Best game ever - but ruined.
I spent ages trying to get my coins back and contacted the in game mod… they said sorry and they were gone. I don’t spend them, I didn’t get any explanation.
I’d love a new version that was faster and less laggy. But after today’s disaster of the culmination of 45 minutes just for my game to lag - I’m deleting.
Great
conseil
Je vous conseille d’ajouter la possibilité d’investir une certaine somme dans l’économie d’une ville.
Le développement de la population n’est vraiment pas au point. Le système de festival devrait être graduel, en ajoutant au fil du temps un bonus de fécondité à la ville sans rajouter instantanément des gens en plus.
Je vous conseille de crée une fonctionnalité qui ira avec le développement de l’économie en rajoutant le facteur de chômage.
Update Suggestions :)
At the moment it feels like the only real way to prosper is either to invade everywhere or spam fertility festivals during peace time. While this is fun initially, it can become quite repetitive over time.
My suggestion would be to develop the diplomacy mechanics and introduce trade gameplay: the better relations you have with other nations, the better your trade and income will be. This will give more incentive to develop good relations and put less focus on just invading.
You could also develop this dynamic by introducing recourses.
Each province could have certain recourses that you could trade with other nations, further adding to this dynamic.
Each action you want to take requires a specific recourse (think Cataan). Want to build cities? You’re going to need stone and timber. Want a large army? You’re going to need grain, etc. You can either trade for this or you can invade.
This would promote diplomacy while also making conflict more strategic.
A last detail that could be interesting, is adding infrastructure improvement options: building a port would improve trade income, building a quarry could increase stone yield and so on.
Another final addition could be adding a recourse depletion option. As time goes by certain resources become more scarce, increasing the odds of conflict and upping the anti as you approach endgame.
That’s my two cents.
Thank you for reading this far :)
Hope this game continues to grow and prosper.
No map!!
I loved this game to bad it won’t open anymore
2nd review
Great Game!!!!!
Erratic
Garbage
Awful
Mapas bugados
Contact me
Great game
Currently, even at Inhuman level, AI players do not increase their populations fast enough. Thus, winning comes easily if you expand your population. If the AI players also expanded their populations, the match would be much more challenging.
Crashes on startup
Is the update anti Israel?
Bien
Incredible game once you learn it
Garbage
Oh, and when you try to create your own game you may or may not get scenarios where you have a commander to protect but your opponents do not. This forces you to conquer EVERY one of your opponent’s territories to win all while forcing you to still have to protect a commander.
Like I said, used to be fun but I’m deleting it for good after I submit this review.
