Good, but can be better
It is overall a good game but would like a few tweaks. Like for example there is currently no features to the business aspect such as lounges, frequent flyer program, credit cards, etc. Also would be nice to have better scheduling or a better assistant at scheduling routes. Also please make it easier to assign group of planes to different airports. Also please make sure to add more airports to the game if possible. Also would be cool if there was more airlines in the game and even fictional airlines and alliances. Would also be nice to make or join alliances. Also maybe better options and details for the catering and cabin layout sections. Overall the game is good but would be great if it added more real world content or experiences that airlines usually have to the game. Would recommend the game for sure!
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Cargo Route losses
Love the game, but is there no way to code a flight specifically for cargo? I set up cargo flights and I’m taking losses as much as $20M per weekly sim and that should not be the case especially if the airport being served has excellent cargo demand. Is there anyway to achieve this?
Good progress
I enjoy the game and its in-depth nature. However, aspects such as passenger to freight conversion seemingly not working (despite having eligible aircraft) and the freight market aspect not being 100% complete. Overall, a great game and look forward to seeing what happens with it
Pretty good
I like the game, it takes a little while to learn it, but fun. I can’t work out how to change ticket prices
Highly potential
I really love the game! But there are a lot of improvements that should be made for me to buy the full game:
1. Better AI competitors. A lot of the competitors have many aircrafts but little to no routes.
2. Ability to differentiate the demand by adjusting ticket price.
3. I love the depth and complexity of the scheduling, especially as it allows for connection flights. But perhaps the process to monitor flight schedule could be easier.
4. More spontaneity. For now, I could play the game just by simulating every week without doing anything. There’s a lack of existential threat such as aforementioned competitors and events that bring depth to the strategy.
5. Ability to manage the staffs. Perhaps it would be more fun if the players could train and manage the labour.
1. Better AI competitors. A lot of the competitors have many aircrafts but little to no routes.
2. Ability to differentiate the demand by adjusting ticket price.
3. I love the depth and complexity of the scheduling, especially as it allows for connection flights. But perhaps the process to monitor flight schedule could be easier.
4. More spontaneity. For now, I could play the game just by simulating every week without doing anything. There’s a lack of existential threat such as aforementioned competitors and events that bring depth to the strategy.
5. Ability to manage the staffs. Perhaps it would be more fun if the players could train and manage the labour.
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