Starbase Orion

Starbase Orion

Games
Simulation
Strategy
53 reviews
⭐️4.7 / 5
Rating
🙌288
Ratings
📼5 scs
Content
📦w/o updates
Updates frequency
🗣❌ unsupported
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All Versions of Starbase Orion

1.3.1

February 25, 2022

Fixes an issue with the text on the planet build queue on iPads Special thanks for all of the players on the Starbase Orion Discord who helped make this version of Starbase Orion the best it could be!
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1.3.0

February 9, 2022

Updated with a round of fixes to address application freezes specifically when run on the iPhone 13 series of devices. Special thanks for all of the players on the Starbase Orion Discord who helped make this version of Starbase Orion the best it could be!
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1.2.9

May 27, 2017

This app has been updated by Apple to display the Apple Watch app icon. If you like what you see please make sure to review Starbase Orion with each update! I would like to thank all of the players who joined the testing group to help make Starbase Orion the best it can be. Cancuino, Bruin, VanderLegion, falanor4421, Davabled, Stevebob7, Skins0815, sfx 51, Jaydevil2012, ddebernardy, elph, bmike, ed, Ayjona, Kabukiman, General_Grr, Diebo, MiiiikeT, Sentar, Diebo, macaonnie, seebs, Sploinkage, Mezmorki, anthee, PlanetaryScientist, mushroomsafari (and all of you whom I missed!) thank you so much for your tireless efforts in helping improve the game! ---------------------- v1.2.9 is a hot fix for v1.2.8, of which I submitted the wrong build to Apple review. My most sincere apologies. v1.2.8 is a quality of life update with some tweaks suggested by the Starbase Orion players! • New Spying Options - you can now choose between spying On, Off, and No SCIF. • Only one SCIF can be active per fleet • Orbital Labs I / II percentage bonus have been to 20% / 40% ( was 20% / 30% ) • Brilliant researchers cost has been reduced to 5 ( was 6 ) • Colony Security Facility I / II percentages changed to 30% / 60% ( was 25% / 50% ) • Gauss turrets effectiveness against shields change from 10%/10%/10% to 10%/15%/20%
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1.2.8

May 27, 2017

If you like what you see please make sure to review Starbase Orion with each update! I would like to thank all of the players who joined the testing group to help make Starbase Orion the best it can be. Cancuino, Bruin, VanderLegion, falanor4421, Davabled, Stevebob7, Skins0815, sfx 51, Jaydevil2012, ddebernardy, elph, bmike, ed, Ayjona, Kabukiman, General_Grr, Diebo, MiiiikeT, Sentar, Diebo, macaonnie, seebs, Sploinkage, Mezmorki, anthee, PlanetaryScientist, mushroomsafari (and all of you whom I missed!) thank you so much for your tireless efforts in helping improve the game! ---------------------- v1.2.8 is a quality of life update with some tweaks suggested by the Starbase Orion players! • New Spying Options - you can now choose between spying On, Off, and No SCIF. • Only one SCIF can be active per fleet • Orbital Labs I / II percentage bonus have been to 20% / 40% ( was 20% / 30% ) • Brilliant researchers cost has been reduced to 5 ( was 6 ) • Colony Security Facility I / II percentages changed to 30% / 60% ( was 25% / 50% ) • Gauss turrets effectiveness against shields change from 10%/10%/10% to 10%/15%/20%
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1.2.7

December 3, 2015

If you like what you see please make sure to review Starbase Orion with each update! I would like to thank all of the players who joined the testing group to help make Starbase Orion the best it can be. Cancuino, Bruin, VanderLegion, falanor4421, Davabled, Stevebob7, Skins0815, sfx 51, Jaydevil2012, ddebernardy, elph, bmike, ed, Ayjona, Kabukiman, General_Grr, Diebo, MiiiikeT, Sentar, Diebo, macaonnie, seebs, Sploinkage, Mezmorki, anthee, PlanetaryScientist, mushroomsafari (and all of you whom I missed!) thank you so much for your tireless efforts in helping improve the game! ---------------------- Note: v1.2.7 is a hotfix for a turn processing crash bug introduced in 1.2.6. Sorry about that! ---------------------- Have you heard, we’re working on Starbase Orion 2! Please open the "Multiplayer" section of the app, and tap on the "Galactic News" section for more news on the upcoming SO2 and a much more verbose description of the changes in v1.2.6 of Starbase Orion. • Various Changes to Racial Abilities Changes to Shared Intelligence, Persnickety, Tinkers, and more. For a full listing, please see the "Galactic News" in game. • Various Changes to Weapon and Ship Systems Big changes to Nuclear missiles and proton torpedoes, little changes to others. • Changes to Spying Grab your cloaks and your daggers, spying gets a lot more bloody. • New "Orion League" Game Preset Select this game preset to create a game using randomly selected game options in accordance with the Starbase Orion Player's League! • New "Keep Max Range" combat order, leader changes, updated stock racials, and more. For a full listing, please see the "Galactic News" in game. ---------------------- The Starbase Orion forums are buzzing with user comments and suggestions. Join the discussion today! http://chimerasw.com/starbaseorion/forums/index.php
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1.2.6

September 18, 2015

If you like what you see please make sure to review Starbase Orion with each update! I would like to thank all of the players who joined the testing group to help make Starbase Orion the best it can be. Cancuino, Bruin, VanderLegion, falanor4421, Davabled, Stevebob7, Skins0815, sfx 51, Jaydevil2012, ddebernardy, elph, bmike, ed, Ayjona, Kabukiman, General_Grr, Diebo, MiiiikeT, Sentar, Diebo, macaonnie, seebs, Sploinkage, Mezmorki, anthee, PlanetaryScientist, mushroomsafari (and all of you whom I missed!) thank you so much for your tireless efforts in helping improve the game! ---------------------- Have you heard, we’re working on Starbase Orion 2! Please open the "Multiplayer" section of the app, and tap on the "Galactic News" section for more news on the upcoming SO2 and a much more verbose description of the changes in v1.2.6 of Starbase Orion. • Various Changes to Racial Abilities Changes to Shared Intelligence, Persnickety, Tinkers, and more. For a full listing, please see the "Galactic News" in game. • Various Changes to Weapon and Ship Systems Big changes to Nuclear missiles and proton torpedoes, little changes to others. • Changes to Spying Grab your cloaks and your daggers, spying gets a lot more bloody. • New "Orion League" Game Preset Select this game preset to create a game using randomly selected game options in accordance with the Starbase Orion Player's League! • New "Keep Max Range" combat order, leader changes, updated stock racials, and more. For a full listing, please see the "Galactic News" in game. ---------------------- The Starbase Orion forums are buzzing with user comments and suggestions. Join the discussion today! http://chimerasw.com/starbaseorion/forums/index.php
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1.2.5

October 20, 2014

Happy three year anniversary, Starbase Orion! If you like what you see please make sure to review Starbase Orion with each update! I would like to thank all of the players who joined the testing group to help make Starbase Orion the best it can be. Cancuino, Bruin, VanderLegion, falanor4421, Davabled, Stevebob7, Skins0815, sfx 51, Jaydevil2012, ddebernardy, elph, bmike, ed, Ayjona, Kabukiman, General_Grr, Diebo, MiiiikeT, Sentar, Diebo, macaonnie, seebs, Sploinkage, Mezmorki, anthee, PlanetaryScientist, mushroomsafari (and all of you whom I missed!) thank you so much for your tireless efforts in helping improve the game! ---------------------- In v1.2.4 we failed to properly fix some scrolling issues introduced in iOS 8, so we've fixed them quickly in v1.2.5. Note: The changes in this update are too numerous to fit here! Please open the "Multiplayer" section of the app, and tap on the "Galactic News" section for a much more verbose description of the changes. • Various Fixes and Improvements For a full listing, please see the "Galactic News" in game. • Changes to Auxiliary Thrusters Thrusters now provide a 5% chance of evading laser, gauss, and ion pulse cannon fire. Thrusters stack the same way ECM does, with each thruster providing an individual 5% chance of evasion. • Changes to Ion Pulse Cannons IPC has received multiple changes focused on making it a more valuable late game choice. - The range has been increase from 6 to 11 (for reference, gauss range is 5 and laser range is 13) - Does bonus damage to target ship structure when it hits energy shields. - Can only be equipped on Battleships, Titans, Mammoths, and Starbases. • Fixes for scrolling in iOS 8 ---------------------- The Starbase Orion forums are buzzing with user comments and suggestions. Join the discussion today! http://chimerasw.com/starbaseorion/forums/index.php
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1.2.4

October 12, 2014

Happy three year anniversary, Starbase Orion! If you like what you see please make sure to review Starbase Orion with each update! I would like to thank all of the players who joined the testing group to help make Starbase Orion the best it can be. Cancuino, Bruin, VanderLegion, falanor4421, Davabled, Stevebob7, Skins0815, sfx 51, Jaydevil2012, ddebernardy, elph, bmike, ed, Ayjona, Kabukiman, General_Grr, Diebo, MiiiikeT, Sentar, Diebo, macaonnie, seebs, Sploinkage, Mezmorki, anthee, PlanetaryScientist, mushroomsafari (and all of you whom I missed!) thank you so much for your tireless efforts in helping improve the game! ---------------------- Note: The changes in this update are too numerous to fit here! Please open the "Multiplayer" section of the app, and tap on the "Galactic News" section for a much more verbose description of the changes. • Various Fixes and Improvements For a full listing, please see the "Galactic News" in game. • Changes to Auxiliary Thrusters Thrusters now provide a 5% chance of evading laser, gauss, and ion pulse cannon fire. Thrusters stack the same way ECM does, with each thruster providing an individual 5% chance of evasion. • Changes to Ion Pulse Cannons IPC has received multiple changes focused on making it a more valuable late game choice. - The range has been increase from 6 to 11 (for reference, gauss range is 5 and laser range is 13) - Does bonus damage to target ship structure when it hits energy shields. - Can only be equipped on Battleships, Titans, Mammoths, and Starbases. • Fixes for scrolling in iOS 8 ---------------------- The Starbase Orion forums are buzzing with user comments and suggestions. Join the discussion today! http://chimerasw.com/starbaseorion/forums/index.php
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1.2.3

July 17, 2014

If you like what you see please make sure to review Starbase Orion with each update! I would like to thank all of the players who joined the testing group to help make Starbase Orion the best it can be. Bruin, VanderLegion, falanor4421, Davabled, Stevebob7, Skins0815, Jaydevil2012, ddebernardy, elph, bmike, ed, Ayjona, Kabukiman, General_Grr, Diebo, MiiiikeT, Sentar, Diebo, macaonnie, seebs, Sploinkage, Mezmorki, anthee, PlanetaryScientist, mushroomsafari (and all of you whom I missed!) thank you so much for your tireless efforts in helping improve the game! ---------------------- Note: The changes in this update are too numerous to fit here! Please open the "Multiplayer" section of the app, and tap on the "Galactic News" section for a much more verbose description of the changes. • New Technologies to Research This patch introduces the S.C.I.F. and the Interspecies Medical Network, two new technologies of particular interest to spying or research focused races. • Upcoming Tech displayed in the Research Section Find yourself unsure as to what technologies are coming next when you finish researching that Gauss Turret? Now all you need to do is tap a toggle button and all future technologies will be displayed. • New Racial: Robust Techies Robust Techies can be thought of as the "Natrual Tinkers" trait for research builds; races with this attribute will convert 20% of their planetary research into production. • Racial Balance Changes In v1.2.1 we transitioned over to a new server to provide a better multiplayer experience. One of the advantages to doing so is that I could run analytics against the winning games and see how each of the racial traits were performing. Using this knowledge has helped myself and the SO players to fine tune the current racial attributes to provide a richer strategic experience, opening up new paths to play and stay competitive. The changes are numerous and explained in detail in the Galactic News, but they include changes to Galactic Navigators, Repulsive, Shared Intelligence, Battle Hardened, Free Thinking, Quick Thinkers, Slow as Sloths, Tolerant, Sanctioned Piracy, and Highly Trained Smugglers. • More Sorting Options By popular demand, we have added several new sorting options to the Empire and Galaxy screens. You can now sort by Planet Size, Capacity, Buildings Built, Distance from your Empire, and by specials. • Blockade and Combat Changes Planets which are being blockaded by the enemy, on in systems which have active combat, may no longer purchase production, build ships or starbases. This change makes blockading a more effective tool and opens up new lines of strategic thought. • New "Disengage" Combat Command Joining the "Retreat" command is the newly minted "Disengage" command. Retreat has been here for a while, and its purpose is for a smaller force to escape quickly from combat and rendezvous at the nearest safe haven. Disengage is meant to be used by a larger force who chooses to tactically withdraw from a combat to be ordered elsewhere. • Much, much more Additional changes to Exopolitics, the number of leaders you can hire, returns on scrapping buildings, a new "Tourney24" timer, and more expensive technology when it "rolls over", and more! For the full change log please visit the whipping post on the forums or the "Galactic News" section in game. ---------------------- The Starbase Orion forums are buzzing with user comments and suggestions. Join the discussion today! http://chimerasw.com/starbaseorion/forums/index.php
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1.2.2

November 4, 2013

Happy two year anniversary, Starbase Orion! I would like to thank all of the players who joined the testing group to help make Starbase Orion the best it can be. Bruin, VanderLegion, falanor4421, ddebernardy, elph, bmike, ed, thebardofblasphemy, Ayjona, Xlom, Kabukiman, waynebo, Dalmuti, Jusvah, GALATICA_Actual, General_Grr, Stormbringer, Treksdot, Diebo, LeadTheWay, Death Dealer, MarcusVictor, photovirus, MiiiikeT, Sentar, Diebo, macaonnie, Skipper, seebs, MarcusVictor, BSG, Sploinkage, Mezmorki, CullenKzo, anthee, PlanetaryScientist, Dingo783, sentar, K.e.L., Endbr1nger, mushroomsafari (and all of you whom I missed!) thank you so much for your tireless efforts in helping improve the game! ---------------------- • Fleet Routes You can now specify routes for your fleets to automatically follow. A route is set to redirect all fleets from one system to exactly one other system. Fleet routes is a long requested feature I am happy to announce has made it into the game! • Interstellar Distance Measurement Sometimes it can be handy to know exactly how many parsecs are between two star systems, and exactly how long it might take one of your fleets to travel between them. Now you can press the "ruler" button to measure these values between two arbitrary stars. • Improvements to Multiplayer Matchmaking In the new "My Profile" section you can now specify whether you are a casual or active player and the general timezone during which you enjoy playing. The matchmaker will then match against players with similar timezone and amount of time to play against. You can also now turn off automatic invites. • New Racial: Natural Tinkers The past several patches have helped non-production racial builds become viable for winning strategies. As a result, research trait usage is on the rise. This new racial brings a production focused option for players to use. Every worker in your empire will generate a bonus +1 research toward your Empire's research production (this bonus is capped at +100 per turn). • Balance: Leaders First Cerebrum, Overlord Terminifera, Xin-krek, Tyrrhenius have all been tweaked. Please see the "Galactic News" section for complete details. • Balance: Brilliant Researchers Brilliant Researchers has returned to being a random chance to receive a new tech. However, this random chance is now displayed to the player on the research screen and it increases each time Brilliant Researchers fails to provide you with a new tech. This method retains the gambler's aspect of the original trait, but provides the player with enough information to make strategic choices around when the trait will succeed. • Less Returns For Scrapping Scrapping ships to production will now only produce 80% of their original production value (down from 100%). In addition, scrapping to credits will now only produce 30% of the original cost in credits (down from 50%). This is the first of several iterations around scrapping; stay tuned in future updates for further tweaks. • Much, much more Additional changes to Orbital Labs, number of building lots per planet, Advanced Colony Ships, and more! For the full change log please visit the whipping post on the forums or the "Galactic News" section in game. ---------------------- The Starbase Orion forums are buzzing with user comments and suggestions. Join the discussion today! http://chimerasw.com/starbaseorion/forums/index.php
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Price History of Starbase Orion

Description of Starbase Orion

"The best 4X game currently available for mobile" - PocketTactics.com "This one is geek heaven" - AppAdvice.com "Master of Orion in Your Pocket” - GamePro.com "Starbase Orion has an epic-feeling" - TouchArcade.com "Starbase Orion is here, and it's glorious." - TUAW.com Explore. Expand. Exterminate. Can you defeat your friends and become the ruler of the galaxy? Starbase Orion is an old-school 4X space strategy game that draws inspiration from titles such as Master of Orion and Galactic Civilizations. Lead your empire from the birth of its space age; colonize new worlds, explore new horizons, and discover other players attempting to do the same. It is a race to the stars where only one empire can declare victory over the galaxy. New to 4X Strategy Games? No Problem Starbase Orion includes a hand tailored tutorial mission perfect for those new to the genre. It features high-quality voice acting provided by the very talented Maurice Thomas. Aged like a Fine Wine With nearly a five year life span the dedicated community of Starbase Orion players and the developer have produced twenty-four fantastic updates. Each update has introduced new features and player suggested functionality to make the game better, more strategic, and more immersive. Strong Single-Player Experience Compete against a battle-tested artificial intelligence. Our AI was derived from our entry into to 2010 Google AI contest, where it placed in the top 15% of thousands of competing intelligences. Go head-to-head against a single AI opponent, or ramp up the carnage with a 4 way free-for-all. GameCenter Multiplayer Turn-Based Games Starbase Orion was designed to provide a fantastic multiplayer experience. Launch the game, sign into GameCenter, and start a new multiplayer game. No need to coordinate play times or seek out other players. Just go play, when you want and on your terms. Choose Your Race, Or Create Your Own There are five uniques races included; Human, Draske, Vass, Cyban, and Isather. You can also create your own custom race by picking and choosing between different race characteristics. Intense Space Combat Design your ships from a variety of weapons, hull, and systems. Send them into battle against the enemy. Give them orders, then watch the battle in unfold as they duke it out in the dark expanses of space. Diplomacy, Espionage, Free Agents Direct confrontations not your cup of tea? Negotiate your way to victory through diplomatic endeavors. Confound your enemies with an army of spies. Contract one of the many power and unique leaders to help you to victory. iCloud Support Starbase Orion is built from the ground up for iOS 5. It supports iCloud so that your saved games are instantly available on all of your devices. Start a game at home on your iPad, then pick it up again the next day on your iPhone. Simple, streamlined, fantastic. Universal - You Bought the Cool Gadgets, Go Play on Them Full support for iPad, iPhone, iPod, standard and Retina displays. Play when you want, where you want. Guaranteed Pricing While it is quite common for apps to become “free for a day”, Starbase Orion is not one of those apps. The standard price for Starbase Orion is $7.99 USD; it will never run a “free for a day” campaign. Tens of thousands of players have placed their confidence in us by purchasing Starbase Orion, and this is our guarantee to you. Guaranteed Free Updates We have a lot more planned for Starbase Orion. We plan to release all updates for free, without any hidden fees or In-App Purchases.
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Starbase Orion: FAQ

Is the software for Starbase Orion compatible with iPads?

Yes, Starbase Orion works on iPad devices.
Chimera Software, LLC launched the Starbase Orion app.
The app needs iOS 11.2 or later to function properly.
The average rating for the Starbase Orion app is 4.7.
The Primary Genre Of The Starbase Orion App Is Games.
1.3.1 is the current version of Starbase Orion.
The latest Starbase Orion update was rolled out on June 29, 2024.
The Starbase Orion app launched on February 5, 2023.
Some content may not be suitable for all children, recommended for ages 9 and up.
You can use the Starbase Orion app in American English.
No, Starbase Orion is not on Apple Arcade.
No, Starbase Orion does not integrate in-app purchases for users.
No, Starbase Orion does not support compatibility with Apple Vision Pro.

Screenshots of Starbase Orion

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ipad

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Reviews of Starbase Orion

  • Such a great game!

    Classic 4X galactic conquest game. The closest you can get to the old Master of Orion PC game on a mobile device. Best part of all: it isn’t some pay-to-play, micro transaction nightmare the way every other app out there is. Thank you, thank you, thank you to the developers. We need more games like this.
  • Awesome Game for IPhone!

    Nicely done and well balanced. What I would like to see in the next update would be the ability to change plant names and for the race creator to be expanded. For example being able to change the race image, name and ship templates. Other than that great job!
  • Absolute Greatest Sim Game - NO ADS OR PURCHASES

    Pick a race. Build a colony. Fight your neighbors. What’s better?
    Best part is no marketing whatsoever!
    Love the game and have played it countless hours over the last few years. Still my favorite game on iPad.
    Only suggestion would be to allow more than 1 human player.
    Smooth, no glitches, and always challenging.