Breach Wanderers: Deckbuilder

Breach Wanderers: Deckbuilder

Create and Build your Decks

Details about Breach Wanderers

  • Released
  • Updated
  • iOS Version
  • Age Rating
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  • Devices
  • Languages

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Developer of Breach Wanderers

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Version History of Breach Wanderers

1.0027

July 12, 2023

- Fixed a few issues with the Chinese and French localizations - Fixed an issue where the end-of-run bonus button sometimes didn't show up - Items that increase the effectiveness of Cleanse effects will now work properly - Fixed an issue where Gather Equipment could lock up the game

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1.0024

July 5, 2023

- Greatly reduced the game's memory usage - The "Lull" weather card can no longer appear in the first 3 turns of a fight - You can now click your deck to see your decklist while choosing or discarding cards - Made a lot of improvements to the Chinese localization of the game - A few cards were adjusted - Swapped Raodan's Biting Cold and Read The Ice's unlock order Mobile: - Removed Ads - Bounties now give gems - You can now pay gems to increase your rewards at the end of a run - The Starter pack now doubles all gem rewards - The last 3 bounty slots now cost 500 gems - Fixed a few issues caused by Necromancer's book - You can now correctly add more idols to the Special Meal quest when replaying it - Fixed an issue related to cards with the text "if you haven't played a card since an enemy or ally died."

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1.0001

June 9, 2023

The Breach Wanderers Update - 1.0 Release! - Maighir is now available as the final Playable Character! - Idol of Corruption is now available as the final idol! - Depth 4 is now available! Get ready to face the greatest threat to our world yet. - The game now has more translations! The available languages are the following: English, French, Spanish, Portuguese, German, Korean, Chinese (Simplified). - You can now access the game's credits from the main menu. - Added 4 new bounties - Added 3 new quests o The Shrine is now locked behind a quest - Added 11 new cardbacks o The Release Celebration cardback will be automatically unlocked for everyone who played during Early Access - Added 29 generic cards (and made 2 created cards into unlockable cards) - Many existing cards were changed - Added 4 new market items - Market Items changes: o Health Tonic: Now +25hp o Mana Tonic: Now +5 mana o Recovery Tonic: Now +8 Recovery o Shield Tonic: Now +5 max shield - Added 8 Weapons - Added 5 Outfits - Added 13 Accessories - Added 22 Trinkets - Many existing items were changed Character Changes: - Drofis' level 1 passive changed to: "Create a Blood Burst card whenever you lose life from an enemy attack or card." o Blood burst changed to 10 damage for 1 mana (Make me regret it) - Changed Mirley's level 4 passive: You deal 5% more damage and apply 5% more status to enemies per debuff on them. - Slightly changed the default decks for Mirley, Nayema, Drofis and Caitan Effect Changes: - Decay changes o Decay can now only trigger during your turn o Decay no longer triggers when drawing cards (only when creating them) o Decay's VFX should be more visible and louder - Arcane, Frost and Shock runes are now capped at 10 status - Hidden's evasion % will now be reduced for the turn every time you randomly evade an attack (-20% of the current evasion % every evade (50 > 40 > 32 > 26 > 20 > 16, etc)) o Enemies that relied on Hidden a lot were buffed - Marksman is no longer reduced at end of turn - Overcharged now only applies Shock when drawing extra cards Enemy Changes: - Frost scaling for enemies was changed: o The frost scaling per Depth was reduced o Frost scaling per area tier was added (for example, enemies in the Fetid Coast will be harder to freeze repeatedly than enemies in the Mushroom Forest) - Enemy summoned by the player will have slightly less health in A4 - Dragonfly Rider has found a Lance (He is now 3 width) - Adjusted the health of enemies in Valley and Plains. Should mostly affect Valley ennemies. - The amount of cards created by enemies no longer scale with idols and Rush Mode o Effects of blights created by enemies now scale with idols and Rush Mode UI Changes: - Changed the Quest Completion screen - Changed various tutorials and tooltips to improve clarity - Enemies with AOE status attacks should now show a different icon - You can now copy your decklist to your clipboard during a run Rush Mode: - Rush mode now has additional card picks - Idol fights now give more idol rewards in Rush Mode Misc: - Reduced the length of the second area in Depth 3+ runs - You can now use the Shrine (once it's been unlocked) in any Depth and for replaying quests - You can now start a run without having a full pool o Starting a run with a custom deck and an empty pool will use Quickplay rules for card rewards - Flood Achievement now requires 20 or more mana cards - The delay between some actions have been shortened (aoe effects and ally effects) - Arcane detonations will accelerate the more you detonate a target Bug fixes: - Enemies with Berserk will now trigger their On-Death effects properly whenever they die after Berserk expires - Ads will now count properly towards the "Watch Ad" bounty - Fixed an issue where loading from cloud didn't properly update bounties

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1.8016

April 20, 2023

- Fixed an issue where Crystal Oozes with Berserk could prevent a fight from finishing - Fixed an issue where choosing "random" for tier 2 areas would start a run directly into tier 2 - Fixed an issue where dying with Berserk could lock up the game - Fixed an issue where Silan wasn't properly generating tools on shuffle - Fixed the bounty "Deal Damage with Leech" - The Idol of the Hunt card that summons a Voidstalker will now function as written - Hollow was renamed to Nullify - Slightly tuned health and effect values of enemies in Rush

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1.8015

March 28, 2023

- Fixed an issue where Crystal Oozes with Berserk could prevent a fight from finishing - Fixed an issue where choosing "random" for tier 2 areas would start a run directly into tier 2 - Fixed an issue where dying with Berserk could lock up the game - Fixed an issue where Silan wasn't properly generating tools on shuffle - Fixed the bounty "Deal Damage with Leech" - The Idol of the Hunt card that summons a Voidstalker will now function as written - Hollow was renamed to Nullify - Slightly tuned health and effect values of enemies in Rush

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1.8012

March 21, 2023

What's New? - 30 new generic cards were added to the game - Caitan has received a small rework - Updated Unity and various plugins to improve stability - Character Changes Caitan - Caitan will now heal 1 every time he switches stance - Caitan now has 20 (up from 15) recoverable health - Caitan's last passive now draws 1 Strike or Spell each turn instead of copying one each turn - Strike Stance's damage bonus was changed to a flat +2 damage - Several Caitan cards have been changed Inna - Inna will create Rare and Epic tools slightly less frequently - Inkwell & Quill is now an Epic tool Quest Improvements - Quest objectives are now displayed during the run - Difficulty level is now indicated when selecting a quest - Quests can be replayed once all quests have been completed Mechanics Changes - "Increase the damage of all your spells" has been removed as a mechanic. Spellweave has been added as a new buff instead: Increase the damage of all your spells by 4% per rank. Not reduced at end of turn. - Status barriers now increase max status by 2 instead of reducing incoming status by 2 - Primal Pearl now only affects enemies - Draft runs now start with 3 rares and 12 commons (instead of 15 commons) - Quickplay rewards for common fights now include both common and rare cards - Changed the way idols were distributed in Rush runs - Each activated idol will empower 2 non-boss fights (boss fights are unchanged) - Idols will be chosen among all activated idols - Enemy summons can no longer override player summons except rare exceptions. Most monster abilities that fail to summon will buff the monster instead. Enemy Changes - Buffed Vessel of Impulse - Nerfed Shadeberries and Redblossoms - Tweaked the opportunity attacks of many monsters. Opportunity attacks now have their damage modifiers halved - Enemies summoned by the player no longer have their attacks boosted by Rush Mode - Enemies summoned by the player have reduced health scaling Misc - Reduced the chance of weather events showing up, especially when activating idols - Phoenix Feathers are now displayed in combat when available - Legendary cards will no longer appear as rewards once they've been picked Bug Fixes - Fixed a bug where the rest icon wouldn't always glow before the final boss of a run - Fixed a bug where enemies summoned by the player would have inconsistent health in Rush Mode - Fixed a bug where having less than the maximum number of Epics could guarantee seeing an Epic card as a reward - And many more fixes!

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1.7113

December 28, 2022

- Rush mode now has a currency boost rather than a penalty (from -50% to +50%) - Rush mode idols will now scale progressively in power during a run - Rush mode enemy scaling was reduced at the beginning of a run - Reduced the odds of getting weather effects in Rush Mode - Updated Whiteflame Golem's and Cladasair's sprites - Error messages related to cloud save and load will now display properly - Fixed a few issues with Opportunist - Fixed a few other minor issues

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1.7111

December 19, 2022

Game Version 1.7111 - The Storyline Update - Storyline Quests were added to the game! o Depths 2 and 3 are now locked behind Quests if you hadn't unlocked them previously o Caitan is now locked behind a Quest if you hadn't unlocked him previously o Battered Ramparts and Crystal Valley are now locked behind Quests - 2 new game modes were added to the game: o Draft Mode is a variant of Quickplay that lets you draft your entire starting deck at the beginning of the run o Rush Mode is an alternate game mode where you play against a single area Buff & Debuff Changes - Envenom now reads "Your attacks give Poison ranks equal to {0}% of damage dealt. (Minimum: 1)" - Leech now deals 2 damage and 1 healing per debuff type. - Poison now reads "Take 1 fixed damage per rank at end of turn, then reduce ranks to half, rounded down. Poison application is affected by damage modifiers and can consume Shocked." o Cards that apply Poison directly are now considered strikes or spells - Frostbite now deals double damage to Frozen targets - Opportunist now reads "Whenever the player triggers Fatigue, the first enemy and the first ally with Opportunist will use their Opportunity Attack and lose 1 rank. Cannot be Dispelled." o Cards that triggered enemy actions now trigger their Opportunity Attack instead o Every enemy now has a unique Opportunity attack Card Changes - Removed the "enemy shield" sub-theme from cards - Cards that applied Arcane Weakness have been buffed - Cards with Doom, Envenom, Poison and Leech were changed - Moved around the unlock order of some Drofis cards Misc - Sequential arcane detonations are now (much) faster - Depths will now be auto-selected based on the last depth used for the chosen character - (Mobile) Gem acquisition rate has been lowered slightly Bug Fixes - Fixed a bug where you could sometimes unlock a skin when trying to unlock a character - And many more fixes!

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1.7042

November 13, 2022

Version 1.7042 - Updated several plugins - Fixed a few bugs regarding the "Create Astral Card" button - Adaptative Spell is now properly doubled by Solar Amplification - Shrine idols will now properly reroll themselves - Phoenix Feather now makes you invincible for a turn after triggering

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1.7041

October 27, 2022

Trials of the Breach - Part 1 The Nayema Update Hotfix 1.7041: Fixed a few issues with the Nayema Update. - Nayema has joined the guild - Idol of Emptiness has joined the pantheon - Added Achievements - Added cross-platform cloud saving - Added 24 new Generic cards and 60 new items - Mirley got reworked - Changed many cards, buffs and debuffs Full patch notes: https://www.baronneriegames.com/trials-of-the-breach-update-part-1

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Breach Wanderers In-App Purchases History

$1.99

Special Currency Offer

4000 Gold & 1000 Aether

$2.99

Starter Pack

Remove Ads. Gain a cardback. Rewards +50%.

$4.99

Booster Pack

+30% Gold, Aether and Experience gained.

$4.99

Small Currency Package

4000 Gold & 1000 Aether

$6.99

Adventurer Pack

+20% Gold, Aether and Experience gained.

$6.99

Gems Package

Gain 5000 gems.

$9.99

Medium Currency Package

10'000 Gold & 2'500 Aether

$13.99

Wanderer Pack

+10% Gold, Aether and Experience gained.

$23.99

Large Currency Package

32'000 Gold & 8'000 Aether

Price History of Breach Wanderers

Description of Breach Wanderers

A new Roguelike Deckbuilding experience Embark on a thrilling adventure with this fresh take on Roguelike Deckbuilding. Battle against monstrous creatures emerging from the Breach using and evolving strategy based on magical cards, powers, and heroes. Rest at your town, upgrade your gear, get new missions, and strategize wisely to face your fate. Forge your fate with every draw Experience a unique and strategic deckbuilding system: before each run, customize your starting deck and the pool of cards that will be offered to you during the run. Additionally, every enemy may drop other exclusive card rewards that you can take into account for your strategy. With over 1000 cards to choose from, experiment with different synergies to obliterate your opponents and reach the depths of the Breach. Find your hero and define your tactics With 10 unique heroes to choose from, each with unique strengths and weaknesses, you can tailor your strategy to suit your playstyle. Freeze your enemies with Raodan to gain control over the battlefield, or hide and strike from the shadows with Mirley to deal devastating damage. With complete control over your characters and cards, victory is within your grasp. Upgrade Your Town As you venture deeper into the Breach, collect valuable resources to unlock new cards, purchase powerful items, and upgrade your town. Visit the Forge to equip your heroes with devastating upgrades and browse the Market for new exotic wares. Take on different missions to earn rewards and face even greater trials as you progress through the story. With each upgrade, you'll be better equipped for the battles ahead and one step closer to uncovering the secrets of the Aether. Evolve your strategy Each battle presents new challenges and opportunities. Will you play it safe and focus on defense, or take risks to surprise your enemies? With special status bars like Arcane, Frost, and Shock, and a variety of buffs and debuffs, every decision you make affects the battle. Evolve your build with every draw and become a true strategist.
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Breach Wanderers: FAQ

Is the Breach Wanderers app compatible with iPads?

Yes, the Breach Wanderers software is iPad-compatible.

Who is behind the development of the Breach Wanderers app?

Breach Wanderers was launched by Jeux Baronnerie.

What’s the minimum iOS version needed for the Breach Wanderers app?

The app needs iOS 12.0 or later to function properly.

How do users rate the Breach Wanderers app?

Breach Wanderers has a user rating of 4.7.

What is the main genre of the Breach Wanderers app?

Games Is The Primary Genre Of The Breach Wanderers App.

What is the latest version of Breach Wanderers?

The latest Breach Wanderers version released is 1.0027.

When was the last update for Breach Wanderers released?

The date of the last Breach Wanderers update is September 29, 2024.

When was Breach Wanderers introduced to the market?

The Breach Wanderers app was initially released on February 6, 2023.

What age rating does Breach Wanderers have?

Jeux Baronnerie: The Breach Wanderers app is appropriate for the age of 9 and above.

Which languages does Breach Wanderers support?

Breach Wanderers currently features the following languages: English.

Is Breach Wanderers available in Apple Arcade's lineup?

No, Breach Wanderers is not available on Apple Arcade.

Are there in-app purchases available in Breach Wanderers?

Yes, Breach Wanderers offers in-app purchases to enhance your experience.

Is Breach Wanderers tailored for Apple Vision Pro compatibility?

Unfortunately, Breach Wanderers is not tailored for compatibility with Apple Vision Pro.

Are ads featured prominently in Breach Wanderers?

No, ads are not featured prominently in Breach Wanderers.

Video & Screenshots of Breach Wanderers

Breach Wanderers: Deckbuilder video #1 for iPhone
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Breach Wanderers: Deckbuilder screenshot #7 for iPhone
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Reviews of Breach Wanderers

Leave a Review Breach Wanderers
  • Fun roguelike deckbuilder

    I have been looking for a good roguelike deckbuilder for mobile after playing the heck out of Gordian Quest on PC. I liked Slay the Spire, Monster Train, and Eternal Night (when it was out). So far I’m really liking this game. The runs are fast, the deck is customizable, I really like the simple fact that you can modify your character appearance. Already seeing the fun synergy in cards and builds. Branching pathways are always fun. The artifact/equipment section adds a lot of fun and rng. Hope they keep up the good work on this. Definitely scratches that itch.
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  • A Solid and Unique Deckbuilder

    I love deckbuilders and have tried practically every one available for mobile that isn’t ad based or pay to win. My top tier includes best in class Dawncaster, ground breakers Slay the Spire and Monster Train, and 5 stars Ascension, Star Realms, and Mystic Vale. This game is not on that level, but it’s very good. The art is distinctive, the gameplay is fun without too much tension, the cards and synergies are well thought out. The rewards system is both familiar and spiced with new ideas. The game structure is definitely Slay the Spire, and if I could give the devs one suggestion for improvement it would be to study Dawncaster and steal some of its better concepts, like stronger narrative and character depth and more immersive progression choices. But this game is fine as it is, a solid 4 out of 5, well worth purchasing if you like these games at all.
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  • Been a fan since the Beta!

    Ive been a player since the days of the beta. Back then I felt like I had stumbled across this secret treasure. Awesome how much the game has evolved. The developers have pored over every detailin this game and have carefully tune the game balance. It’s truly a unique and fun rogue-like card battler worth checking out. And go ahead, splurge on the upgrades, totally Worth the $$$. This game has content to keep you playing for ages.
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