ABYSS: Echoes Never Leave

ABYSS: Echoes Never Leave

Three heroes. One rule.

0 ratings
$4.99

Rating summary

Details

  • Released
  • Updated
  • September 14, 2026
  • September 21, 2026

Features

ABYSS: Echoes Never Leave screenshot #1 for iPhone
ABYSS: Echoes Never Leave screenshot #2 for iPhone
ABYSS: Echoes Never Leave screenshot #3 for iPhone
ABYSS: Echoes Never Leave screenshot #4 for iPhone
ABYSS: Echoes Never Leave screenshot #5 for iPhone
ABYSS: Echoes Never Leave screenshot #6 for iPhone
iphone
ipad
🖼️Get Icon
Icons↘︎

About

Every Sigil you play stays. ABYSS is a turn-based deckbuilder built around one rule. A Sigil you play does not go to the discard pile — it enters a queue of three slots, and every card in that queue fires again at the end of every turn. So playing a Sigil pushes one out. The engine you spent five turns building can be undone by the card in your hand right now — every play is also a choice about what you give up. The queue even fights on its own: there is an achievement for winning a fight without playing a single card. - Three heroes who each treat the queue differently: hold it still, arrange it, or empty it as fast as possible - Eighty-seven cards and forty-five relics, seventeen of which rewrite the queue's rules outright - Four acts, twenty depths of difficulty, and a final boss that turns your own echoes against you - Forty Game Center achievements. Signing in is optional — everything works offline - No ads, no purchases, no account, no network. You buy it once and it is yours, offline, forever. Runs take twenty to forty minutes. It is built for a phone, in portrait, one thumb. Accessibility: reduce flashes, disable screen shake, and three animation speeds — all in Settings.
Show more

What's New in ABYSS

1.1.0

September 21, 2026

This update is for the ones who have already finished the abyss. - Each character now shows their deepest cleared depth and their cycle count on the select screen - Three new relics that only appear from a second cycle onward: Second Dawn, Mourner's Bell, Deep Engraving - A character who has finished the abyss can stand behind another character's run: the Warden's ward reduces damage taken, the Arcanist's ward grants Block at combat start, the Reaper's ward raises damage dealt Everything here applies from your next new descent. A run already in progress continues exactly as it was, and clears from before this update are restored from the record book kept on your device.

More

Developer apps