If the creator sees this please bring part 2 to iOS!!!!!
Amazing game, incredible performance on mobile and the most gut wrenching story to experience. It’s weird it’s freaky it’s intense it’s immersive. I loved it.
Cheap soundtrack.
The songs spoil the experience and the immersion is lost. The designers should have consulted some professionals. Not having a mute option for this cheap generic pop is ridiculous. And the UI menus are a mess. Too much time is wasted navigating them.
Controller required
Played this all the way through on PS4 and later PC and loved it. I’m not a phone gamer but after trying this with my Xbox controller I picked up a portable phone controller just to play it. It’s crazy how far we’ve come that such an advanced game can run smoothly on an iPhone 17 Pro, but here we are. Of course the resolution is a little lower than the phone’s, but it still runs smooth and looks great. I show it to to friends and they think I must be streaming it from somewhere else.
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Would be great if the save bug was ever fixed
How long has this game been out and you haven’t resolved the save bug? Awesome game, runs ok given the hardware limitations, but you can’t update the game to fix the infuriating save bug? Just lazy while you sit back and take the money.
Title: A £35 glorified FedEx simulator. Boring, tedious, and completely unplayable.
Do not waste your hard-earned money on this game like I did. This is marketed as a massive, blockbuster sci-fi action game, but in reality, it is a horribly boring delivery simulator that feels like actual digital labor.The entire gameplay loop is fundamentally a tedious chore. You spend hours loading up menus, packing boxes, and micro-managing an inventory screen just to walk from Point A to Point B. The game treats movement like homework—you are constantly fighting a stamina meter and adjusting your center of gravity just to climb over basic rocks and mud. The open world is completely dead and empty; it is just a frustrating obstacle course designed to make you trip, fall, and ruin your cargo. There is no chaotic freedom like GTA, and no immediate, tense survival action like Resident Evil. It takes 10 to 15 hours of slow, repetitive pacing just to unlock basic tools like a vehicle charger.
To make it worse, the game is completely up its own arse with pretentious, wordy dialogue and hours of unskippable sci-fi jargon. It drops an overwhelming amount of details on you but gives zero clear guidance or mini-maps on where to go, forcing you to treat the game like a literal topographic map-reading puzzle. Shoving this hyper-complex, text-heavy game onto an iPhone screen makes it ten times worse—the touch controls are cluttered and the text size is painfully small and unreadable.If you want a fast-paced game that respects your time, skip this completely. It is an anti-fun piece of manual labor that isn’t even worth a fraction of the price. Absolute rubbish.
To make it worse, the game is completely up its own arse with pretentious, wordy dialogue and hours of unskippable sci-fi jargon. It drops an overwhelming amount of details on you but gives zero clear guidance or mini-maps on where to go, forcing you to treat the game like a literal topographic map-reading puzzle. Shoving this hyper-complex, text-heavy game onto an iPhone screen makes it ten times worse—the touch controls are cluttered and the text size is painfully small and unreadable.If you want a fast-paced game that respects your time, skip this completely. It is an anti-fun piece of manual labor that isn’t even worth a fraction of the price. Absolute rubbish.
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