Pulse User Reviews

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  • I love it

    I have only few problems with it.

    a) Difficulty. I can't change a setting to make it easier for a white dude that has no music skill, but loves music games. :P

    b) Soundtrack. I would maybe purchase the soundtrack for a few bucks or if there was an option in the game to listen to the tracks. That pop! song could easily be in the Fez game. :)

    c) Hit box detection. I use light taps on the orbs yet somehow I can easily hit four of them with one tap and it ruins the streak. This might be my biggest concern. :\

    d) The Name of the Game. There is already Pulse, the news app and everytime I recommend the app they think I'm talking about the news app. I dunno who's idea it was to call it "pulse", but it was a bad idea since pulse has been around day 1 for the iPad. I know and get why it's called that, but just change it, to differ yourselves from the news app. :?

    Overall, one of the few iOS games that deserve something for just being good and original. For the most part, you download one iOS game, you download them all. Not in this case. Just fix those few issues and its a huge homerun. :D
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  • Amazing Game!

    This game has wonderful graphics and a simplistic design. It's one of my all-time favorite games, which is saying something, because I have a lot of games on my iPad. My first impression of the game was that is was all graphics and not that fun, but after having it for a while, I really like it. My favorite songs are Ryzetta, Sakura, Iterate, Pop, and High Roller, but the other songs are good too. I don't really like Porcelain Doll, though. Not sure if it's supposed to be reminiscent or creepy... Cinder just has to be Hunger Games inspired, Let's Roll has really awesome sunglasses that appear when you hit the right note, and Veedja is kind of strange and pixellated.
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  • Excellent Rhythm Game

    When I decided to get this game, I thought it would be just another flashy but gimmicky throwaway title that would be fun for just a few days before falling flat.

    I could not have been more wrong, I'm pleased to write. The game is very unforgiving, in a good way. It's easy to pick up and get lost in the game, but make one false move (which is sure to happen, even on tracks you've mastered), and you instantly lose the beat and are forced scramble to get ahead of the cascade of missed bubbles. It thus manages to be very easy and frick'n hard at the same time, jostling you from a laid back flow to a mad rush and back to flow on a moment's notice.

    In many ways, although the two games are in entirely different genres, it reminds me of the Wipeout series back in its glory days of unforgiving, drifty racing — before Fusion diluted the core game with too much focus on weapons and characters and before Pulse made the ships turn on a dime with even more focus on weapons.

    I suppose that really sums it up. Pulse: Volume One is to abstract musical rhythm games what Wipeout 2097 (or Wipeout Pure's brief return to formula) was to futuristic antigravity racing games. And I love it for that.
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  • Good, but some problems...

    I find this game to be enjoyable, however, there are a few issues. For one, the game seems to have difficulty detecting input, it makes a fair quantity of mistakes and seems to err on the side of admonishment (e.g. If there are two dots close to each other in one of the games many musical runs, if your finger is slightly off center from the dot, it will detect this as input on the next dot, usually causing you to miss both of them).
    It is for the most part accurate, it is only on the parts where there are dots close to each other that it tends to have issues. Also, the last level is basically impossible if you have multitasking commands enabled.
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  • Games like this are the reason to own an iPad

    This may well be my favorite game for the iPad. It's instantly catchy, and the game is excellent all the way through. Personally, I love almost every track in the game. Others may disagree, but we all have different tastes. Bottom line is that this game is a lot of fun. My friends absolutely love to play this gam when we get together. There's no reason you shouldn't buy this right now.
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  • An okay rhythm game

    This game succeeds in being entertaining but not so much as a rhythm game. The design just doesn't work that well if you're looking for complex and fast paced rhythms because of how inconsistent the spacing between the rings gets as it moves outside. It becomes hard to see the outer dots. The movement is distracting if you are focused on timing. My biggest problem is the timing. THIS GAME IS OUT OF SYNCH. I play a lot of rhythm games and i can tell that the dots ask to be hit way too early. Its off synch by about 1/20 a beat. It messes up difficult rhythms because you're not in tune with the music and it's very distracting. The game has a wide variety of tracks and a lot of music. I think it has around 25 tracks, which is a lot. There is only one difficulty. So overall its okay. It has a cool design but doesnt work for rhythm.
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  • Track Creator

    Could you make a track creator where you play your music and the game records it? After it's finished, it would show the song almost like a heartbeat monitor. The louder the volume when at a certain point, the larger the volume spikes. It would also pick up background music. When the volume spikes significantly in comparison to the background music, you could highlight the peak. After you're done with highlighting (or something), it would show the four ring area. You could then place the small circles appropriately with each highlighted spike. I hope you can take this idea and make it something better.
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  • Challenging, Entertaining and Immensely Addictive

    How often do you find a game that's not 'like' something you've ever played before, that's simple enough that gameplay is 100% intuitive, whose soundtrack is captivating enough that you find yourself listening to it, even when you're not playing?

    Pulse delivers that and a lot more, a great game from responsive developers with a great track record of delivering consistently well produced and supported titles.

    A great game for any age, would/will make a great gift for anyone who likes great games
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  • Our family loves it!

    We've had this app for a couple weeks and it's a favorite with my 8 and 11 year old daughters, their friends and me. We like the music and challenge to hit the notes. We even like the last song, although agree with other users that it sounds a bit scary.

    We would appreciate additional songs, the ability to establish more than one user, and the ability to erase progress on songs; since my daughter is better than I am, I would like to track my own progress. Also, I think Low Tide may have a programming error; I miss one of the bubbles consistently (it's not a difficult one to hit), regardless, and have never gotten 100% on it.

    Thanks for creating this app!
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  • Great, but challenging

    This game is an incredible piece of art. It features a great mix of musical tracks, which held some surprises for me when first playing through all of the tracks. It is certainly a great addition to the rhythm games genre, and one of the most beautiful apps I have come across so far. I would have given it five stars if it wasn't for the steep difficulty curve, which can make for some very frustrating situations when starting a new track. All in all an outstanding app, which is well worth every cent!
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