Deckbane: Deckbuilder & Poker

Deckbane: Deckbuilder & Poker

Roguelike Turn-Based Card RPG

10 ratings
7 reviews
$4.99

Details

  • Released
  • Updated
  • September 24, 2026
  • September 29, 2026

Features

Deckbane: Deckbuilder & Poker video #1 for iPhone
Deckbane: Deckbuilder & Poker video #2 for iPhone
Deckbane: Deckbuilder & Poker screenshot #3 for iPhone
Deckbane: Deckbuilder & Poker screenshot #4 for iPhone
Deckbane: Deckbuilder & Poker screenshot #5 for iPhone
Deckbane: Deckbuilder & Poker screenshot #6 for iPhone
Deckbane: Deckbuilder & Poker screenshot #7 for iPhone
Deckbane: Deckbuilder & Poker screenshot #8 for iPhone
Deckbane: Deckbuilder & Poker screenshot #9 for iPhone
Deckbane: Deckbuilder & Poker screenshot #10 for iPhone
Deckbane: Deckbuilder & Poker screenshot #11 for iPhone
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About

A roguelike deckbuilding game blending poker mechanics with turn-based combat. Collect treasures, recruit heroes, and partner with pets to build a unique deck and defeat enemies. Offers high replayability with an external growth system.

✓Poker hand-based combat
✓Deckbuilding with 50+ treasure cards
✓Recruit 30+ unique heroes
✓Partner with 50+ pets
✓Roguelike progression
✓External growth system
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What's New in Deckbane

1.1.0

September 29, 2026

- Added an option for faster battle pacing - Increased card text size for better readability

Charts

Top Paid

📉 40-8

Card games

This game dropped -8 positions in Card games chart.

Last updated on October 14, 2026.

Top Paid

📉 145-10

Strategy games

This game dropped -10 positions in Strategy games chart.

Last updated on October 14, 2026.

User reviews

Text is too small

This game is completely unplayable for me on my phone because the text is so small. I have a 16pro and can't see most of what is on the screen. If you don't have a Max phone or an ipad, beware.

So so unbalanced

There is another review here that perfectly describes all the issues with balancing. I too have played and loved Wildfrost, and I want to love this title too, and I’m giving it 2 stars because it’s a lovely looking game and has a hook that makes me want to play it. But it truly does need a serious rework of pets / coins / relics for it to be actually viable as a strategic game. I’m giving up on it for now sadly, I’ll check it again in future.
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Neat Game

I really like the game loop and it is an addictive game. However, it’s hard to read anything. I’m having a really hard time with the ridiculously small text on the cards.

Update: The text is better and that makes the game much more enjoyable.

Response from developer

Thank you for the great feedback! We’re glad you enjoy the game loop. We’ve released an update (v1.1.0) that increases the text size on the cards, please check it out. Hope this improves your experience.

Personal opinion

This game is really fun to play! I do have some problems with it, I wish they told me how to unlock new leaders, and made high score on how far you have gotten!

Response from developer

Thanks for your feedback! You can unlock the next leader by finishing a run with the Heart leader. I really like your idea of adding a high score on how far you’ve gotten!

Games just… bad

With as little hate in my heart as I can put into this comment, the gameplay is just bad. The overall concept is kind of cool. I’ve beaten the heart deck. But the balance on pretty much everything is garbage. 99% of the pets and vases are just… horrendous. Here’s a couple examples.

Why would I ever take any of the card mults? +2 per card of the same suite? That’s a total of +10 IF I get a flush? Or I can just take the +3 per hero and get +9 every single hand.

The pets are the most egregious. I can equip any number of pets that provide negligible buffs. Why would I ever care about 1 heal or 1 shield? That’s not even enough to negate a single enemy attack. Conversely there is the stun pet that basically stuns every enemy every round if I put it on sweep.

Then there are enemies that permanently reduce your damage each time they’re struck, which is crazy when they have so much health and generally each card only has a few damage each. Worse, these enemies can be encountered before you have a full party. Multiple runs I’ve had all of my heroes reduced to 0 damage. Same with the card stickers, negligible buffs that hardly change the game.

Things like “increase damage for every 50 coins you have” which… requires you to get to like the third act to even acquire 1 stack of 50 if you spend almost nothing and win horse races.

This has got to be and I’m not joking, the worst balanced roguelike I’ve ever played, and I’ve played most of them. I’ve 100% Wildfrost (the game that inspired this one) twice. And it blows my mind that this dev has clearly played it as well but got so little of the balance from that game down. You either get a combo that trivializes the run (sweep + stun) or you lose. No in between.

Normally I’d give some constructive criticism on what to do… but I don’t know what to tell you. The game is fundamentally flawed in a way that makes it clear you wouldn’t be able to balance the game if you tried. Like short of a total overhaul of every single bell, character, creature, and pet in the entire game there’s just no saving this title. I know that’s tough to hear, and once again, no hate from my heart. You tried your best, it just didn’t pan out. I hope maybe next time if you make enough money from this title you can afford to spend more time on balancing game or hiring someone to do it for you.

The art is good but clearly derivative. That’s about the only positive I can think of and it stings to be the guy to say it.
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FAQ

What is Deckbane: Deckbuilder & Poker?

Deckbane is a roguelike deckbuilding game that merges poker mechanics with turn-based combat. Players collect treasures, recruit heroes, and team up with pets to build a unique deck and battle enemies.

How does combat work in Deckbane?

Combat in Deckbane is fueled by forming classic poker hands like Pairs, Straights, and Flushes. These hands empower heroes' morale and unleash powerful attacks against adversaries.

What kind of content can I collect in Deckbane?

You can collect over 50 unique treasure cards, recruit more than 30 distinct heroes with unique tribal skills, and partner with over 50 extraordinary pets, each offering their own special abilities.

Is Deckbane replayable?

Yes, Deckbane offers high replayability through an external growth system. This system allows for continuous unlocking of new treasures, pets, and heroes, enabling players to build increasingly powerful decks with each run.

What platforms is Deckbane available on?

Deckbane is available on iPhone, iPad, and iPod, making it accessible to a wide range of iOS users.

What is the price of Deckbane?

Deckbane is a paid application, priced at $4.99. There are no in-app purchases or advertisements mentioned.

What is the age rating for Deckbane?

Deckbane has an age rating of 12+, suggesting it is suitable for players aged 12 and above.

How often is Deckbane updated?

Deckbane was last updated on September 24, 2026, with version 1.0.9. The release date was also September 24, 2026, indicating recent development activity.