have Strife, the Spirit Foresight ravage preview is now correct when Destroy the Unnatural is in effect. - Talons of Lightning now gets its threshold range boost when played via Unlock the Gates of Deepest Power.

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2.1.5

June 5, 2024

This update includes a few bug fixes: - Undoing the +1 card plays growth option of A Spread of Rampant Green no longer causes the number of card plays to go negative. - Fixed Habsburg Level 6 causing Dahan to be damaged even if they destroy all Invaders due to Engage On Their Own Terms. - Fixed a problem where Dahan could fail to deal damage when moving in some cases in Dahan Insurrection.

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2.1.4

May 31, 2024

This update includes several bug fixes: - Ranging Hunt no longer deals too much damage when gathering a Many Minds Move as One sacred site into a land with 1 of their Presence. - Pursue with Scratches, Pecks, and Stings now lets you keep Invaders in an Isolated land. - Blight added to a board via cascade is now counted properly for Russia 6. - Fixed Russia 6 incorrectly taking effect on a board after flipping the Blight card and using undo. - If a board does not have Beasts tokens, Russia's escalation effect now lets Many Minds Move as One decide that their sacred sites do not count as Beasts. - Quicken the Earth's Struggles, Blazing Renewal, and Pent-up Calamity now properly get the +1 damage boost from Devouring Teeth Lurk Underfoot's special rule. - Fixed a problem where number labels on the 2D map could be inaccurate in some situations. - Shadows Flicker Like Flame's innate power now lets you avoid gathering an Explorer into an Isolated land. - The game no longer gets stuck if a town is destroyed while moving because of Invaders Surge Inland. - The damage from Blood Draws Predators now interacts properly with Russia and Isolate. - Distant Hunt and Grim Toll no longer push Russian Explorers from an Isolated land. - Fixed problems with undo after using Plaguebearers. - Fixed Keeper of the Forbidden Wilds getting out of sync in multiplayer when moving Dahan during growth in Dahan Insurrection. - The game no longer gets out of sync in multiplayer when using the Ritual of Destroying Flame against Russia 2+. - Ranging Hunt no longer deals too much damage when gathering a Many Minds Move as One sacred site into another sacred site. - Fixed Sharp Fangs Behind the Leaves and Many Minds Move as One causing a multiplayer desync when gathering sacred sites as Beasts.

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2.1.3

May 17, 2024

This update includes a few bug fixes: - Fixed a crash that could occur when Dread Apparitions is in play and Eyes Watch from the Trees and Ocean's Hungry Grasp are in the game. - Fixed various issues with undoing after the Spirit Phase. - Prey on the Heedless now lets you use Beasts as efficiently as possible against Russia 2+. - Beset and Confound the Invaders no longer can cause a multiplayer desync with Russia 5+.

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2.1.2

May 12, 2024

This hotfix update fixes a crash with Vengeance of a Burning Plague during the Beasts Prey Upon the Injured part of the Hard-Working Settlers event card.

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Spirit Island In-App Purchases History

$8.99

Horizons of Spirit Island

Five intro Spirits and three Island Boards

📈 increased from $3.99 to $8.99 on September 27, 2024

📉 dropped from $8.99 to $3.99 on August 29, 2024

📈 increased from $6.99 to $8.99 on July 15, 2024

$9.99

Branch & Claw

Bring the Island to life: new Spirits & more!

📈 increased from $3.99 to $9.99 on September 27, 2024

📉 dropped from $9.99 to $3.99 on August 29, 2024

📈 increased from $6.99 to $9.99 on July 15, 2024

$19.99

Jagged Earth

Harness chaotic Spirits to defend the Island!

$19.99

Full Game

Permanently unlocks Core Game & Promo Pack 1

📈 increased from $9.99 to $19.99 on September 27, 2024

📉 dropped from $19.99 to $9.99 on August 29, 2024

📈 increased from $12.49 to $19.99 on July 15, 2024

Spirit Island Subscription Plans

Unlimited Access

Unlocks everything, including future content.

$2.991 Month

Price History of Spirit Island

Description of Spirit Island

In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there. Spirit Island is a cooperative settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different Spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your Spirits work with the native Dahan to increase your power and drive the invading colonists from your island in this strategic area-control game. Spirit Island includes: • Free access to unlimited plays of the tutorial game • Create custom games with up to 4 available spirits and play 5 full turns • 36 Minor Power cards that enhance the abilities of your Spirits • 22 Major Power cards with more powerful effects to devastate the Invaders • A modular island, made up of 4 balanced island boards, for a variety of layouts • Thematic island boards that reflect the canonical island and provide a new challenge • 15 Invader cards driving a distinctive Invader expansion system • 2 Blight cards with challenging effects as the Invaders blight the Island • 15 Fear cards with beneficial effects, earned as you terrify the Invaders Every rule & interaction in the game has been carefully adapted and thoroughly tested by expert Spirit Island players, as well as the designer himself. If you’re wondering how a certain situation works in Spirit Island, this game is the ultimate rules lawyer! Features: • Original dynamic music composed by Jean-Marc Giffin brings Spirit Island to life. Each Spirit has unique musical elements that wax and wane as the game progresses. • 3D Textured maps bring a realistic look and isometric perspective to the Island. • 3D Classic maps present the Island the way it looks on the tabletop. • 2D Classic maps provide a simplified top-down option for all you number crunchers out there. When you are ready for more, choose the best option for your budget to unlock the full game, including cross-platform online multiplayer with friends and others from around the world. Purchase the Core Game - Permanently unlocks all content from the Core Game and Promo Pack 1, including 6 additional Spirits, 4 double-sided Island Boards, 3 Adversaries, and 4 Scenarios for a wide variety of play and fine-tuned challenge. Or, purchase Horizons of Spirit Island - Permanently unlocks all content from Horizons of Spirit Island, an introductory set of content with 5 Spirits tuned for new players, 3 Island Boards, and 1 Adversary. Or, subscribe for Unlimited Access ($2.99 USD/month) - Unlocks all content during the term of your subscription. Includes all Core Game content, Promo Pack 1, Branch & Claw, Horizons of Spirit Island, Jagged Earth, as well as all future content as it becomes available. Also available: • Branch & Claw expansion with 2 Spirits, an Adversary, 52 Power Cards, new Tokens, 15 Fear Cards, 7 Blight Cards, 4 Scenarios, and an Event Deck. • Jagged Earth expansion with 10 Spirits, 2 double-sided Island Boards, 2 Adversaries, 57 Power Cards, new Tokens, 6 Fear Cards, 7 Blight Cards, 3 Scenarios, 30 Event Cards, 6 Aspects, and more! Partial content now available with more coming in updates for no additional cost. Terms of Service: handelabra.com/terms Privacy Policy: handelabra.com/privacy
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Spirit Island: FAQ

Is Spirit Island compatible with the iPad?

Yes, the Spirit Island software is iPad-compatible.

Who is the developer of the Spirit Island app?

Handelabra Studio LLC is the developer of the app.

What’s the minimum iOS version needed for the Spirit Island app?

The Spirit Island app requires iOS 13.7 or later.

How do users rate the Spirit Island app?

Spirit Island has a user rating of 4.0.

What is the main genre of the Spirit Island app?

Games Is The Primary Genre Of The Spirit Island App.

Which version of Spirit Island is the latest one?

2.3.2 is the newest version of Spirit Island.

When did the new Spirit Island update come out?

The date of the last Spirit Island update is September 29, 2024.

When did Spirit Island come out?

The Spirit Island app was initially released on February 5, 2023.

What age rating does Spirit Island have?

Handelabra Studio LLC: The Spirit Island app may contain content unsuitable for children under the age of 9.

Which languages does Spirit Island support?

Spirit Island currently features the following languages: English.

Does Spirit Island belong to Apple Arcade's curated library?

Unfortunately, Spirit Island is not on Apple Arcade.

Are in-app purchases part of Spirit Island?

Indeed, in-app purchases are part of the offerings in Spirit Island.

Is Spirit Island tailored for Apple Vision Pro compatibility?

Unfortunately, Spirit Island is not tailored for compatibility with Apple Vision Pro.

Does Spirit Island use ad-based monetization?

No, Spirit Island does not use ad-based monetization.

Video & Screenshots of Spirit Island

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Reviews of Spirit Island

Leave a Review Spirit Island
  • Subscription restoration doesn’t validate

    Tried renewing after pausing a subscription. Subscription hadn’t run out but I lost access to everything and, despite renewing, I received a validation receipt verification error and can’t restore purchases. Stuck in a mid game loop I can’t finish, telling me my turn limit is up. The app is fantastic but bugs like these come up now and then that make the experience a little frustrating.
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    Developer Response

    Hi, this was a bug in version 2.3.1 which was immediately fixed in 2.3.2 now available. Sorry for the inconvenience!
  • We need Chinese language!!!

    this is a very very very good game... but don't have Chinese language.... I have the Chinese version of the physical card. But I also hope I can play this game on my mobile phone. I have paid at least $300 for the physical version. Thanks to the designers for bringing good games.
  • Saving multiplayer games

    I love the game and have played the board game many times in the past. My only complaint with the app is when I tried to play with friends, we couldn't save it when someone had to my go, so we are limited to playing through the entire game in one go if we decide to play. If there could be a save feature for multiplayer that would be amazing! Aside from that the game seems to run really well and it's definitely easier to teach my friends how to play on here vs the real board!
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