Battleheart Legacy

Battleheart Legacy

Games
Entertainment
Role Playing
Adventure
50 reviews
⭐️4.7 / 5
Rating
🙌926
Ratings
📼5 scs
Content
📦w/o updates
Updates frequency
🗣❌ unsupported
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All Versions of Battleheart Legacy

1.5.2

August 17, 2019

The ability "Blade Rush" will now move the player correctly. Items dropped by enemies can no longer bounce to unreachable locations.
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1.5.1

August 12, 2019

Enabled support for 120hz on iPad Pro. Aura of Light's visual effect will no longer appear darker than intended. Summoned skeleton health bars no longer stretch across the screen when they are unsummoned.
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1.5

August 7, 2019

Added support for newer iPhone/iPad resolutions.

1.3.1

October 31, 2015

Fixed collision bug in St. Argus Crypt

1.3

October 20, 2015

• Various bug fixes • Improvements for compatibility with iOS 9 and modern iOS hardware.
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1.1.3

June 17, 2014

Fixes: • Fixed a crash that would occur when replacing colossal weapons with another passive while a colossal weapon and the "slaughter" passive are also equipped • Fixed a crash triggered by using an ability that did damage to yourself (Blood Magic, Reckless Blow) while the knight skill Revenge is active • Fixed a crash related to using a very small number of skills after swapping your armor/weapons in a dungeon. • Wynter's Almanac can no longer start talking to you while enemies are present, causing you to be locked into dialog while taking damage. • Completing the duel with the monk trainer while a continuous damage effect is applied to her (i.e. poisoned knife) will no longer cause her to remain hostile after completing the event. • Fixed a crash that could occur when fighting frost giants if you had challenged the Ox to a duel but fled before either of you were defeated.
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1.1.2

June 9, 2014

Fixes: • The cancel button on the file selection menu will no longer fail to work properly under certain conditions. • Fixed a rare crash that could occur when summoning creatures within a very specific window of time from the previous summon, or at the very beginning of the arena • Fixed a crash that could occur from an enemy AOE attack (i.e. meteor) hitting the player while the enemy was asleep • Fixed a soft crash that could occur if pushed through a doorway by an enemy attack, leaving the player stuck in a transition state but unable to move (black silhouette). • Fixed a dialog crash that could occur in the Frost Giant's domain if Wanda dies, and you leave the zone before returning to find Gregor. • It is no longer possible to kill the Eston dungeon guard, but leave before picking up his key. If you've already done this, simply re-enter the dungeon and the key will be given to you. • Flipping the switch in the Sealed Cave while in stealth will no longer trigger bizarre results. • Added enemies to a random encounter that was previously completely empty. • Reduced memory overhead in the Capital's City Center. • The event at the end of the cartel mine can no longer leave the treasure chest permanently destroyed with no way to complete the quest. • Fixed a couple typos. Tweaks: • Song of Inspiration no longer resets the cooldown on Premeditate, and vice versa, preventing the possible infinite loop of having all abilities with zero cooldown • The auto-movement option now only applies to hostile targets. • If you abandon a battle by leaving the area (such as from room to room in a dungeon) the enemies in that room will now reset to full health on hard difficulty and above. • Since it seemed like an unnecessary restriction, treasure chests can now be opened mid-combat.
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1.1.1

May 31, 2014

Fixes: • Improved memory efficiency and load times, particularly on later levels with large numbers of enemies. • Mana Strike (Battlemage) was not factoring in all buffs/multipliers, and doing less damage than intended. This has been corrected. • Fixed a rare crash that could occur when summoning pets in the Solar Crystal Keeps. • Fixed another crash that could occur from summoning pets almost anywhere. • Fixed an issue with elemental resistances which would cause them to produce bizarre behavior, sometimes increasing damage instead of reducing it • It is no longer possible to corrupt the random encounter with the fleeing ninja by dying in the middle of it after killing the head guardsman • Fixed an issue where the player would become "stuck in combat" with a distant enemy on certain maps, making it impossible to open chests, spend stat points or access their character sheet • The chest at the end of Rotten Mine is no longer locked incorrectly • Gregor no longer lingers in the frost giant's cave after you've already rescued him • Summon Mummy (Necromancer) no longer has it's cooldown screwed up until you overwrite the dead mummy with a skeleton • The Monk trainer's dialog no longer resets when she relocates from her starting point • It's no longer possible to do Rasmus' quest chain more than once. • Using teleport in the middle of another special move will no longer interrupt that special move, potentially causing bizarre results (like getting the game stuck in slow-motion). • The castle steward in the Capital now actually marks the locations of the solar shards, instead of just saying he does. If you've already passed this point, you can talk to him again and have him "remind" you where they are. • Fixed a crash which could occur if you entered a zone with your primary weapon slot completely empty, but with something in your offhand • Summoned skeletons are no longer briefly invisible when first summoned • Murdering certain quest givers with "crazy mode" will no longer trigger a crash after re-entering that zone
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1.1

May 23, 2014

• Finalized Content for Release

1.0

December 5, 2013

Price History of Battleheart Legacy

Description of Battleheart Legacy

The spirit of Battleheart returns, re-imagined! In Battleheart Legacy, you will explore a rich and detailed fantasy world, customize your unique hero with dozens of powerful skills and items, do battle with hordes of enemies, encounter quirky characters and discover the stories of a troubled realm. Will you become a powerful wizard, or a notorious rogue? A noble knight, or a savage barbarian? How will you forge your legacy? ••• Features ••• • A refined real-time combat system, based on the award-winning "Battleheart". Move your character or attack your foes through simple taps, and unleash powerful special moves at the right moment to turn the tide of battle! • Unparalleled animation and VFX make every battle a visual feast! • An astounding 150+ unique skills across 12 classes to customize your character with. Poison your foes, crush them with giant two-handed weapons, put them to sleep with a song, or simply blow them up with a meteor strike. And with our unique multi-classing system, it's possible to combine classes into a nearly limitless number of combinations. • Over 200 unique pieces of equipment to further tailor your character's play style. • Incredible boss battles that will put your hero to the test! • Use iCloud to transfer saved files from one device to another. • Universal App. • Game Center Achievements.
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Battleheart Legacy: FAQ

Does Battleheart Legacy work on iPads?

Yes, Battleheart Legacy is iPad-friendly.
Mika Mobile, Inc. developed the Battleheart Legacy app.
Your iOS device must be running iOS 8.0 or above.
The Battleheart Legacy app has a consumer rating of 4.7 and gets a lot of positive feedback.
The App Category Of Battleheart Legacy Is Games.
1.5.2 is the current version of Battleheart Legacy.
The latest Battleheart Legacy update was released on July 2, 2024.
The Battleheart Legacy app originally came out on February 5, 2023.
The Battleheart Legacy app has a content advisory rating of 12+.
Currently, Battleheart Legacy supports English.
No, Battleheart Legacy is not on Apple Arcade.
No, Battleheart Legacy does not support in-app purchases.
Sorry, Battleheart Legacy is not designed for integration with Apple Vision Pro.

Screenshots of Battleheart Legacy

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ipad

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Reviews of Battleheart Legacy

  • Great game

    One of my all time favorite iPhone games , and I’ve played quite a few. It has tremendous depth, challenges, customizations, great art, personality, etc. I’ve actually mastered every single class with multiple play throughs and love testing out different combinations in the arena. Highly recommended, you can win this game in 8 hours or really try to get the strongest character possible and play an enjoyable 50-60 hours. Wish Mika Mobile would keep on making games like this, sequel sequel sequel!
  • Please make another!

    I love this game. One of the few iOS apps that I keep coming back to. I would gladly pay for more content - more skills, more equipment, more levels, and more story.

    Or, just make another one. I’d buy it immediately. I’ve beaten this game several times, but I occasionally go back and develop new skills and learn to fight with different versions of combat.

    Please make new content like this! It’s so good!
  • One of the best mobile games ever?

    Almost everything about this game is absolutely perfect. The graphics are great for a simple, free mobile game. The dialogue is HILARIOUS, and it leads to some choices that you never thought were possible. The skills and equipment are surprisingly creative for an RPG. This game has SO MUCH replay ability. You could replay it 10 times over and still have new dialogue to choose, new skills to learn, and new choices to make. Honestly really deserves five stars, you don’t see this much effort put into a mobile game these days.