CozyBlanket

CozyBlanket

Retopology, UV, Baking

Details about CozyBlanket

  • Released
  • Updated
  • iOS Version
  • Age Rating
  • Size
  • Devices
  • Languages
  • April 11, 2022
  • September 30, 2024
  • 15.0+
  • 4+
  • 376.04MB
  • iPad
  • American English

Developer of CozyBlanket

🙌63
Ratings
🗣❌ unsupported
Your locale
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Version History of CozyBlanket

2.1.2

June 12, 2024

- Fix crash when force saving a document with smooth shading enabled.

2.1.1

May 15, 2024

- Fix bug when calculating the bake tangent space - Update icon

2.1.0

January 9, 2024

CozyBlanket 2.1 includes a dedicated mode for creating papercraft figures, cosplays and hardware prototypes. CozyBlanket 2.1 can bake high poly sculpts to multipage pdfs, ready for printing and assembling, with support for real world measurements and folding previews. - Papercraft Mode: - Distortion free UV unwrapper for creating 3D assemblies - Distortion preview overlays and error detection: Distortion preview can be configured in UV3D in the Viewport popover. - Assembly previews per UV island: Use the Relax action with Papercraft mode enable in UV3D to preview the assembly of a piece or its unwrapping errors. Use the Relax action over empty space to preview the assembly of the entire model. - UI for customizing the model scale. Draw a straight line between two points and hold the Apple Pencil to define the real-world scale of the model. - Support for multiple measure units. - Tabs editing: Draw a perpendicular line over a boundary edge to switch the tab. - PDF Export with opacitiy settings per vector element - Multipage high resolution model baking - Texture to Texture baking: - Supports importing target meshes with UVs - Supports importing a texture as the target color Fixes: - Fix Image Texture UV preview - Fix importing .obj with multiple color sources - Fix Opacity slider not showing the correct value - Fix memory error in lasso clipping visibility tools - Fix memory error in edge loop queries. - Fix multipe typos - Fix LoopInf edge preview - Fix wrong output scale in UV packer - Custom occlusion depth and mode are now saved into the file

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2.0.4

November 15, 2022

- Add new EditMesh backup/autosave system for restoring progress in case of network errors or unwanted changes.

2.0.3

November 14, 2022

- Export files are now organised into a Export folder. - Add option to export the triangulated mesh used for baking. - .mtl file is always generated when exporting an .obj file. - Fix crash when using UV pins. - Export now writes normals on the .obj file.

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2.0.2

November 8, 2022

- Fix in-app versioning string - Update App Store screenshots

2.0.1

November 6, 2022

- Fix possible bug that makes Auto Relax always enabled after importing a mesh in the Lite version.

2.0.0

November 4, 2022

CozyBlanket 2.0 includes retopology, manual UV unwrapping, packing and baking. Prepare your models for animation, video games, real-time rendering and surfacing, all with a single App. Main changes: - Introduced stages to organize workflow steps. Retopology, UV and baking can be performed in different stages. - Multi viewport support for showing different data of relevant for the active stage. - Target meshes now support smooth shading and obj vertex colors. - Partial visibility can now be toogled per Target and EditMesh component. - New theme and overlays color palette for better contrast. - Much faster wireframe rendering and updated wireframe animations.

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1.5.3

October 31, 2022

Fixes and improvements: - Move Action Bar position setting from general to actions. - Fix multicast entitlement for network features.

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1.5.2

July 29, 2022

Fixes and improvements: - Fix performance bug after playing tutorial videos. - Show full version number on About menu.

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CozyBlanket In-App Purchases History

$19.99

Lite

Includes file exporting and saving features.

$69.99

Standard Upgrade

Includes extra features.

$89.99

Standard

Includes file IO and extra features.

Price History of CozyBlanket

Description of CozyBlanket

CozyBlanket includes in-app purchases to fully unlock its import/export options and advanced features. For the best experience, Apple Pencil is recommended, but not required. ## A complete suite for model preparation and optimization CozyBlanket can perform manual retopology, seam-based UV unwrapping, manual packing, normal maps and vertex colors baking. With CozyBlanket you can take your high poly models and manually prepare them for animation, video games, real-time rendering and surfacing. All with a single app. With CozyBlanket you can move the technical, manual work of creating 3D assets from your desktop to your iPad. By using a minimal UI and its innovative UX you can perform retopology, uv and baking as an enjoyable, game-like process similar to solving a puzzle, from the comfort of your sofa, on the train or while enjoying a hot chocolate at your favorite cafe. CozyBlanket was designed to be able to handle high resolution meshes coming from scans and desktop DCCs in mobile devices. Its performance is mostly limited by the iPad available memory. CozyBlanket allows you to import a high-poly sculpt and export a game-ready asset that looks the same, all without common pipeline issues such as scale mismatches, tangent space errors and snapping artifacts. ## A different approach to retopology, UV and baking CozyBlanket was designed to be beginner friendly and approachable, but very powerful. You can learn CozyBlanket's fundamentals and start working with it just by seeing it in action. From there, you can start digging into the included instructive tutorial slides and Action Gallery to discover its advanced features. All tooling was designed to take the most advantage of Apple Pencil and multitouch screens. When doing retopology, you create new quads, patches and grids by directly drawing on the high poly mesh. You can also transform the UV coordinates and texture position by using multitouch over the 3D mesh. CozyBlanket actions are also coherent between different tasks. Fox example, its Relax action behaves identically when using it for smoothing topology positions, UV coordinates or the baking cage's shape. ## Integrates with desktop software and pipelines CozyBlanket Standard version supports network functionality, This way it can be integrated with desktop software and pipelines by streaming geometry over the local network. No exporting and transferring files between devices is needed. CozyBlanket provides a network protocol that can be fully scripted to fit the requirements of your studio pipelines and custom tooling.
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CozyBlanket: FAQ

Is the software for CozyBlanket compatible with iPads?

Yes, CozyBlanket is optimized for iPad devices.

Who developed the app?

The CozyBlanket app was developed by Sparseal SL.

What should be the minimum iOS version for CozyBlanket?

To function properly, the app requires at least iOS 15.0.

How do users rate CozyBlanket?

3.5 out of 5 is the average rating that CozyBlanket has received from users.

What genre of app is CozyBlanket?

The App Category Of The Cozyblanket App Is Graphics & Design.

What is the current version of CozyBlanket?

2.1.2 is the latest released CozyBlanket version.

What is the date of the most recent CozyBlanket update?

The latest update for CozyBlanket was released on September 30, 2024.

What is the specific date when the app came out?

The app was initially released on February 6, 2023.

What content advisory rating is assigned to the CozyBlanket app?

Designed for children, contains no adult material.

What languages is CozyBlanket available in?

Currently, the CozyBlanket app supports the following languages: American English.

Can I access CozyBlanket via Apple Arcade's subscription service?

No, CozyBlanket is not on Apple Arcade.

Is CozyBlanket equipped with in-app purchases?

Yes, CozyBlanket is equipped with in-app purchases for your convenience.

Does CozyBlanket offer compatibility with Apple Vision Pro?

No, CozyBlanket does not offer compatibility with Apple Vision Pro.

Does CozyBlanket incorporate ads within the app?

No, CozyBlanket does not incorporate ads within the app.

Screenshot of CozyBlanket

CozyBlanket screenshot #1 for iPad
CozyBlanket screenshot #2 for iPad
CozyBlanket screenshot #3 for iPad
CozyBlanket screenshot #4 for iPad
CozyBlanket screenshot #5 for iPad
CozyBlanket screenshot #6 for iPad
CozyBlanket screenshot #7 for iPad
CozyBlanket screenshot #8 for iPad
CozyBlanket screenshot #9 for iPad
ipad

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Reviews of CozyBlanket

Leave a Review CozyBlanket
  • Decent for retopo. Only obj or Stl format

    There’s no option to import/ export .fbx files. Not sure why, seems like a huge oversight. Only other issue is the horrible file management on iOS. Really clunky to get files on and off the iPad imo. I need to put it on my PC. Good app for retopo tho
  • Crashes when importing

    Crashes when importing a 20MB obj from nomad, unusable.
  • Updated: It is worth now.

    Update:
    It’s quite a while on down the road now since my original review and can happily say this is worth picking up if you need this type of tool.

    The gripes I had with weird input registration and not performing correct actions are still relevant but don’t seem to be as frequent.

    I haven’t yet used the baking functionality but will update this review again if there’s anything bad about it.

    Good job bringing CozyBlanket to a much more polished feature rich state!

    Old review:
    Tried to retopo several different objects, even primitives and found numerous problems with basic user input. Drawing straight over an existing single edge with Apple Pencil makes a loop, except for when it doesn’t. Sometimes it works if you follow the flow you’d like with the line, except for when it doesn’t. Maybe this time I need to cross multiple edges? Maybe this is one of the times where I need to repeat all of the above repeatedly at different points of an edge while wearing red socks, doing a merry moonlight jig and singing the forbidden incantation to the spirits of beyond? Want to slide a loop? Cool tap it twice then move and oh dear, it moved for the first few pixels, but now it’s out of sync with the pencils movement and instead snaps arbitrarily to the boundary of other existing edges. Move the pencil side to side, top to bottom, draw a Spirograph, anything you can imagine, your edge isn’t going to be where you want for the most part, so go nuts with it and enjoy yourself! The intro videos are great and straightforward. In practice however literally 8/10 times the tools did not work as intended. I defy you to retopo something simple like a cylinder without removing your eyelids and swallowing them in frustration. It’s a great tool, in theory. This ain’t it though folks, at least not at this time, at this level of development and extraordinarily disgusting price of £80! If it worked perfectly? Sure, I could reach at maybe 30 for the convenience of working on iPad on an app which in any other environment would be a trivial plugin or script. I’d like to support it and see more tools on ipad, I really would. Call this an early release mr developer face, and charge accordingly.
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