Valence 3D

Valence 3D

Polygon & Subdivision Modeling

⭐️4.2 / 5
Rating
🙌56
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📼3 vids & 10 scs
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📦~ in 1 week
Updates frequency
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All Versions of Valence 3D

1.1.6

June 29, 2024

WHAT’S NEW: • Way Better Snapping • Snapping Options Sheet • Better Settings Organization BUG FIXES: • Various minor bug fixes
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1.1.5

June 8, 2024

BUG FIXES: • Fixed many path tracer crashes, glitches and bugs.

1.1.4

June 3, 2024

WHAT'S NEW: • Added Isolation / Solo. • Added Persistence To Scene Graph Outliner. • Added Triangle Count to Outliner & Inspector. • Added Path Traced Rendering Options. BUG FIXES: • Fixed Move Tool's snapping so it only snaps to the axis being used. • Fixed Path Tracer occlusion bug.
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1.1.3

May 24, 2024

WHAT'S NEW: • Added hover support for selecting meshes, faces, edges and vertices. Gizmo handles also highlight on hover. • When you hover over or press and hold a button you'll see its label next to it instead of near the top of the viewport. • Now you can set a mesh's pivot point to anywhere you'd like. • Improved Apply Transform and Center Pivot operations to preserves child transforms. • Improved the Repair Mesh operation. It now completely rebuilds the mesh and merges vertices. • Easily view the number of faces, edges, vertices and submeshes in the Inspector (per mesh) and Outliner (entire scene). • Added top level menu state persistence. Valence will now remember which sections of the Outliner & Inspector are opened and closed. • Added File (Save, Save As) options. Now you can save your file as a new file while modeling from the file menu on top of the Outliner. BUG FIXES • Fixed saving if saving is disabled upon going back to the gallery. • Fixed mirror modifier mirroring plane change glitch when active with a subdivision modifier. • Fixed crash when using rectangular selection when selection is empty. • Fixed crash on going back to gallery when measurement UI is still present. • Fixed crash on save due to path tracing rendering mode. • Fixed showing extras for move and scale tools. • Fixed center pivot to preserve child transforms.
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1.1.2

May 11, 2024

WHAT'S NEW: • Added Flip Normals command. • Added options to Merge Vertices command. • Added Invert Selection command. • Made Selection Options persists. • Added Rectangular Selection gesture. • Added Loop Selection gesture. • Added Drag Selection gesture. • Added filename & date to exported files. BUG FIXES: • Improved Combine Meshes to be more robust and prevent crashing. • Fixed Image Exporting wireframe glitch. • Fixed Inspector scale input when linked and undo / redo. • Fixed Center Pivot and made it more robust. • Fixed Mirror Modifier plane visualization. • Removed Apply Transform command.
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1.1.1

May 4, 2024

WHAT'S NEW: • Added Selection Option button to contain drag, loop and rectangular selection commands. • Way easier loop selection. • Add What's New sheet button in Settings. • Better transparency for image references. • Better visual confirmation for snapping. • Added additional file saving behaviors in Settings. BUG FIXES: • Fixed language in primitive sheets to be more consistent. • Fixed modal options menus to not overlap. • Tutorial HUD shows for longer. • Fixed repair mesh command. • Fixed Drag and Rectangular selection UI behavior. • Fixed Tutorial HUD for selection, rendering, transform pivot & orientation. • Fixed selection for non-double-sided image references.
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1.1.0

April 29, 2024

BUG FIXES: • Fixed startup crash due to iCloud. Ensured that iCloud is disabled for new users. • Fixed snapping state bug in settings. Ensured snapping is not turned off if turned on.
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1.0.9

April 28, 2024

WHAT'S NEW: • Added WhatsNewKit to showcase new features, updates and bug fixes. • Added export filter options for 3D files (all, visible and selected) • Added All, Visible, and Selected filter options when exporting 3D files. • Added more robustness for iCloud. • Added undo & redo to scene inspector, material and modifier parameters. BUG FIXES: • Fixed selected outline crash & glitch when changing modifiers. • Fixed memory leak when exporting images. • Fixed memory leak when exporting images. • Fixed combine meshes / submesh crash & undo glitch. • Fixed separate & duplicate faces.
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1.0.8

April 23, 2024

WHAT'S NEW: - Added Keyboard Shortcuts for iPad - Disabled iCloud Syncing For New Users / Installs BUG FIXES: - Fixed Subdivision Modifier crash for meshes with colors and no texture coordinates - Fixed Duplicate & Separate Face glitch
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1.0.7

April 14, 2024

BUG FIXES: • Improved onboarding experience when iCloud Drive is unavailable • Fixed obj export crash due to empty mesh + subd modifier • Fixed missing assets directory on file open • Fixed open file crash when in Path Traced rendering mode • More robust gallery model loading & added pull to refresh • Set persistent OS UI hide • Added place holder if model doesn't have an image
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Price History of Valence 3D

Description of Valence 3D

Valence 3D is a new powerful, beautiful & easy-to-use 3D modeling & design tool built from the ground up for iPad & iPhone. No matter whether you're learning 3D modeling for the first time or a professional working in design, construction, gaming, web dev, digital fabrication, architecture, or spatial computing, Valence 3D has what you need to get started! CREATE, IMPORT, EDIT & EXPORT 3D MODELS • 15 primitive shapes are built-in & ready to help you start modeling: plane, box, sphere, squircle, rounded box, arc, circle, cylinder, tube, cone, capsule, torus, icosphere, helix & voronoi • Import existing models and reference images • Import a lidar scan or room plan directing in modeling mode • Compatible import & export formats: OBJ, STL, USD, USDZ • Move, Rotate, & Scale gizmos make it easy to transform nodes, faces, edges & vertices • Powerful modeling gizmos for extruding, insetting, beveling, poking, creasing & cutting • Multiple selection & automatic loop selection help accelerate your modeling • Tap on one of the gizmo handles to bring up an input field for precise transformations & mesh operations • While using a gizmo, touch down with a second finger to turn on snapping • Selection operations: grow, shrink, select shell & deselect • Mesh operations: duplicate, instance, center pivot, apply transform & subdivide • Face operations: separate, combine, bridge, extract, poke, collapse, delete, dissolve, harden & soften • Edge operations: extrude, insert vertex, collapse, dissolve, bridge, harden & soften • Vertex operations: insert edge, dissolve, delete & merge • Non-destructive & configurable mesh modifiers: mirror & subdivision • Apply complex transformations using different gizmo pivot points & orientations EASILY NAVIGATE & STAY IN FLOW WHILE DESIGNING • Carefully crafted & fully optimized for iPhone & iPad • Designed to minimize cognitive overload by only showing tools & commands that are contextually relevant • Easily navigate to any part of your model by dragging and pinching: two finger pinch to zoom and roll, and one finger drag to rotate • Pop into the standard orthographic views by tapping one of the handles of the orientation gizmo • Use two & three finger tap gestures to undo & redo • Select components by dragging or using the rectangular selection mode • Your work is saved automatically every two minutes and everytime you go back to the gallery • Get an overview of your scene’s structure from the Outliner • Long press on a node in the Outliner to easily rename, duplicate, instance, delete, parent & reorder any object in your scene • Precisely adjust any node’s position, rotation & scale with the Inspector • Adjust material properties, display & modifier options with the Inspector STAY ORGANIZED ACROSS ALL YOUR DEVICES • Preview, share, duplicate, delete & rename your models from the gallery • iCloud syncing keeps all your models up to date, private & accessible across all your devices PREVIEW, MEASURE, & RENDER YOUR CREATIONS • 5 powerful rendering modes: Modeling, Physically Based, X-Ray, Wireframe & Path Traced • Export renders in any aspect ratio & scale • Preview your model in AR in two taps • Export your scene as a USDZ & be confident it’ll look consistent on all Apple devices • Tweak your model’s material & see changes in real-time • Tweak-able scene settings: camera field of view, background type, blurriness, intensity & rotation • Get model measurements in one click • Add persistent dimensions between any two surfaces in your scene PURCHASE & COMPATIBILITY • One time purchase unlocks both iPhone & iPad versions • Apple Pencil supported on select iPads • 120 FPS supported on devices with ProMotion displays • Path Tracing is supported on iPads with M series chips & iPhones with A15 Bionic & later • Lidar Scan & Room Plan is supported on devices with a lidar sensor
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Valence 3D: FAQ

Does Valence 3D offer an iPad version?

Yes, Valence 3D can be used on an iPad.
Hi-Rez, Inc is the developer of the app.
The minimum iOS version for the Valence 3D app is 17.0.
Valence 3D has an excellent rating of 4.2 out of 5.
The Primary Genre Of The Valence 3d App Is Graphics & Design.
The current version of the Valence 3D app is 1.1.6.
The most recent update for Valence 3D was released on June 30, 2024.
The release date of the app was on March 15, 2024.
Suitable for children aged 4 and up, contains no objectionable material.
You can use the Valence 3D app in English.
No, Valence 3D is not available on Apple Arcade.
No, Valence 3D does not offer in-app purchases.
No, Valence 3D does not support compatibility with Apple Vision Pro.

Videos & Screenshots of Valence 3D

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Alternatives to Valence 3D

Reviews of Valence 3D

  • It’s a decent start, considering the complexity of the task…

    As a programmer I can understand the state of the app, building a 3DC app from scratch has got to be a very intense task open to many bugs. That being said, as a former 3D artist I can also say that to be honest this tool is simply not in a state that allows it to be treated as a professional tool: many bugs simply ruin meshes and create “unselectable” topology which haunts you forever after appearing (not bring undoable either).. etc.

    I’ll try the app again in a few months hoping for some substantial upgrades in stability and bug-less behavior: it would be a 5 star then. A smooth selection tool would also be appreciated.

    Good luck dev 👍🏼 please keep up the updates.
  • Great Beginnings for iPad Native Poly Modeling

    The developer of Valence has taken on a truly daunting task but one that has been needed since the introduction of the iPad Pro. 3D sculpting for iPad has been great with apps like Nomad and soon Zbrush but when it comes to hard surface modeling, the options we did have were severely lacking. Valence 3D finally changes that! For the first time, I’ve been able to do hard surface 3D modeling with an intuitive interface and get actual work done that I can then transfer to my laptop for finishing. The updates have been frequent and the pay once model is a serious breath of fresh air in a world where every other app wants a subscription.

    That being said, Valence still has some ways to go. However, I still think it’s more than worthy of 5 stars as long development keeps going at this pace. Some of the things I would definitely like to see to make this a more robust 3D modeler are:

    1. Boolean functions

    2. Curve tools (would be very powerful and easy to use with an Apple Pencil)

    3. More interface customization (ability to move buttons, lock rotation axis, etc)

    4. More reliable screen picking (there are occasional times where the app has a tough time telling which vertex point I am trying to select and ends up selecting a different point)

    If this is where we are this early in the software life, I cannot wait to see where Valence goes over the coming year! This very well could end up being the “Blender” alternative for the iPad.
  • A Great Start

    This is a terrific little app, especially for v1, and it should surpass SketchUp in no time if he continues to work on it. I had been wondering when someone was going to release a valid 3D app for iPad based on modeling, not sculpting, and here it is. It’s missing some features (it’s a pretty good app already, but I’m largely rating it on potential) such as lathe and lofting, but one in particular: UV Maps.

    The most popular art app on the iPad is Procreate, which can import 3d models (that have UV Maps) and paint on them directly. The killer iPad app is a 3d program that can export their models to Procreate for painting and texturing. That would be a game-changer, imo. It would give concept artists a legit tool for combining 3d and 2d without having to schlep a laptop around. I think Valence3d is missing a real opportunity by not including it right away. Still, it’s a great start and worth buying.