Pricey, not easy to cancel
Don’t waste your effort
Old version better
Potential but
In my opinion opening up a month to month charge would open doors, but the focus on a handful of people playing a lot compared to more people paying less is probably detrimental to the long term sustainability of the game.
I suspect he’s aware that many of his players are disabled; the discord has a chronic illness channel; but I think he probably should look at what the budget for a disabled person in various countries really looks like.
I like this game and I want it to survive, but part of surviving means keeping players. Killing the game accidentally by forcing large charges all at once isn’t the financial win he thinks he has.
Large lifetime charges stop bringing in income eventually and 6 month charges are more than my grocery budget. Month to month charges might be more cost in the long run but at least it won’t leave players starving or going into debt.
Again, I like the game. I just think somebody needs to chart the number vs decline of engagement before it goes too far. I don’t disagree with having a paywall, I disagree with how this particular paywall is structured.
You need to fund your game, Stephen, I get it. But if people stop playing because of it? There’s gotta be a middle ground.
Bad
This was a cute game but after a year of not playing, I found the store game was behind a subscription paywall. The free games are still works in progress and not engaging for me but most of the non-sprite art work is generative AI and you are introduced to them as you enter one of the free games. I had originally enjoyed the game a year ago because it has a vibrant community behind it. But because of the adoption of genAI in the non-sprite artwork and the only game I had enjoyed for fitness are paywall blocked, it nuked the game for me. I would personally rather see artwork done by volunteers of the community (or funny stick figures) rather than genAI images or placeholders.
Fitbit problems
Paid
Still Stealing My Money
Bad
Does not work automatically
2) Requires manually updating your health data (the Back to Quiet game at least), I connected both my Apple Watch and Apple Health (and both are working fine) and saw no progress whatsoever in the first task over half an hour. Not to mention there’s no indication of how many calories or steps or whatever are required to complete your task, nor how many you have already done, just an opaque percentage. Progress seems to only update whenever you manually connect your health data (app, watch, whatever).
3) What makes the above even more frustrating is that support documentation is pretty much non-existent, so there’s no indication whatsoever this might happen nor any instructions on how to fix it (note the developer’s response to my previous review which says basically ‘this isn’t our problem, but there should be a solution out there somewhere’)
4) There’s no indication in the description either above or in the main menu of the game, but Back to Quiet is also paywalled after a short trial. It’s basically a visual novel and you use ‘physical effort’ to progress. There are very few choices up to the point of the paywall, but if the wild goat that you can choose to either adopt or slaughter is any indication there may be more afterwards. You can’t actually interact with either the dog or the goat though.
5)There are gimmicks within the game that seem to serve no purpose other than making you log in periodically, like the snow that would kill your crops unless you ‘tend’ them every hour, or the ‘hydration’ that gives you a 20% boost in productivity for 8 hours.
6) Going back to the opacity of the tasks in Back to Quiet, you can start as many as you like at any time, but there’s no task management at all. You can’t decide what to prioritise, and or see which would be finished first, or the progress of each task, or even what tasks you have ongoing at the moment save for the first few.
Needless to say I have uninstalled.
