Great, but a GLARING FLAW
I’ve really enjoyed playing Game of Thrones: Dragonfire. The graphics are great, the dragon mechanics are fun, and the alliance and kingdom warfare make for an engaging strategy game. It’s one of the better mobile strategy games I’ve played.
That said, there’s one major gameplay issue that I hope the developers address. Players occupying an SOP can abuse the Resolve mechanic by sending a march to attack a Resolve-protected opponent and then instantly recalling their march. This allows them to avoid incoming attacks while still reaching and hitting enemy siege marches. Since attacking an SOP is already very difficult, this tactic creates an unfair advantage with very little counterplay. Especially when you can potentially perform that trick 30 times vs an attacking player only having 10 APs for 1 march.
Strategy games should reward planning and skill, not exploits that are nearly impossible to counter. I hope the developers review this interaction and make adjustments so that battles are decided by strategy rather than loopholes in the mechanics.
Overall, I still think this is a fantastic game and would recommend it, but fixing this issue would make kingdom warfare much more balanced and enjoyable.
That said, there’s one major gameplay issue that I hope the developers address. Players occupying an SOP can abuse the Resolve mechanic by sending a march to attack a Resolve-protected opponent and then instantly recalling their march. This allows them to avoid incoming attacks while still reaching and hitting enemy siege marches. Since attacking an SOP is already very difficult, this tactic creates an unfair advantage with very little counterplay. Especially when you can potentially perform that trick 30 times vs an attacking player only having 10 APs for 1 march.
Strategy games should reward planning and skill, not exploits that are nearly impossible to counter. I hope the developers review this interaction and make adjustments so that battles are decided by strategy rather than loopholes in the mechanics.
Overall, I still think this is a fantastic game and would recommend it, but fixing this issue would make kingdom warfare much more balanced and enjoyable.
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Bom
Jogo bom
Update
Dragons need to be closer to that of the books, the 3 dragons from game of thrones should be on there, needs to be more options regarding stamina aswell, game has potential but needs a few updates
Problème d’apparition
Bonjour, sachez que franchement votre jeu je n’ai rien à reprocher et que je pense que votre contenu pourrait vraiment me plaire
Par contre il y a un gros souci technique dès que quand je vais faire une action dans le jeu ça me fait mais instant déconnecté et ça me refait ça mais genre en boucle et je peux pas avancer dans mes trucs
Par exemple, quand je veux ouvrir le tableau des quêtes, et ben ça me fait instant déconnecté😭
Donc ce serait très gentil de votre part, si vous gérez le problème que j’ai eu, merci😭
Par contre il y a un gros souci technique dès que quand je vais faire une action dans le jeu ça me fait mais instant déconnecté et ça me refait ça mais genre en boucle et je peux pas avancer dans mes trucs
Par exemple, quand je veux ouvrir le tableau des quêtes, et ben ça me fait instant déconnecté😭
Donc ce serait très gentil de votre part, si vous gérez le problème que j’ai eu, merci😭
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Pay to win 🙄
Please, for the love of God I am begging for developers to stop making pay-to-win games.
You will load into this game on a server that has been active for several hours or days before your arrival and will have no knowledge of what faction is strongest, unless your migration to the server has been pre-meditated. One of the factions may have individuals with previous server experience coalesced into one faction in an organized migration from a different server.
Adding to this, some (if not all) of these individuals are whales. Being against whales who have pre-meditated their success coupled with your arrival even SLIGHTLY late to a server’s opening means you are doomed to fail and wait up to 60 days before the next campaign starts - at which point you hope that factions are redistributed randomly and you MIGHT have a chance to be in a winning team (or at least a team that can even contend in the competition).
The game genuinely would be fun if there weren’t rivals in one faction already above 800k power on the very day that I started the game.
You will load into this game on a server that has been active for several hours or days before your arrival and will have no knowledge of what faction is strongest, unless your migration to the server has been pre-meditated. One of the factions may have individuals with previous server experience coalesced into one faction in an organized migration from a different server.
Adding to this, some (if not all) of these individuals are whales. Being against whales who have pre-meditated their success coupled with your arrival even SLIGHTLY late to a server’s opening means you are doomed to fail and wait up to 60 days before the next campaign starts - at which point you hope that factions are redistributed randomly and you MIGHT have a chance to be in a winning team (or at least a team that can even contend in the competition).
The game genuinely would be fun if there weren’t rivals in one faction already above 800k power on the very day that I started the game.
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