Age of Conquest IV

Age of Conquest IV

Strategy Game

3.5K ratings
224 reviews
Free
In-App Purchases

Details

  • Released
  • Updated
  • May 27, 2016
  • April 18, 2026

Features

Age of Conquest IV video #1 for iPhone
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Age of Conquest IV screenshot #10 for iPhone
Age of Conquest IV screenshot #11 for iPhone
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About

Engage in turn-based grand strategy warfare across ancient and medieval nations. Command armies, manage your empire's economy and diplomacy, and forge alliances to conquer the world. Play solo against challenging AI or compete with friends in cross-platform multiplayer battles.

Turn-based grand strategy gameplay
Historical maps and nations
Challenging AI for single player
Cross-platform multiplayer
Diplomacy and economy management
Map editor and modding support
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What users say

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What's New in Age of Conquest IV

4.52.408

April 18, 2026

Game setup option for protectorates (disable as needed). Tournament players are now all listed. Misc. bugfixes, including bugfixes for crashes.

10

In-App Purchases

$19.99

All Maps & Modding

Full access to all current and future maps including modded maps.

User reviews

Best game ever - but ruined.

I’ve played for years - literally about 7-8 years. However, the game freezes and my turns don’t register randomly these days.

I spent ages trying to get my coins back and contacted the in game mod… they said sorry and they were gone. I don’t spend them, I didn’t get any explanation.

I’d love a new version that was faster and less laggy. But after today’s disaster of the culmination of 45 minutes just for my game to lag - I’m deleting.
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Great

This game is one of the best ever especially the downloadable maps. It’s like risk but way better and more strategic

conseil

Le jeu dans l’ensemble est bon avec un système de diplomatie bien pensé mais il manque la possibilité de développement de l’économie.

Je vous conseille d’ajouter la possibilité d’investir une certaine somme dans l’économie d’une ville.
Le développement de la population n’est vraiment pas au point. Le système de festival devrait être graduel, en ajoutant au fil du temps un bonus de fécondité à la ville sans rajouter instantanément des gens en plus.

Je vous conseille de crée une fonctionnalité qui ira avec le développement de l’économie en rajoutant le facteur de chômage.
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Update Suggestions :)

I really like this game and I think there are some really cool mechanics and design elements but I think it would really benefit from improved diplomacy.

At the moment it feels like the only real way to prosper is either to invade everywhere or spam fertility festivals during peace time. While this is fun initially, it can become quite repetitive over time.

My suggestion would be to develop the diplomacy mechanics and introduce trade gameplay: the better relations you have with other nations, the better your trade and income will be. This will give more incentive to develop good relations and put less focus on just invading.

You could also develop this dynamic by introducing recourses.

Each province could have certain recourses that you could trade with other nations, further adding to this dynamic.

Each action you want to take requires a specific recourse (think Cataan). Want to build cities? You’re going to need stone and timber. Want a large army? You’re going to need grain, etc. You can either trade for this or you can invade.

This would promote diplomacy while also making conflict more strategic.

A last detail that could be interesting, is adding infrastructure improvement options: building a port would improve trade income, building a quarry could increase stone yield and so on.

Another final addition could be adding a recourse depletion option. As time goes by certain resources become more scarce, increasing the odds of conflict and upping the anti as you approach endgame.

That’s my two cents.
Thank you for reading this far :)

Hope this game continues to grow and prosper.
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No map!!

It doesn’t have any free maps, everything is paid. Why though?! At least give one free map so we can see how it is. How money-hungry can you be?? Even the first map gets repetitive after a while and the game stops being fun.

Developer apps

User experience

🐞

Reported Bugs

4 issues

Crashes on startup

Bug

Freezing during gameplay

Bug

Disappearing troops/territories

Bug

Inability to move or recruit troops

Bug

Requested Features

6 requests

More free maps

Feature

Improved AI difficulty

Feature

Diplomacy and alliance options

Feature

Ability to release/create new nations

Feature

Expanded unit types (planes, ships, etc.)

Feature

Optimize for newer devices

Feature

FAQ

What kind of game is Age of Conquest IV?

Age of Conquest IV is a turn-based grand strategy wargame. It allows players to command armies in various historical ancient and medieval countries, engaging in large-scale wars and empire management.

What are the key features of Age of Conquest IV?

Key features include turn-based grand strategy gameplay with historical maps and nations, challenging AI for single-player, cross-platform multiplayer, diplomacy and economy management, and a map editor for custom scenarios.

How much does Age of Conquest IV cost?

The application is free to download and play, but it offers in-app purchases. These purchases can enhance the gameplay experience or provide additional content.

Can I play Age of Conquest IV with friends?

Yes, the game supports cross-platform multiplayer, allowing you to play with friends on different devices. It also includes hotseat play and co-op team games.

What historical periods and nations are featured in the game?

The game features nations from ancient and medieval periods, including the Roman Empire, Inca, France, Russia, Japan, Chinese Dynasties, Carthage, and Persia, among others. Various map scenarios are available, such as Europe, Asian Empires, and World Conquest.