Fallen of the Round User Reviews

Customer Experience

Positive experience39.6% of reviews
Neutral28.0% of reviews
Negative experience32.4% of reviews

~ Based on 207 written reviews from the US App Store.

What users say

Is Fallen of the Round Safe?

Fallen of the Round has mixed safety signals based on user ratings. AppsHunter Safety Score for Fallen of the Round is 66/100.

This assessment is based on 209 user ratings, with an App Store average of 3.3/5.

Safety Analysis

45.9% of ratings point to a safe experience
22.0% of ratings suggest some concerns
32.1% of ratings point to a risky experience

~ Based on 209 App Store ratings for Fallen of the Round.

Is Fallen of the Round Legit?

Fallen of the Round appears to be a legitimate app. AppsHunter Legitimacy Score for Fallen of the Round is 85/100.

Based on 85 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

Hard at first, read for help

This is as close as it gets to the chess game from StarWars. The game mechanics involve collecting pawns and upgrading them with a skill when you get 3 of the same level. But one can also "cheat", as one can move the other pawns before the rounds start- turning a guaranteed loss to a possible win. One can also preemptively unbalance the opposite sides pawns on the edge or even get them to fall off before your turn- possibly turning certain defeat into a win. Often you are presented with choices of winning pawns with special attributes. Always choosing the "best" pawns can be a trap! In short, after a round or two, pick your combat style and stick with a small number of kinds of pawns. You may even need to kill off unwanted pawns to make space for new ones. The "healing" trophy is also a trap, and playing through a mini-boss is gives the best chance of a superior pawn in return. In the end, you will be challenged, but healing is worthless in the last battle, so focus on offense, on raising your stats during combat, freezing enemies (you can group them), and getting as many actions as you can in a round! I was frustrated at first, but these are a few of the things I learned to make the game more enjoyable, regardless of play style.
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I love it\ lots of potential

Give it time, it will reach top 10

Bad mechanics, bugs & no support / updates

Love the feel & overall style of this game. However the mechanics are clunky, placing minis is a disaster, often stuck on top, no way out if it bugs. Would’ve loved more advancement. There’s 10 or so battles, a boss & that’s it. End of the road. Start over. This game is not worth your time or $.

Love the game but is VERY buggy

This game is super fun to play, as you’d expect from the creator of MIYAMOTO, but wow, is it buggy. Lots of freeze ups and crashes. Characters are difficult to place. But when you get through a game, it’s very satisfying.

Great w lots replayability

Great and lots replayability but a bit buggy. I had 4 star wizards merge into one and game went to next level and gave empty battle screen asking me to choose path

Slightly buggy but lots of positives

So if you drag your guys out enough times you can kind of force the game to allow you to field as many pawns as you want.

Same for the enemies, if you grab them enough times they’ll be moved to the center of the Dias during the placement phase. Then with a little nudging you just place your own guy on top of them over and over and you can push them off to be destroyed before the fight ever starts.

I wish there were more instructions available because the way the fairy can Hurry another pawns turn to be immediately available is not at all intuitive. Figured it out by accident.

Also each pawn has its own speed rating for turn order. Valkyrie is much faster than berserker for instance. Lots of hidden mechanics.

This game is very pretty and unique- and it was certainly a pleasure to play. The game is a worthy time buster but lacks real replayability
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Great fun

Great fun, challenging as well, highest score with some cheating thus far is 580. Regarding cheating it is possible to put as many pawns out as you have. Futz with a pawn that is not on the board, by placing it off to the side or in between staging area and board, and eventually it will look like it is suspended in the air, then it can be placed anywhere on the board, even though 4 are already on the board. I have been able to place 9 on the board at once. The 580 score is with 5 pawns.

And fairies are the best, pair with an archer or wizard, and bump your archer or wizard and they get an extra turn.
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Bugs

It’s a super cool concept with really poor execution.

Idk if y’all forgot the password to login and edit your game, but there are a tremendous amount of bugs. I e movement between pieces/and just losing purses mid game for no reason. Fell off the table when selected.

Cool game but lacking.

Beat it very quickly, no middle ground or sustain. Either you get good pawns and dominate or you you get destroyed. It’s more chance than strategy. I wish this game would get an update to balance it a bit. Over all a very cool concept with good mechanics and great visuals but it really just needs more.
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Um okay

Cool game, got the hang of it and made it to the final boss. And then the game decides to force shut down, no reason just guess I’m not allowed to finish the game. Very glitchy and the view of the board is cut of in many angles. The blur is also not cool.

Nécessite mise à jour

Pas mal, beaucoup de potentiel mais nécessite une mise à jour pour corriger les freeze et les bug qui nous font sortir de l’application

Too short - unfinished gem.

A great starting point to a game but I felt like there should be something further. I finished this in an hour and there’s nothing to gain. No new clases. No new challenges. No new environments. You just start over.

High potential, low execution

Game looks totally my style: miniatures, strategy, roguelike. It looks great. Sadly the execution has a lot of bugs, and you’re bound to be frustrated by making wrong moves or dealing with the annoying scrolling. The bosses are poorly balanced and it feels like the developer spend more time making it look cool than playing well unfortunately.
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good, wish the dev cared

so much fun and such a unique concept. this game at least needs moderate progress, dungeon logs, or an endless mode. it's a surprisingly very fun game and easy once you get the hang of it but it desperately needs just a little more. at least miyomoto had SOME progress, albeit not very much at all. this one doesn't. either let people work on it or make it free, man. i'm sure this game has potential.
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Good but potential to be awesome

Love the idea! Fun to play little miniature fighting game, brings back memories of me my brother and I playing Heroquest back in the day. Mechanics are very hit or miss, literally! If any of your heroes are in front of you or even close to you or the enemy, it will be a wasted turn because 100% of the time your attack will miss 😩and most missed attacks in a round spell doom for you because the enemies health and attack points increase tremendously with each round while your heroes are dead or dying with measly stats. Because of battle mechanics I try to grab Wizards and Archers and combine them whenever possible, the only times I’ve ever beat this game is with leveled wizard or archer (archer attack points can be close to 100 by end of game if you get lucky). Different heroes or a better stat system would increase enjoyment of this game immensely! Also, Fairies are completely useless! Low health and no attack but you are still required to make them “ attack” essentially putting them in harms way so they uselessly die by turn 2 or 3??? What’s the point, at least make them stationary or better yet, replace them with a totem or shrine that gives stat boosts to your Useful Heroes. Well, that’s my 2 cents. I still play this game once a month or two but really bummed it’s not reaching its full potential!
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Un peu déçu

Pas de menu ni d’accomplissement, du coup je ne vois pas le côté rogue like que j’attendais, car je repars toujours du début avec un guerrier de base sans rien conserver de ma run précédente. La baterie se vide rapidement avec cette appli et mon téléphone chauffe un max (iphone SE2016). Graphiquement c’est très beau, mais pas suffisant pour rendre un jeu intéressant. Ce n’est pas parce que les groupes de figurines que l’on affronte son tirées au sort à chaque run que cela fait de ce jeu un rogue like. Petit bug, le jeu ne permet de mettre que 4 figurine, mais si on insiste on peut en poser plus, j’ai réussi à en poser jusqu’à 7 ! Aussi je suis arrivé au boss, je l’ai tué, et le jeu freeze sur le même écran que lorsqu’on perd, sans moyen de revenir au début. Il y a du potentiel, mais ce jeu n’est pas fini, c’est clairement une bêta. Il serai bénéfique je pense : - d’optimiser un peu l’appli pour qu’elle chauffe moins. - fixer les bugs. - et enfin apporter au jeu une mécanique roguelike ainsi qu’un menu. Maj 05/22 : choqué que malgré la note et les commentaires, rien n’a été changé à cette bêta, c’est un jeu payant, ceux qui commentent l’ont payé, de mon point de vue, vous nous devez toujours un jeu… en attente d’une maj.
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Something Fresh

Innovative. Aesthetically pleasing. Great concept. Appropriate music. This game showcases touchscreen potential. I prefer short and high quality then bloated and boring. This developer is on to something and I hope they keep going.

Beautiful game, cries out for extension

This game is beautiful to look at, with a unique and fun battle system. Moving it from “great” to “legendary” requires just one thing: some form of continuity. A high score list. Current and previous stats. A second run through, with the same team but tougher monsters … Right now, you get to the final level, get a score, and it just … ends. Is that score higher or lower than past runs? Was your max damage unusually high, this time around? No way to know, unless you keep track of it manually. Add some sort of in-game memory, or the ability to continue further, and you’ll be poised to join lists of the greatest games ever!
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Fun game, doesn’t save mid-run

This game doesn’t save your progress in the middle of a run? A mobile game you can’t come back to the middle of?? I feel like I’m missing something, but the game hasn’t shown me how to fix this. Regretful

Une bonne base

Ce jeu est vraiment très sympathique mais malheureusement l’expérience est gâchée par des bugs de placement des pions et des crashs. Dommage car il a vraiment beaucoup de potentiel. Je donne 3 étoiles car j’aime beaucoup le concept et j’espère que les développeurs feront le nécessaire pour rendre le jeu plus stable.
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